Player Matchup

Bastet
Bastet
Gold IV
Khayzal
Bastet
Gold IV
Level 147
God Stats
1W - 3L
1,816 SR
Queue Stats
157W - 146L
1,410 MMR
Party 1
Tiamat
Tiamat
Bronze III
TheAIexx
Tiamat
Bronze III
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 63L
1,404 MMR
Solo
Sobek
Sobek
Gold V
fundor100
Sobek
Gold V
Level 138
God Stats
6W - 1L
1,500 SR
Queue Stats
346W - 350L
1,396 MMR
Solo
Cerberus
Cerberus
Gold V
hans-im-gluck1
Cerberus
Gold V
Level 160
God Stats
12W - 8L
1,744 SR
Queue Stats
180W - 193L
1,383 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
x__n0_Respect
Hou Yi
Bronze III
Level 64
God Stats
4W - 6L
1,500 SR
Queue Stats
23W - 30L
1,402 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,612 SR
1,399 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,412 SR
1,393 MMR
Merlin
Merlin
Silver II
Asdwi
Merlin
Silver II
Level 129
God Stats
0W - 1L
1,255 SR
Queue Stats
329W - 330L
1,412 MMR
Party 2
Kali
Kali
Bronze III
Panita_13
Kali
Bronze III
Level 152
God Stats
19W - 22L
1,500 SR
Queue Stats
437W - 438L
1,409 MMR
Solo
Ganesha
Ganesha
Bronze III
TgPanda_ZA
Ganesha
Bronze III
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 15L
1,408 MMR
Solo
Camazotz
Camazotz
Bronze III
Weedyc
Camazotz
Bronze III
Level 128
God Stats
2W - 7L
1,500 SR
Queue Stats
470W - 471L
1,320 MMR
Party 2
Danzaburou
Danzaburou
Silver I
nichoboy8
Danzaburou
Silver I
Level 144
God Stats
23W - 17L
1,305 SR
Queue Stats
34W - 28L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Khayzal
Bastet
20
11 / 2 / 9
13,958
607
19,958
18,593
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
TheAIexx
Tiamat
19
3 / 1 / 13
13,003
565
11,521
10,955
5,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
fundor100
Sobek
17
2 / 2 / 12
11,793
513
9,767
24,111
29,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cerberus
19
6 / 2 / 7
13,569
590
14,087
19,059
20,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
3 / 1 / 4
12,581
547
9,316
15,986
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FenrirAtlasChaacOdin

VS

Bans
GebSolCabrakanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Asdwi
Merlin
15
1 / 5 / 0
9,567
416
11,413
13,998
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
18
3 / 6 / 0
11,014
479
11,456
20,878
9,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
TgPanda_ZA
Ganesha
14
0 / 5 / 4
9,363
407
4,906
22,228
24,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
Weedyc
Camazotz
16
1 / 5 / 1
9,860
429
7,777
17,366
11,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
nichoboy8
Danzaburou
17
3 / 4 / 0
11,340
493
7,607
15,614
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
25
Kills
8
8
Deaths
25
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
Asdwi
Merlin
1
5
0
0.2
W
Bastet
Khayzal
Bastet
11
2
9
7.75
L
Kali
3
6
0
0.5
L
Ganesha
TgPanda_ZA
Ganesha
0
5
4
0.4
W
Tiamat
TheAIexx
Tiamat
3
1
13
9.5
L
Camazotz
Weedyc
Camazotz
1
5
1
0.3
W
Sobek
fundor100
Sobek
2
2
12
4
W
Cerberus
6
2
7
4.75
L
Danzaburou
nichoboy8
Danzaburou
3
4
0
0.75
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,649
Damage
43,159
88,704
Taken
90,084
67,304
Mitigated
56,553
42,885
Healing
25,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Asdwi
Merlin
11,413
279
0
1,412
13,998
5,592
0
5,959
7,724
74,765
0
W
Bastet
Khayzal
Bastet
19,958
5,301
0
9,060
18,593
6,390
5,319
3,342
15,251
0
80,178
L
Kali
11,456
5,809
0
4,777
20,878
9,481
0
4,532
15,889
0
86,276
L
Ganesha
TgPanda_ZA
Ganesha
4,906
454
3,190
3,747
22,228
24,822
0
10,096
11,483
23,054
0
W
Tiamat
TheAIexx
Tiamat
11,521
558
81
4,618
10,955
5,601
1,595
4,358
6,597
90,072
0
L
Camazotz
Weedyc
Camazotz
7,777
1,504
0
7,784
17,366
11,059
318
8,215
8,132
3,902
61,501
W
Sobek
fundor100
Sobek
9,767
1,614
1,012
8,808
24,111
29,681
496
6,457
17,654
39,023
0
W
Cerberus
14,087
969
871
7,254
19,059
20,132
1,557
2,571
16,488
82,537
0
L
Danzaburou
nichoboy8
Danzaburou
7,607
3,038
0
4,655
15,614
5,599
468
5,035
10,353
0
91,295
W
9,316
4,596
0
11,181
15,986
5,500
7,055
2,585
13,401
0
103,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,904
Gold Earned
51,144
666
Minions Killed
615
0
Camps Cleared
0
2,241,715
Distance Traveled
1,966,551
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,567
416
152
7
0
397,159
6
W
Bastet
13,958
607
120
5
0
519,861
2
L
Kali
11,014
479
143
6
0
417,995
2
L
Ganesha
9,363
407
5
0
0
401,304
0
W
Tiamat
13,003
565
158
7
0
448,469
7
L
Camazotz
9,860
429
125
5
0
355,708
6
W
Sobek
11,793
513
39
2
0
436,488
6
W
Cerberus
13,569
590
192
8
0
445,395
6
L
Danzaburou
11,340
493
190
8
0
394,385
4
W
Hou Yi
12,581
547
157
7
0
391,502
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role