Player Matchup

Kali
Kali
DIEGOFOX23232
Kali
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,176 Elo+
Party 1
Rama
Rama
FinnAbadeerYT
Rama
Level 155
God Stats
1W - 0L
1,285 SR
Queue Stats
26W - 22L
1,176 Elo+
Party 1
Vamana
Vamana
GodMaster2959
Vamana
Level 30
God Stats
24W - 18L
1,588 SR
Queue Stats
24W - 19L
1,663 Elo+
Solo
Scylla
Scylla
MarcelineGamer
Scylla
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 1
Achilles
Achilles
Pallito28
Achilles
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,114 Elo+
Party 1
Team Averages
Level 109
1,475 SR
1,326 Elo+

VS

Team Averages
Level 35
1,564 SR
1,569 Elo+
Bastet
Bastet
AlissonChief
Bastet
Level 108
God Stats
59W - 41L
1,754 SR
Queue Stats
180W - 186L
1,659 Elo+
Solo
Charybdis
Charybdis
DeejNuts
Charybdis
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
262W - 197L
1,586 Elo+
Party 2
Olorun
Olorun
Eugeniusz2009
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,614 Elo+
Solo
Zhong Kui
Zhong Kui
ftsdarkyuc
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
themightychamp21
Ares
Level 7
God Stats
69W - 42L
1,566 SR
Queue Stats
328W - 307L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 8
9,188
835
12,180
14,406
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 2 / 10
9,167
833
9,437
10,247
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 0 / 6
9,438
858
8,872
9,616
11,816
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 0 / 0
6,964
633
782
703
146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Pallito28
Achilles
16
4 / 1 / 5
8,810
801
9,867
11,315
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
2 / 2 / 5
8,059
733
7,808
9,466
3,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
DeejNuts
Charybdis
15
2 / 6 / 1
8,082
735
6,908
9,174
4,210
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 11 / 2
6,835
621
4,266
13,291
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
ftsdarkyuc
Zhong Kui
14
1 / 4 / 1
7,306
664
1,597
7,564
5,178
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 2 / 4
7,795
709
7,837
12,778
12,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
25
Kills
7
7
Deaths
25
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
2
5
2.25
W
6
4
8
2.5
L
Charybdis
DeejNuts
Charybdis
2
6
1
0.42
L
0
11
2
0.09
W
5
2
10
5
W
8
0
6
11
W
2
0
0
2
W
Achilles
Pallito28
Achilles
4
1
5
6.5
L
Zhong Kui
ftsdarkyuc
Zhong Kui
1
4
1
0.38
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,138
Damage
28,416
46,287
Taken
52,273
30,741
Mitigated
29,546
18,627
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
7,808
1,724
0
2,772
9,466
3,020
0
179
9,101
0
24,598
W
12,180
4,940
0
6,516
14,406
6,333
0
3,431
10,975
0
30,806
L
Charybdis
DeejNuts
Charybdis
6,908
4,308
0
671
9,174
4,210
507
542
8,553
0
28,210
L
4,266
1,713
78
766
13,291
4,504
393
470
12,695
15,437
0
W
9,437
8,058
0
4,592
10,247
3,584
1,170
3,956
6,291
0
32,872
W
8,872
4,449
0
3,184
9,616
11,816
1,580
1,971
7,645
0
32,260
W
782
119
0
500
703
146
0
48
655
6,587
0
W
Achilles
Pallito28
Achilles
9,867
1,996
0
3,835
11,315
8,862
63
4,294
7,021
5,978
32,929
L
Zhong Kui
ftsdarkyuc
Zhong Kui
1,597
921
147
1,644
7,564
5,178
522
213
7,186
15,410
0
L
7,837
1,095
0
2,740
12,778
12,634
102
537
11,930
15,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,567
Gold Earned
38,077
255
Minions Killed
143
0
Camps Cleared
0
954,677
Distance Traveled
914,939
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,059
733
34
3
0
241,333
4
W
Kali
9,188
835
43
4
0
216,717
4
L
Charybdis
8,082
735
49
4
0
189,172
1
L
Olorun
6,835
621
16
1
0
178,010
1
W
Rama
9,167
833
56
5
0
188,234
0
W
Vamana
9,438
858
60
5
0
246,409
0
W
Scylla
6,964
633
18
2
0
51,595
1
W
Achilles
8,810
801
78
7
0
251,722
3
L
Zhong Kui
7,306
664
26
2
0
102,154
0
L
Ares
7,795
709
18
2
0
204,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role