Player Matchup

Hou Yi
Hou Yi
EarlyEntree6885
Hou Yi
Level 38
God Stats
0W - 2L
1,329 SR
Queue Stats
9W - 18L
1,354 Elo+
Solo
Thor
Thor
HeroTwitch-
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,405 Elo+
Party 1
Heimdallr
Heimdallr
KazuoTaoka_
Heimdallr
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,479 Elo+
Solo
Bacchus
Bacchus
Only-Ants
Bacchus
Level 46
God Stats
19W - 20L
1,468 SR
Queue Stats
59W - 71L
1,419 Elo+
Party 1
Amaterasu
Amaterasu
arturx29
Amaterasu
Level 14
God Stats
1W - 1L
1,745 SR
Queue Stats
22W - 25L
1,436 Elo+
Solo
Team Averages
Level 28
1,509 SR
1,418 Elo+

VS

Team Averages
Level 90
1,563 SR
1,624 Elo+
Nu Wa
Nu Wa
AfraidYoMaMa
Nu Wa
Level 105
God Stats
2W - 0L
1,735 SR
Queue Stats
16W - 14L
1,766 Elo+
Party 2
Artio
Artio
IsaacQuest
Artio
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 65L
1,409 Elo+
Solo
Heimdallr
Heimdallr
SlinkTiger
Heimdallr
Level 45
God Stats
6W - 4L
1,345 SR
Queue Stats
22W - 24L
1,528 Elo+
Party 2
Zeus
Zeus
Vibxd
Zeus
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,656 Elo+
Party 2
Chaac
Chaac
imbotakillyoaz
Chaac
Level 127
God Stats
2W - 0L
1,735 SR
Queue Stats
10W - 9L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
8,225
748
5,449
7,351
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 6 / 4
8,077
734
4,624
14,108
4,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
KazuoTaoka_
Heimdallr
15
3 / 6 / 5
8,374
761
13,709
16,442
6,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Only-Ants
Bacchus
15
3 / 3 / 4
8,492
772
11,763
14,296
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
arturx29
Amaterasu
14
1 / 2 / 1
7,463
678
2,846
12,839
5,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 11
8,362
760
13,336
5,464
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
14
2 / 2 / 4
7,967
724
4,101
10,264
6,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SlinkTiger
Heimdallr
16
3 / 4 / 10
9,039
822
8,907
10,815
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
Vibxd
Zeus
17
6 / 2 / 13
9,816
892
16,554
7,356
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 2 / 6
9,697
882
14,446
15,823
14,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
11
Kills
20
20
Deaths
11
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
0
1
11
5.5
L
1
3
3
0.83
L
3
6
4
0.83
W
Artio
2
2
4
2
L
Heimdallr
KazuoTaoka_
Heimdallr
3
6
5
0.92
L
Bacchus
Only-Ants
Bacchus
3
3
4
1.67
W
Heimdallr
SlinkTiger
Heimdallr
3
4
10
2
W
Zeus
Vibxd
Zeus
6
2
13
6.25
L
Amaterasu
arturx29
Amaterasu
1
2
1
0.75
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,391
Damage
57,344
65,036
Taken
49,722
28,020
Mitigated
28,777
12,773
Healing
17,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,336
1,979
0
1,957
5,464
1,639
2,367
1,140
4,324
38,377
0
L
5,449
2,210
0
898
7,351
2,779
0
3,442
3,681
0
28,586
L
4,624
1,257
666
1,110
14,108
4,531
0
7,027
6,427
0
10,921
W
Artio
4,101
667
759
2,687
10,264
6,285
106
1,310
8,823
9,618
0
L
Heimdallr
KazuoTaoka_
Heimdallr
13,709
8,970
0
4,098
16,442
6,300
75
7,143
8,381
0
40,921
L
Bacchus
Only-Ants
Bacchus
11,763
1,337
348
3,329
14,296
9,335
0
7,016
6,752
19,904
0
W
Heimdallr
SlinkTiger
Heimdallr
8,907
1,849
0
1,588
10,815
3,973
2,325
4,261
6,191
0
24,592
W
Zeus
Vibxd
Zeus
16,554
2,106
0
2,805
7,356
2,189
595
2,007
5,349
46,999
0
L
Amaterasu
arturx29
Amaterasu
2,846
818
687
1,637
12,839
5,075
0
7,539
4,696
0
14,378
W
14,446
2,728
297
7,524
15,823
14,691
441
2,217
13,272
0
31,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,631
Gold Earned
44,881
158
Minions Killed
221
0
Camps Cleared
0
1,131,091
Distance Traveled
1,131,798
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,362
760
54
5
0
191,726
3
L
Hou Yi
8,225
748
59
5
0
170,211
0
L
Thor
8,077
734
7
1
0
263,515
0
W
Artio
7,967
724
21
2
0
229,623
5
L
Heimdallr
8,374
761
49
4
0
211,164
0
L
Bacchus
8,492
772
23
2
0
258,415
1
W
Heimdallr
9,039
822
48
4
0
215,732
1
W
Zeus
9,816
892
59
5
0
221,861
1
L
Amaterasu
7,463
678
20
2
0
227,786
0
W
Chaac
9,697
882
39
4
0
272,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role