Player Matchup

Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Kertro
Freya
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 38L
1,345 Elo+
Solo
Erlang Shen
Erlang Shen
Oneezi
Erlang Shen
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,718 Elo+
Solo
Chiron
Chiron
Tsuikkeli
Chiron
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,380 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,489 Elo+

VS

Team Averages
Level 131
1,463 SR
1,576 Elo+
Jormungandr
Jormungandr
LaBoxeDeBouygue
Jormungandr
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 149L
1,404 Elo+
Party 1
He Bo
He Bo
Mosule
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 68L
1,890 Elo+
Solo
Kumbhakarna
Kumbhakarna
Skylox4368
Kumbhakarna
Level 144
God Stats
2W - 3L
1,317 SR
Queue Stats
190W - 144L
1,454 Elo+
Party 1
Odin
Odin
Steeve76r
Odin
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
300W - 334L
1,513 Elo+
Solo
Hercules
Hercules
WaschdeI
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
8 / 2 / 18
8,950
1,119
22,275
5,006
1,728
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
 
Gilgamesh
14
6 / 3 / 12
8,786
1,098
5,314
10,983
8,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
Kertro
Freya
15
7 / 2 / 12
9,036
1,130
8,791
7,048
3,909
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Oneezi
Erlang Shen
13
6 / 4 / 15
8,361
1,045
4,300
11,136
9,434
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Tsuikkeli
Chiron
14
3 / 2 / 13
8,083
1,010
5,845
5,838
2,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LaBoxeDeBouygue
Jormungandr
12
2 / 5 / 5
7,176
897
6,817
11,431
9,838
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Mosule
He Bo
13
3 / 5 / 1
7,340
918
4,057
6,896
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Skylox4368
Kumbhakarna
12
2 / 6 / 6
6,494
812
5,018
10,164
3,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Odin
14
1 / 7 / 7
6,924
866
4,749
11,716
10,939
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
WaschdeI
Hercules
11
3 / 7 / 2
7,019
877
4,858
10,086
9,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
32
30
Kills
11
13
Deaths
30
70
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
2
18
8.5
W
Gilgamesh
 
Gilgamesh
6
3
12
4
W
Freya
Kertro
Freya
7
2
12
6.5
L
Jormungandr
LaBoxeDeBouygue
Jormungandr
2
5
5
0.9
L
He Bo
Mosule
He Bo
3
5
1
0.7
W
Erlang Shen
Oneezi
Erlang Shen
6
4
15
3.38
L
Kumbhakarna
Skylox4368
Kumbhakarna
2
6
6
0.83
L
Odin
1
7
7
0.64
W
Chiron
Tsuikkeli
Chiron
3
2
13
4.75
L
Hercules
WaschdeI
Hercules
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,525
Damage
25,499
40,011
Taken
50,293
25,200
Mitigated
35,755
17,616
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
22,275
2,907
1,136
797
5,006
1,728
1,373
2,734
2,272
35,089
0
W
Gilgamesh
 
Gilgamesh
5,314
1,159
2,856
2,814
10,983
8,099
0
3,595
7,388
2,482
11,352
W
Freya
Kertro
Freya
8,791
3,369
1,126
2,286
7,048
3,909
713
3,131
3,917
19,372
0
L
Jormungandr
LaBoxeDeBouygue
Jormungandr
6,817
964
191
1,242
11,431
9,838
0
7,588
3,809
15,787
0
L
He Bo
Mosule
He Bo
4,057
87
382
669
6,896
2,261
470
4,570
2,281
11,362
0
W
Erlang Shen
Oneezi
Erlang Shen
4,300
1,970
737
2,643
11,136
9,434
586
2,295
8,841
0
6,644
L
Kumbhakarna
Skylox4368
Kumbhakarna
5,018
139
299
637
10,164
3,680
0
5,498
4,509
10,140
0
L
Odin
4,749
557
318
1,742
11,716
10,939
0
6,939
4,514
140
10,544
W
Chiron
Tsuikkeli
Chiron
5,845
2,504
1,447
1,774
5,838
2,030
1,632
4,256
1,582
0
18,403
L
Hercules
WaschdeI
Hercules
4,858
420
266
813
10,086
9,037
104
7,143
2,837
0
8,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,216
Gold Earned
34,953
99
Minions Killed
69
0
Camps Cleared
0
738,197
Distance Traveled
643,573
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,950
1,119
32
4
0
146,073
1
W
Gilgamesh
8,786
1,098
13
2
0
147,120
1
W
Freya
9,036
1,130
21
3
0
159,957
1
L
Jormungandr
7,176
897
22
3
0
130,210
3
L
He Bo
7,340
918
20
3
0
101,054
0
W
Erlang Shen
8,361
1,045
5
1
0
156,553
1
L
Kumbhakarna
6,494
812
5
1
0
123,816
0
L
Odin
6,924
866
15
2
0
145,774
0
W
Chiron
8,083
1,010
28
4
0
128,494
2
L
Hercules
7,019
877
7
1
0
142,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role