Player Matchup

Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
Punishh
Cerberus
Gold V
Level 109
God Stats
1W - 3L
1,299 SR
Queue Stats
149W - 156L
1,554 MMR
Solo
Heimdallr
Heimdallr
Gold III
RemarkableWolf
Heimdallr
Gold III
Level 123
God Stats
26W - 37L
1,537 SR
Queue Stats
475W - 476L
1,545 MMR
Solo
Xing Tian
Xing Tian
Gold V
Thewsfood
Xing Tian
Gold V
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,541 MMR
Solo
Loki
Loki
Gold II
chuter
Loki
Gold II
Level 132
God Stats
2W - 4L
1,736 SR
Queue Stats
179W - 180L
1,545 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,514 SR
1,537 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,500 SR
1,530 MMR
Kali
Kali
Silver I
 
Kali
Silver I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Bronze III
Artefons
Athena
Bronze III
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,546 MMR
Solo
Raijin
Raijin
Gold V
TigerWithUps
Raijin
Gold V
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 128L
1,559 MMR
Solo
Achilles
Achilles
Bronze III
butterking12341
Achilles
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 3 / 3
6,213
565
2,741
4,798
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Punishh
Cerberus
10
0 / 2 / 3
5,874
534
4,652
9,212
5,331
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
RemarkableWolf
Heimdallr
10
0 / 3 / 1
5,622
511
5,207
9,389
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Thewsfood
Xing Tian
9
1 / 2 / 0
5,546
504
4,029
10,562
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
chuter
Loki
12
4 / 3 / 0
6,694
609
5,258
8,179
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
AgniCliodhnaAtlasGeb

VS

Bans
CamazotzMulanBastetMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
4 / 2 / 4
7,301
664
6,796
9,265
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
 
Sol
12
2 / 1 / 2
6,635
603
7,922
6,920
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Artefons
Athena
10
2 / 1 / 5
6,367
579
3,551
8,104
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
12
3 / 1 / 0
7,053
641
4,685
4,680
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
12
2 / 1 / 2
6,827
621
7,589
8,909
4,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
13
13
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
3
3
0.5
W
Kali
 
Kali
4
2
4
3
W
Sol
 
Sol
2
1
2
3
W
Athena
Artefons
Athena
2
1
5
4.5
L
Cerberus
Punishh
Cerberus
0
2
3
0.75
L
Heimdallr
RemarkableWolf
Heimdallr
0
3
1
0.17
L
Xing Tian
Thewsfood
Xing Tian
1
2
0
0.5
W
Raijin
3
1
0
3
W
Achilles
2
1
2
3
L
Loki
chuter
Loki
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,887
Damage
30,543
42,140
Taken
37,878
18,095
Mitigated
15,922
14,193
Healing
15,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,741
77
0
1,000
4,798
1,491
0
2,537
2,088
44,839
0
W
Kali
 
Kali
6,796
3,099
0
4,911
9,265
3,246
0
1,254
8,011
0
35,854
W
Sol
 
Sol
7,922
2,504
0
3,462
6,920
2,653
0
1,254
5,666
46,693
6,147
W
Athena
Artefons
Athena
3,551
1,525
351
3,069
8,104
3,967
0
2,746
5,358
11,723
0
L
Cerberus
Punishh
Cerberus
4,652
413
0
4,736
9,212
5,331
0
0
8,439
29,056
0
L
Heimdallr
RemarkableWolf
Heimdallr
5,207
3,093
0
3,853
9,389
2,935
0
6,802
2,569
0
36,105
L
Xing Tian
Thewsfood
Xing Tian
4,029
548
34
2,250
10,562
6,460
0
4,859
5,544
16,281
0
W
Raijin
4,685
303
0
750
4,680
1,682
0
1,163
3,517
47,436
0
W
Achilles
7,589
2,468
0
3,026
8,909
4,374
0
5,005
3,904
0
35,007
L
Loki
chuter
Loki
5,258
1,610
0
2,320
8,179
1,878
0
965
7,158
0
37,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,949
Gold Earned
34,183
334
Minions Killed
385
0
Camps Cleared
0
1,081,796
Distance Traveled
1,231,156
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,213
565
88
8
0
215,606
3
W
Kali
7,301
664
75
7
0
267,561
3
W
Sol
6,635
603
100
9
0
237,807
4
W
Athena
6,367
579
22
2
0
242,569
6
L
Cerberus
5,874
534
60
5
0
208,069
0
L
Heimdallr
5,622
511
75
7
0
186,675
3
L
Xing Tian
5,546
504
22
2
0
235,034
1
W
Raijin
7,053
641
98
9
0
258,766
2
W
Achilles
6,827
621
90
8
0
224,453
3
L
Loki
6,694
609
89
8
0
236,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role