Player Matchup

Chiron
Chiron
CBweezy67
Chiron
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 49L
1,533 Elo+
Party 2
Baron Samedi
Baron Samedi
JUNIDIZE
Baron Samedi
Level 89
God Stats
4W - 3L
1,785 SR
Queue Stats
46W - 60L
1,708 Elo+
Party 2
Cthulhu
Cthulhu
VailingHarpy773
Cthulhu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
iLionxKxng
Fenrir
Level 84
God Stats
0W - 1L
1,474 SR
Queue Stats
19W - 23L
1,500 Elo+
Solo
Olorun
Olorun
lighuenCA
Olorun
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 80
1,552 SR
1,548 Elo+

VS

Team Averages
Level 65
1,409 SR
1,404 Elo+
Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Gesh0
Sobek
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 207L
1,293 Elo+
Solo
Persephone
Persephone
MeekaJamander
Persephone
Level 86
God Stats
11W - 11L
1,320 SR
Queue Stats
149W - 154L
1,352 Elo+
Party 1
Hercules
Hercules
TemmperCrozz
Hercules
Level 48
God Stats
4W - 9L
1,226 SR
Queue Stats
16W - 21L
1,377 Elo+
Solo
The Morrigan
The Morrigan
TheAshBourne
The Morrigan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 94L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CBweezy67
Chiron
20
2 / 4 / 6
12,817
754
14,628
14,275
5,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
JUNIDIZE
Baron Samedi
20
4 / 7 / 3
12,225
719
14,130
18,250
9,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 6 / 5
11,658
686
10,775
33,457
24,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
iLionxKxng
Fenrir
18
4 / 6 / 2
11,956
703
10,584
18,920
6,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
lighuenCA
Olorun
18
3 / 11 / 5
11,729
690
9,419
21,273
8,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
8 / 2 / 14
13,093
770
20,349
11,462
4,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
Gesh0
Sobek
19
5 / 1 / 15
12,745
750
10,401
21,718
28,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
MeekaJamander
Persephone
20
7 / 4 / 13
13,259
780
18,556
14,398
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
TemmperCrozz
Hercules
20
6 / 3 / 20
13,241
779
14,762
18,583
21,753
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
TheAshBourne
The Morrigan
20
8 / 5 / 4
13,426
790
18,355
10,639
4,467
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
100
15
Kills
34
34
Deaths
15
21
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
2
14
7.5
L
Chiron
CBweezy67
Chiron
2
4
6
1.25
W
Sobek
Gesh0
Sobek
5
1
15
12.5
L
Baron Samedi
JUNIDIZE
Baron Samedi
4
7
3
0.79
W
Persephone
MeekaJamander
Persephone
7
4
13
3.38
W
Hercules
TemmperCrozz
Hercules
6
3
20
5.33
W
The Morrigan
TheAshBourne
The Morrigan
8
5
4
2
L
2
6
5
0.75
L
Fenrir
iLionxKxng
Fenrir
4
6
2
0.83
L
Olorun
lighuenCA
Olorun
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,536
Damage
82,423
106,175
Taken
76,800
54,451
Mitigated
64,693
31,144
Healing
18,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
20,349
7,839
0
1,879
11,462
4,724
1,681
3,949
7,353
0
58,753
L
Chiron
CBweezy67
Chiron
14,628
4,931
774
4,367
14,275
5,527
2,963
6,294
7,933
0
79,046
W
Sobek
Gesh0
Sobek
10,401
1,377
403
5,828
21,718
28,119
0
11,172
10,407
22,895
0
L
Baron Samedi
JUNIDIZE
Baron Samedi
14,130
440
3,093
5,144
18,250
9,221
294
8,782
9,193
35,904
0
W
Persephone
MeekaJamander
Persephone
18,556
3,426
0
2,273
14,398
5,630
1,360
5,647
8,365
54,320
0
W
Hercules
TemmperCrozz
Hercules
14,762
4,185
0
5,616
18,583
21,753
1,423
6,057
12,067
0
32,942
W
The Morrigan
TheAshBourne
The Morrigan
18,355
4,237
408
1,847
10,639
4,467
799
6,061
4,141
46,591
7,859
L
10,775
1,463
44
9,131
33,457
24,730
204
12,179
20,946
31,669
0
L
Fenrir
iLionxKxng
Fenrir
10,584
1,147
0
4,408
18,920
6,941
0
5,794
13,016
0
37,392
L
Olorun
lighuenCA
Olorun
9,419
5,523
807
3,376
21,273
8,032
590
8,998
12,221
39,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,385
Gold Earned
65,764
309
Minions Killed
257
0
Camps Cleared
0
1,538,131
Distance Traveled
1,674,826
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,093
770
49
3
0
301,760
3
L
Chiron
12,817
754
127
7
0
333,960
2
W
Sobek
12,745
750
11
1
0
364,024
2
L
Baron Samedi
12,225
719
55
3
0
305,555
1
W
Persephone
13,259
780
72
4
0
330,636
0
W
Hercules
13,241
779
48
3
0
338,029
3
W
The Morrigan
13,426
790
77
5
0
340,377
1
L
Cthulhu
11,658
686
30
2
0
304,055
0
L
Fenrir
11,956
703
46
3
0
337,735
1
L
Olorun
11,729
690
51
3
0
256,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role