Player Matchup

Cu Chulainn
Cu Chulainn
Charlatan7777
Cu Chulainn
Level 83
God Stats
1W - 5L
1,610 SR
Queue Stats
35W - 54L
1,079 Elo+
Party 3
Tiamat
Tiamat
LordSparky
Tiamat
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 58L
1,372 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SenseiRayn
Ah Muzen Cab
Level 129
God Stats
8W - 4L
1,500 SR
Queue Stats
186W - 179L
1,497 Elo+
Solo
Bastet
Bastet
not_pika_kid69
Bastet
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 246L
1,551 Elo+
Solo
Khepri
Khepri
zLovable
Khepri
Level 121
God Stats
6W - 8L
1,300 SR
Queue Stats
74W - 86L
1,324 Elo+
Party 3
Team Averages
Level 103
1,482 SR
1,365 Elo+

VS

Team Averages
Level 92
1,488 SR
1,513 Elo+
Mulan
Mulan
 
Mulan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Cheeky Munkey23
Hou Yi
Level 89
God Stats
1W - 3L
1,753 SR
Queue Stats
87W - 98L
1,226 Elo+
Party 2
Janus
Janus
Lord__Raccoon
Janus
Level 99
God Stats
0W - 4L
1,112 SR
Queue Stats
11W - 11L
1,501 Elo+
Party 1
Da Ji
Da Ji
skyfery14
Da Ji
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 61L
1,522 Elo+
Party 1
Ymir
Ymir
xxBEASTBANDITxx
Ymir
Level 83
God Stats
12W - 14L
1,575 SR
Queue Stats
166W - 184L
1,816 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Charlatan7777
Cu Chulainn
17
4 / 4 / 2
10,798
568
13,417
13,740
15,149
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
LordSparky
Tiamat
19
4 / 1 / 7
11,776
620
11,174
9,444
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SenseiRayn
Ah Muzen Cab
17
8 / 1 / 5
11,329
596
12,470
9,612
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 2 / 5
11,267
593
10,061
13,591
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
zLovable
Khepri
14
5 / 2 / 6
9,097
479
5,329
13,289
12,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
5 / 3 / 0
10,107
532
9,674
17,272
14,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 5 / 2
8,478
446
5,805
13,553
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 2
8,940
471
4,545
10,150
2,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
skyfery14
Da Ji
14
3 / 7 / 3
9,075
478
6,916
15,932
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 6 / 1
8,105
427
4,688
17,929
14,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
25
Kills
10
10
Deaths
25
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
3
0
1.67
W
Cu Chulainn
Charlatan7777
Cu Chulainn
4
4
2
1.25
L
0
5
2
0.2
W
Tiamat
LordSparky
Tiamat
4
1
7
7.5
L
1
4
2
0.5
W
Ah Muzen Cab
SenseiRayn
Ah Muzen Cab
8
1
5
10.5
W
4
2
5
3.25
L
Da Ji
skyfery14
Da Ji
3
7
3
0.64
L
1
6
1
0.25
W
Khepri
zLovable
Khepri
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,451
Damage
31,628
59,676
Taken
74,836
41,115
Mitigated
39,406
22,896
Healing
17,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,674
1,468
0
4,502
17,272
14,461
372
1,124
16,104
4,363
50,768
W
Cu Chulainn
Charlatan7777
Cu Chulainn
13,417
2,519
0
1,995
13,740
15,149
102
1,374
11,821
0
72,615
L
5,805
2,549
0
4,180
13,553
3,951
210
2,299
10,933
0
54,786
W
Tiamat
LordSparky
Tiamat
11,174
1,663
0
4,543
9,444
5,261
724
2,573
6,416
79,861
0
L
4,545
104
0
1,569
10,150
2,045
474
5,281
4,608
55,742
0
W
Ah Muzen Cab
SenseiRayn
Ah Muzen Cab
12,470
4,860
0
5,426
9,612
3,873
2,268
1,515
8,017
0
82,182
W
10,061
3,072
1
8,733
13,591
4,721
0
1,854
10,946
0
79,301
L
Da Ji
skyfery14
Da Ji
6,916
1,196
0
4,704
15,932
4,697
0
3,056
12,733
0
49,798
L
4,688
701
192
2,045
17,929
14,252
0
3,371
14,216
39,870
0
W
Khepri
zLovable
Khepri
5,329
795
667
1,531
13,289
12,111
492
2,308
10,908
26,384
886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,267
Gold Earned
44,705
595
Minions Killed
526
0
Camps Cleared
0
1,914,841
Distance Traveled
1,698,989
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,107
532
125
7
0
327,323
2
W
Cu Chulainn
10,798
568
125
7
0
358,918
2
L
Hou Yi
8,478
446
118
6
0
320,870
0
W
Tiamat
11,776
620
147
8
0
368,451
2
L
Janus
8,940
471
124
7
0
363,008
1
W
Ah Muzen Cab
11,329
596
130
7
0
386,327
1
W
Bastet
11,267
593
160
8
0
447,742
5
L
Da Ji
9,075
478
85
4
0
356,229
0
L
Ymir
8,105
427
74
4
0
331,559
2
W
Khepri
9,097
479
33
2
0
353,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role