Player Matchup

Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DeadDankMemes
Tsukuyomi
Level 128
God Stats
17W - 8L
1,747 SR
Queue Stats
326W - 343L
1,547 Elo+
Party 3
Cthulhu
Cthulhu
Derajthe420est
Cthulhu
Level 109
God Stats
19W - 34L
1,738 SR
Queue Stats
657W - 817L
1,529 Elo+
Party 1
Bellona
Bellona
Lousuir
Bellona
Level 119
God Stats
8W - 5L
1,702 SR
Queue Stats
117W - 128L
1,544 Elo+
Party 1
Sol
Sol
Vegitus
Sol
Level 103
God Stats
2W - 4L
1,513 SR
Queue Stats
118W - 134L
1,526 Elo+
Solo
Team Averages
Level 117
1,640 SR
1,529 Elo+

VS

Team Averages
Level 108
1,444 SR
1,503 Elo+
Baron Samedi
Baron Samedi
BlackTarUser
Baron Samedi
Level 68
God Stats
13W - 8L
1,500 SR
Queue Stats
100W - 113L
1,375 Elo+
Party 2
Cliodhna
Cliodhna
Jonrod24
Cliodhna
Level 157
God Stats
22W - 21L
1,681 SR
Queue Stats
117W - 107L
1,515 Elo+
Solo
Arachne
Arachne
Zekhov59
Arachne
Level 101
God Stats
28W - 15L
1,500 SR
Queue Stats
242W - 235L
1,551 Elo+
Party 2
Sylvanus
Sylvanus
gleasxn
Sylvanus
Level 91
God Stats
3W - 4L
1,255 SR
Queue Stats
10W - 7L
1,538 Elo+
Party 2
Skadi
Skadi
milk_meister22
Skadi
Level 121
God Stats
1W - 1L
1,284 SR
Queue Stats
350W - 322L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
7 / 10 / 4
15,401
550
26,654
35,679
19,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
DeadDankMemes
Tsukuyomi
20
5 / 11 / 7
14,985
535
18,415
27,151
14,075
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 7 / 12
13,320
476
11,005
27,354
39,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Lousuir
Bellona
20
3 / 10 / 8
14,150
505
11,069
30,681
33,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
20
4 / 5 / 7
14,379
514
20,038
14,655
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackTarUser
Baron Samedi
20
9 / 3 / 7
17,565
627
25,779
15,463
7,843
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
Jonrod24
Cliodhna
20
11 / 7 / 12
16,555
591
27,285
36,694
20,196
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Arachne
Zekhov59
Arachne
20
17 / 3 / 9
19,246
687
29,951
32,264
17,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
gleasxn
Sylvanus
20
1 / 5 / 24
15,258
545
10,162
29,787
36,972
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
5 / 5 / 9
17,404
622
16,797
18,048
7,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
104
23
Kills
43
43
Deaths
23
38
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
7
10
4
0.9
W
Baron Samedi
BlackTarUser
Baron Samedi
9
3
7
4.17
L
Tsukuyomi
DeadDankMemes
Tsukuyomi
5
11
7
0.77
L
4
7
12
1.43
W
Cliodhna
Jonrod24
Cliodhna
11
7
12
2.43
L
Bellona
Lousuir
Bellona
3
10
8
0.7
L
Sol
4
5
7
1.5
W
Arachne
Zekhov59
Arachne
17
3
9
7.17
W
Sylvanus
gleasxn
Sylvanus
1
5
24
2.6
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,181
Damage
109,974
135,520
Taken
132,256
113,437
Mitigated
89,911
28,583
Healing
63,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
26,654
622
0
11,613
35,679
19,808
1,149
15,243
20,020
0
114,323
W
Baron Samedi
BlackTarUser
Baron Samedi
25,779
484
5,357
6,767
15,463
7,843
719
3,131
12,332
124,409
0
L
Tsukuyomi
DeadDankMemes
Tsukuyomi
18,415
3,973
0
2,291
27,151
14,075
482
5,071
22,080
0
121,869
L
11,005
736
854
3,205
27,354
39,829
175
7,047
20,307
36,195
0
W
Cliodhna
Jonrod24
Cliodhna
27,285
3,024
1,509
6,808
36,694
20,196
1,547
7,520
27,491
2,459
111,381
L
Bellona
Lousuir
Bellona
11,069
2,700
737
3,381
30,681
33,454
2,302
7,055
23,626
0
68,518
L
Sol
20,038
6,473
0
6,502
14,655
6,271
70
2,908
11,747
111,746
11,174
W
Arachne
Zekhov59
Arachne
29,951
22,344
0
17,880
32,264
17,607
6,104
7,218
24,836
0
176,490
W
Sylvanus
gleasxn
Sylvanus
10,162
2,410
4,035
14,082
29,787
36,972
1,256
11,387
17,081
36,212
0
W
16,797
9,281
0
6,896
18,048
7,293
5,391
4,778
13,230
0
162,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,235
Gold Earned
86,028
741
Minions Killed
822
0
Camps Cleared
0
2,391,356
Distance Traveled
2,569,196
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
15,401
550
197
7
0
466,992
3
W
Baron Samedi
17,565
627
198
7
0
495,537
1
L
Tsukuyomi
14,985
535
175
6
0
446,791
13
L
Cthulhu
13,320
476
63
2
0
528,020
4
W
Cliodhna
16,555
591
151
5
0
531,259
7
L
Bellona
14,150
505
130
5
0
478,470
4
L
Sol
14,379
514
176
6
0
471,083
8
W
Arachne
19,246
687
206
7
0
569,203
5
W
Sylvanus
15,258
545
48
2
0
461,002
5
W
Skadi
17,404
622
219
8
0
512,195
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role