Player Matchup

Olorun
Olorun
Ijegii
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,204 Elo+
Solo
Ra
Ra
Kawa1i
Ra
Level 155
God Stats
10W - 8L
1,761 SR
Queue Stats
32W - 36L
1,613 Elo+
Party 1
Sun Wukong
Sun Wukong
MetilOrange
Sun Wukong
Level 103
God Stats
1W - 10L
1,500 SR
Queue Stats
66W - 91L
1,643 Elo+
Party 1
Loki
Loki
hanomak
Loki
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,651 Elo+
Party 1
Bacchus
Bacchus
kinderping
Bacchus
Level 24
God Stats
16W - 13L
1,644 SR
Queue Stats
19W - 14L
1,653 Elo+
Party 1
Team Averages
Level 85
1,581 SR
1,553 Elo+

VS

Team Averages
Level 77
1,537 SR
1,477 Elo+
Rama
Rama
BabaBooey0
Rama
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,345 Elo+
Solo
Chiron
Chiron
HARRATRON61
Chiron
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Hazbox420
Cthulhu
Level 106
God Stats
1W - 1L
1,489 SR
Queue Stats
23W - 13L
1,658 Elo+
Party 2
Scylla
Scylla
KillerWillyWorm
Scylla
Level 111
God Stats
4W - 2L
1,696 SR
Queue Stats
33W - 32L
1,589 Elo+
Party 2
Gilgamesh
Gilgamesh
zodarooni
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ijegii
Olorun
14
0 / 11 / 2
7,993
666
4,610
16,217
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
14
0 / 8 / 2
7,941
662
4,804
11,141
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
MetilOrange
Sun Wukong
14
0 / 7 / 1
7,741
645
7,845
15,494
10,717
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
hanomak
Loki
15
3 / 8 / 0
8,913
743
8,277
13,987
5,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
kinderping
Bacchus
15
1 / 6 / 2
8,231
686
4,937
15,832
15,332
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 18
10,422
869
7,948
6,061
2,356
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
18
8 / 0 / 17
10,963
914
12,338
9,425
3,775
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Hazbox420
Cthulhu
18
4 / 0 / 24
10,162
847
11,241
11,531
11,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 1 / 19
10,275
856
10,854
6,442
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
zodarooni
Gilgamesh
18
14 / 3 / 22
11,309
942
21,034
19,142
18,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
140
4
Kills
40
40
Deaths
4
7
Assists
100
Player
Kills
Deaths
Assists
KDA
W
7
0
18
16
W
Chiron
8
0
17
16.5
W
Cthulhu
Hazbox420
Cthulhu
4
0
24
16
L
Olorun
Ijegii
Olorun
0
11
2
0.09
L
Ra
0
8
2
0.13
W
7
1
19
16.5
L
Sun Wukong
MetilOrange
Sun Wukong
0
7
1
0.07
L
Loki
hanomak
Loki
3
8
0
0.38
L
Bacchus
kinderping
Bacchus
1
6
2
0.33
W
Gilgamesh
zodarooni
Gilgamesh
14
3
22
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,473
Damage
63,415
72,671
Taken
52,601
40,070
Mitigated
37,730
9,981
Healing
22,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,948
6,738
0
3,291
6,061
2,356
921
1,553
4,428
0
31,837
W
Chiron
12,338
4,653
926
3,655
9,425
3,775
1,549
3,036
6,253
0
50,322
W
Cthulhu
Hazbox420
Cthulhu
11,241
551
2,587
5,047
11,531
11,566
269
3,601
7,785
40,347
0
L
Olorun
Ijegii
Olorun
4,610
2,865
206
1,770
16,217
5,095
997
4,011
11,810
15,193
0
L
Ra
4,804
247
686
1,235
11,141
3,181
598
2,948
7,816
25,025
0
W
10,854
2,229
0
1,236
6,442
1,945
367
1,280
5,074
29,726
0
L
Sun Wukong
MetilOrange
Sun Wukong
7,845
2,147
351
1,803
15,494
10,717
165
4,762
10,077
0
20,253
L
Loki
hanomak
Loki
8,277
998
0
2,163
13,987
5,745
199
3,469
10,336
0
28,133
L
Bacchus
kinderping
Bacchus
4,937
331
123
1,644
15,832
15,332
410
5,303
10,086
23,102
0
W
Gilgamesh
zodarooni
Gilgamesh
21,034
7,075
730
5,359
19,142
18,088
2,102
4,356
14,710
0
47,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,819
Gold Earned
53,131
184
Minions Killed
267
0
Camps Cleared
0
1,130,874
Distance Traveled
1,292,500
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,422
869
50
4
0
255,497
2
W
Chiron
10,963
914
85
7
0
241,396
0
W
Cthulhu
10,162
847
53
4
0
275,255
3
L
Olorun
7,993
666
32
3
0
168,106
1
L
Ra
7,941
662
60
5
0
240,997
3
W
Scylla
10,275
856
37
3
0
248,570
2
L
Sun Wukong
7,741
645
27
2
0
259,340
3
L
Loki
8,913
743
39
3
0
234,563
0
L
Bacchus
8,231
686
26
2
0
227,868
3
W
Gilgamesh
11,309
942
42
4
0
271,782
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role