Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CtrlAltCancelMe
Ymir
Level 68
God Stats
4W - 3L
1,722 SR
Queue Stats
165W - 182L
1,520 Elo+
Solo
Chronos
Chronos
LockMojo
Chronos
Level 159
God Stats
22W - 24L
1,497 SR
Queue Stats
619W - 625L
1,592 Elo+
Solo
Kukulkan
Kukulkan
Radiomraz
Kukulkan
Level 4
God Stats
6W - 6L
1,385 SR
Queue Stats
6W - 6L
1,396 Elo+
Solo
Danzaburou
Danzaburou
zedoot
Danzaburou
Level 123
God Stats
3W - 3L
1,692 SR
Queue Stats
51W - 47L
1,613 Elo+
Solo
Team Averages
Level 103
1,559 SR
1,524 Elo+

VS

Team Averages
Level 86
1,604 SR
1,681 Elo+
Atlas
Atlas
Geckolord78
Atlas
Level 146
God Stats
22W - 17L
1,505 SR
Queue Stats
102W - 82L
1,551 Elo+
Party 1
Skadi
Skadi
MeQee
Skadi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,766 Elo+
Party 2
Scylla
Scylla
NiallLambo
Scylla
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 59L
1,596 Elo+
Party 1
Nemesis
Nemesis
Somersik
Nemesis
Level 33
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 1L
1,766 Elo+
Party 2
Cliodhna
Cliodhna
VioletSkulls
Cliodhna
Level 27
God Stats
5W - 0L
1,821 SR
Queue Stats
13W - 7L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
1 / 4 / 3
8,327
694
7,297
14,558
14,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 3 / 4
9,829
819
8,944
16,177
14,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
LockMojo
Chronos
9
0 / 0 / 0
5,292
441
0
0
0
Kukulkan
Radiomraz
Kukulkan
15
1 / 6 / 1
8,084
674
3,637
10,514
3,748
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
zedoot
Danzaburou
16
3 / 5 / 4
9,686
807
9,171
12,475
4,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 15
9,275
773
5,625
8,890
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Skadi
MeQee
Skadi
15
1 / 1 / 6
8,535
711
5,027
3,589
1,332
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
NiallLambo
Scylla
17
10 / 4 / 7
10,140
845
12,541
9,250
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Somersik
Nemesis
16
2 / 4 / 4
8,977
748
5,053
8,325
3,129
Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
VioletSkulls
Cliodhna
18
4 / 0 / 10
9,989
832
15,407
7,981
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
10
Kills
17
18
Deaths
10
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
4
3
0.63
L
5
3
4
2.33
W
0
1
15
7.5
L
Chronos
LockMojo
Chronos
0
0
0
0
W
Skadi
MeQee
Skadi
1
1
6
4
W
Scylla
NiallLambo
Scylla
10
4
7
3.38
L
Kukulkan
Radiomraz
Kukulkan
1
6
1
0.25
W
Nemesis
Somersik
Nemesis
2
4
4
1
W
Cliodhna
VioletSkulls
Cliodhna
4
0
10
9
L
Danzaburou
zedoot
Danzaburou
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,049
Damage
43,653
53,724
Taken
38,035
37,580
Mitigated
17,582
11,815
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,297
502
1,592
3,678
14,558
14,468
0
4,549
10,009
0
27,140
L
8,944
1,715
0
1,837
16,177
14,957
25
3,697
12,480
26,711
0
W
5,625
1,750
0
1,371
8,890
7,012
0
2,247
6,389
17,018
0
L
Chronos
LockMojo
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
MeQee
Skadi
5,027
2,771
0
455
3,589
1,332
1,865
2,296
1,210
0
15,600
W
Scylla
NiallLambo
Scylla
12,541
1,170
0
240
9,250
2,956
198
3,351
5,662
32,437
0
L
Kukulkan
Radiomraz
Kukulkan
3,637
199
657
1,018
10,514
3,748
0
5,483
5,031
19,546
0
W
Nemesis
Somersik
Nemesis
5,053
1,543
0
376
8,325
3,129
1,364
3,179
5,146
0
25,743
W
Cliodhna
VioletSkulls
Cliodhna
15,407
1,790
0
2,720
7,981
3,153
543
1,508
6,280
0
54,049
L
Danzaburou
zedoot
Danzaburou
9,171
3,532
391
2,642
12,475
4,407
290
4,437
8,038
0
43,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,218
Gold Earned
46,916
190
Minions Killed
221
0
Camps Cleared
0
957,385
Distance Traveled
1,256,422
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,327
694
36
3
0
273,761
2
L
Ymir
9,829
819
45
4
0
235,025
0
W
Atlas
9,275
773
20
2
0
215,577
4
L
Chronos
5,292
441
0
0
0
0
0
W
Skadi
8,535
711
33
3
0
247,347
2
W
Scylla
10,140
845
45
4
0
242,051
0
L
Kukulkan
8,084
674
36
3
0
219,762
0
W
Nemesis
8,977
748
44
4
0
248,557
2
W
Cliodhna
9,989
832
79
7
0
302,890
3
L
Danzaburou
9,686
807
73
6
0
228,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role