Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Bennyedwards57
Terra
Level 45
God Stats
2W - 3L
1,466 SR
Queue Stats
92W - 103L
1,415 Elo+
Solo
Anubis
Anubis
Dani844
Anubis
Level 67
God Stats
4W - 0L
1,774 SR
Queue Stats
24W - 13L
1,553 Elo+
Solo
Bakasura
Bakasura
EnzoElpro
Bakasura
Level 63
God Stats
6W - 4L
1,696 SR
Queue Stats
32W - 21L
1,614 Elo+
Solo
Anhur
Anhur
uwex222
Anhur
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 183L
1,321 Elo+
Solo
Team Averages
Level 58
1,587 SR
1,481 Elo+

VS

Team Averages
Level 71
1,532 SR
1,492 Elo+
Bacchus
Bacchus
Dranano
Bacchus
Level 27
God Stats
6W - 6L
1,731 SR
Queue Stats
21W - 20L
1,467 Elo+
Party 1
Bellona
Bellona
Gorjonna
Bellona
Level 111
God Stats
20W - 22L
1,640 SR
Queue Stats
45W - 42L
1,558 Elo+
Solo
Hades
Hades
Morzo
Hades
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,505 Elo+
Solo
Skadi
Skadi
ballistic93
Skadi
Level 49
God Stats
6W - 5L
1,288 SR
Queue Stats
86W - 101L
1,327 Elo+
Solo
Pele
Pele
le_grand_gurdil
Pele
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 41L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
7 / 0 / 2
7,396
740
6,698
5,941
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 0 / 4
5,554
555
848
4,584
2,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
Dani844
Anubis
11
4 / 0 / 1
6,696
670
3,240
2,762
1,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
EnzoElpro
Bakasura
10
2 / 1 / 2
5,883
588
1,814
4,976
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
uwex222
Anhur
9
3 / 0 / 2
5,450
545
5,220
4,657
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dranano
Bacchus
6
0 / 3 / 0
4,525
453
2,381
7,168
2,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Gorjonna
Bellona
6
0 / 3 / 0
4,003
400
812
3,669
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Morzo
Hades
5
0 / 3 / 0
3,942
394
547
3,412
1,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 2 / 0
4,426
443
2,688
4,607
701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 5 / 0
4,949
495
3,082
8,698
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
16
Kills
1
1
Deaths
16
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
0
2
8
W
0
0
4
2
W
Anubis
Dani844
Anubis
4
0
1
4.5
L
Bacchus
Dranano
Bacchus
0
3
0
0
W
Bakasura
EnzoElpro
Bakasura
2
1
2
3
L
Bellona
Gorjonna
Bellona
0
3
0
0
L
Hades
Morzo
Hades
0
3
0
0
L
0
2
0
0
L
1
5
0
0.2
W
Anhur
uwex222
Anhur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,820
Damage
9,510
22,920
Taken
27,554
10,682
Mitigated
8,327
10,152
Healing
6,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,698
3,745
0
3,311
5,941
3,784
1,732
357
5,584
0
40,377
W
848
120
242
1,209
4,584
2,322
120
873
3,711
7,809
0
W
Anubis
Dani844
Anubis
3,240
119
0
2,054
2,762
1,255
1,906
190
2,572
38,377
0
L
Bacchus
Dranano
Bacchus
2,381
178
131
1,660
7,168
2,472
0
537
6,505
9,584
0
W
Bakasura
EnzoElpro
Bakasura
1,814
1,070
0
2,002
4,976
2,136
423
0
4,976
0
21,884
L
Bellona
Gorjonna
Bellona
812
176
0
830
3,669
1,785
0
554
2,961
0
8,781
L
Hades
Morzo
Hades
547
193
0
743
3,412
1,132
0
1,556
1,856
5,976
0
L
2,688
1,233
0
716
4,607
701
192
311
4,296
0
22,363
L
3,082
848
0
2,770
8,698
2,237
0
1,130
7,568
0
21,885
W
Anhur
uwex222
Anhur
5,220
2,041
0
1,334
4,657
1,185
852
1,508
3,149
0
26,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,979
Gold Earned
21,845
289
Minions Killed
131
0
Camps Cleared
0
989,431
Distance Traveled
716,617
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,396
740
91
9
0
192,362
2
W
Terra
5,554
555
18
2
0
209,169
0
W
Anubis
6,696
670
71
7
0
166,627
3
L
Bacchus
4,525
453
12
1
0
175,544
1
W
Bakasura
5,883
588
58
6
0
240,742
0
L
Bellona
4,003
400
20
2
0
114,882
0
L
Hades
3,942
394
16
2
0
88,690
1
L
Skadi
4,426
443
40
4
0
139,687
0
L
Pele
4,949
495
43
4
0
197,814
1
W
Anhur
5,450
545
51
5
0
180,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role