Player Matchup

Janus
Janus
DarkSoul2219
Janus
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 18L
1,101 Elo+
Solo
Arachne
Arachne
PPFOREHEAD
Arachne
Level 60
God Stats
3W - 5L
1,389 SR
Queue Stats
175W - 218L
1,420 Elo+
Party 1
Cabrakan
Cabrakan
pikmin978
Cabrakan
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 90L
1,480 Elo+
Party 1
Heimdallr
Heimdallr
rpgp18
Heimdallr
Level 46
God Stats
0W - 1L
1,294 SR
Queue Stats
35W - 30L
1,817 Elo+
Solo
Chaac
Chaac
swagmoneyflex
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 63L
1,322 Elo+
Party 1
Team Averages
Level 48
1,437 SR
1,428 Elo+

VS

Team Averages
Level 44
1,570 SR
1,487 Elo+
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Br33Zzy1015
Guan Yu
Level 8
God Stats
3W - 1L
1,728 SR
Queue Stats
102W - 97L
1,463 Elo+
Party 2
Arachne
Arachne
DominAsiian
Arachne
Level 40
God Stats
1W - 2L
1,297 SR
Queue Stats
160W - 133L
1,407 Elo+
Party 2
Terra
Terra
adrussy
Terra
Level 66
God Stats
35W - 24L
1,591 SR
Queue Stats
208W - 194L
1,566 Elo+
Solo
Artemis
Artemis
s3anyb0y
Artemis
Level 38
God Stats
1W - 0L
1,734 SR
Queue Stats
29W - 38L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,554
420
2,946
9,702
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
PPFOREHEAD
Arachne
12
2 / 5 / 1
8,215
456
6,531
10,471
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
pikmin978
Cabrakan
10
0 / 6 / 2
6,927
385
4,885
15,885
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
rpgp18
Heimdallr
15
2 / 6 / 1
9,094
505
12,862
12,915
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 5 / 1
7,260
403
6,244
13,572
5,832
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 2 / 3
10,556
586
12,724
14,528
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
Br33Zzy1015
Guan Yu
16
0 / 1 / 5
10,358
575
5,802
10,368
7,664
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
DominAsiian
Arachne
18
15 / 0 / 1
11,583
644
11,819
10,903
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Terra
adrussy
Terra
13
1 / 0 / 9
9,483
527
7,380
12,144
5,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
s3anyb0y
Artemis
17
4 / 2 / 2
11,099
617
7,995
12,127
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
26
27
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
3
3.75
W
Guan Yu
Br33Zzy1015
Guan Yu
0
1
5
2.5
L
0
5
0
0
W
Arachne
DominAsiian
Arachne
15
0
1
15.5
L
Arachne
PPFOREHEAD
Arachne
2
5
1
0.5
W
Terra
adrussy
Terra
1
0
9
5.5
L
Cabrakan
pikmin978
Cabrakan
0
6
2
0.17
L
Heimdallr
rpgp18
Heimdallr
2
6
1
0.42
W
Artemis
s3anyb0y
Artemis
4
2
2
2.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,468
Damage
45,720
62,545
Taken
60,070
30,888
Mitigated
25,912
13,478
Healing
27,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,724
5,321
0
6,838
14,528
4,854
876
2,466
11,964
76,339
5,035
W
Guan Yu
Br33Zzy1015
Guan Yu
5,802
1,688
0
4,486
10,368
7,664
2,285
0
10,368
0
47,255
L
2,946
163
0
2,790
9,702
3,036
0
4,710
4,992
45,615
0
W
Arachne
DominAsiian
Arachne
11,819
8,808
0
4,099
10,903
3,900
0
719
10,184
0
80,709
L
Arachne
PPFOREHEAD
Arachne
6,531
4,062
0
3,407
10,471
4,076
0
3,189
6,902
0
41,160
W
Terra
adrussy
Terra
7,380
753
3,655
4,103
12,144
5,967
0
2,162
9,942
32,882
0
L
Cabrakan
pikmin978
Cabrakan
4,885
132
0
1,341
15,885
13,153
0
7,740
8,145
16,226
0
L
Heimdallr
rpgp18
Heimdallr
12,862
6,411
0
3,765
12,915
4,791
117
2,714
10,201
0
74,957
W
Artemis
s3anyb0y
Artemis
7,995
3,766
0
4,803
12,127
3,527
3,250
2,312
9,781
0
76,670
L
6,244
1,744
0
2,175
13,572
5,832
0
1,279
11,701
0
27,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,050
Gold Earned
53,079
347
Minions Killed
554
0
Camps Cleared
0
1,693,354
Distance Traveled
1,866,306
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,556
586
124
7
0
368,128
1
W
Guan Yu
10,358
575
121
7
0
346,719
5
L
Janus
7,554
420
96
5
0
349,344
6
W
Arachne
11,583
644
114
6
0
455,953
0
L
Arachne
8,215
456
57
3
0
413,573
3
W
Terra
9,483
527
50
3
0
392,790
6
L
Cabrakan
6,927
385
21
1
0
328,696
4
L
Heimdallr
9,094
505
127
7
0
286,704
0
W
Artemis
11,099
617
145
8
0
302,716
6
L
Chaac
7,260
403
46
3
0
315,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role