Player Matchup

Medusa
Medusa
EbonyGlamBarbie
Medusa
Level 143
God Stats
4W - 4L
1,500 SR
Queue Stats
451W - 453L
1,469 Elo+
Solo
Ravana
Ravana
GoonPartol
Ravana
Level 98
God Stats
4W - 2L
1,500 SR
Queue Stats
409W - 419L
1,621 Elo+
Solo
Athena
Athena
Silvanuz
Athena
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,515 Elo+
Solo
Izanami
Izanami
UltimateMughal0
Izanami
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 14L
1,511 Elo+
Solo
Sol
Sol
Zazaa0
Sol
Level 68
God Stats
237W - 234L
1,529 SR
Queue Stats
274W - 295L
1,524 Elo+
Solo
Team Averages
Level 118
1,506 SR
1,528 Elo+

VS

Team Averages
Level 103
1,526 SR
1,615 Elo+
Atlas
Atlas
 
Atlas
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Blahix I
Zeus
Level 67
God Stats
2W - 4L
1,289 SR
Queue Stats
85W - 94L
1,570 Elo+
Party 1
King Arthur
King Arthur
LEE--95
King Arthur
Level 88
God Stats
18W - 17L
1,620 SR
Queue Stats
67W - 56L
1,669 Elo+
Solo
Thanatos
Thanatos
blushUtht69
Thanatos
Level 149
God Stats
1W - 2L
1,720 SR
Queue Stats
37W - 39L
1,838 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,023
702
4,995
3,769
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ravana
GoonPartol
Ravana
12
4 / 1 / 0
6,672
667
2,915
5,014
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Silvanuz
Athena
9
2 / 1 / 4
6,391
639
1,323
5,746
3,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 0 / 0
6,774
677
1,704
4,436
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
Zazaa0
Sol
12
1 / 0 / 3
6,975
698
2,589
2,386
833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 3 / 0
4,601
460
895
6,282
1,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
 
Poseidon
3
0 / 1 / 0
3,773
377
510
1,431
194
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
10
1 / 3 / 0
5,512
551
2,580
4,632
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LEE--95
King Arthur
6
0 / 1 / 0
4,455
446
1,241
4,344
1,753
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
blushUtht69
Thanatos
9
0 / 2 / 1
5,161
516
1,021
5,558
1,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
0
0
L
Poseidon
 
Poseidon
0
1
0
0
L
Zeus
1
3
0
0.33
W
2
0
2
3
W
Ravana
GoonPartol
Ravana
4
1
0
4
L
King Arthur
LEE--95
King Arthur
0
1
0
0
W
Athena
Silvanuz
Athena
2
1
4
4
W
1
0
0
1
W
Sol
Zazaa0
Sol
1
0
3
2.5
L
Thanatos
blushUtht69
Thanatos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,526
Damage
6,247
21,351
Taken
22,247
9,336
Mitigated
6,507
7,582
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
895
255
297
334
6,282
1,717
0
472
5,810
11,304
0
L
Poseidon
 
Poseidon
510
71
0
414
1,431
194
0
140
1,291
6,630
0
L
Zeus
2,580
210
0
520
4,632
1,223
0
1,860
2,772
28,064
0
W
4,995
2,000
0
1,569
3,769
1,334
284
1,088
2,681
0
44,414
W
Ravana
GoonPartol
Ravana
2,915
876
0
267
5,014
2,274
0
1,073
3,858
0
37,369
L
King Arthur
LEE--95
King Arthur
1,241
0
0
1,757
4,344
1,753
0
390
3,954
0
16,763
W
Athena
Silvanuz
Athena
1,323
386
269
1,602
5,746
3,023
1,058
502
5,222
13,009
0
W
1,704
1,048
0
2,052
4,436
1,872
2,416
213
4,211
0
45,949
W
Sol
Zazaa0
Sol
2,589
570
0
1,823
2,386
833
928
846
1,394
38,473
3,676
L
Thanatos
blushUtht69
Thanatos
1,021
369
0
4,381
5,558
1,620
0
944
4,614
0
19,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,835
Gold Earned
23,502
374
Minions Killed
182
0
Camps Cleared
0
955,980
Distance Traveled
737,548
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,601
460
14
1
0
181,530
0
L
Poseidon
3,773
377
17
2
0
53,518
1
L
Zeus
5,512
551
62
6
0
187,908
5
W
Medusa
7,023
702
83
8
0
197,102
1
W
Ravana
6,672
667
77
8
0
203,202
4
L
King Arthur
4,455
446
37
4
0
119,641
0
W
Athena
6,391
639
25
3
0
171,502
2
W
Izanami
6,774
677
105
11
0
178,999
2
W
Sol
6,975
698
84
8
0
205,175
1
L
Thanatos
5,161
516
52
5
0
194,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role