Player Matchup

Hou Yi
Hou Yi
CursedByMoiga
Hou Yi
Level 129
God Stats
2W - 1L
1,781 SR
Queue Stats
28W - 34L
1,549 Elo+
Party 3
Achilles
Achilles
Dreem Bibo
Achilles
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 56L
1,827 Elo+
Party 2
Geb
Geb
Dreem Karma
Geb
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 39L
2,016 Elo+
Party 2
Bakasura
Bakasura
Hattihat1000
Bakasura
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,328 Elo+
Party 3
Hel
Hel
KyuubiiX-_-
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,246 Elo+
Party 3
Team Averages
Level 67
1,556 SR
1,593 Elo+

VS

Team Averages
Level 110
1,543 SR
1,372 Elo+
Awilix
Awilix
C-Demo32
Awilix
Level 128
God Stats
16W - 6L
1,500 SR
Queue Stats
63W - 72L
1,256 Elo+
Party 1
Neith
Neith
CatJxsus
Neith
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 15L
1,705 Elo+
Party 1
Sobek
Sobek
E_RICKING
Sobek
Level 106
God Stats
7W - 10L
1,715 SR
Queue Stats
256W - 224L
1,296 Elo+
Solo
The Morrigan
The Morrigan
josh-Rep
The Morrigan
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 147L
1,300 Elo+
Party 1
Discordia
Discordia
kingbosscwc
Discordia
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 42L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,373
567
6,762
7,847
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Dreem Bibo
Achilles
12
0 / 3 / 0
6,971
536
5,035
12,402
5,326
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 3 / 0
5,847
450
3,829
11,134
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Hattihat1000
Bakasura
10
1 / 5 / 0
6,062
466
1,451
9,444
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 5 / 1
5,930
456
2,569
8,058
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
C-Demo32
Awilix
14
5 / 0 / 3
8,019
617
6,769
5,982
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
CatJxsus
Neith
12
4 / 2 / 1
7,471
575
5,450
7,956
2,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
E_RICKING
Sobek
11
3 / 0 / 8
7,505
577
4,409
9,295
9,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
josh-Rep
The Morrigan
13
2 / 0 / 1
7,624
586
5,567
5,732
4,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
kingbosscwc
Discordia
13
6 / 1 / 6
7,678
591
9,090
4,137
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
3
Kills
20
20
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Awilix
C-Demo32
Awilix
5
0
3
6.5
W
Neith
CatJxsus
Neith
4
2
1
2.25
L
2
4
0
0.5
L
Achilles
Dreem Bibo
Achilles
0
3
0
0
L
0
3
0
0
W
Sobek
E_RICKING
Sobek
3
0
8
7
L
Bakasura
Hattihat1000
Bakasura
1
5
0
0.2
L
0
5
1
0.1
W
The Morrigan
josh-Rep
The Morrigan
2
0
1
2.5
W
Discordia
kingbosscwc
Discordia
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,646
Damage
31,285
48,885
Taken
33,102
19,895
Mitigated
20,250
13,379
Healing
12,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
C-Demo32
Awilix
6,769
3,022
0
3,406
5,982
2,178
0
1,145
4,825
0
52,041
W
Neith
CatJxsus
Neith
5,450
2,350
0
1,838
7,956
2,688
608
392
7,554
0
34,654
L
6,762
3,535
0
2,423
7,847
1,837
0
699
7,148
0
50,977
L
Achilles
Dreem Bibo
Achilles
5,035
1,507
0
4,003
12,402
5,326
0
3,831
7,941
0
51,384
L
3,829
764
388
2,970
11,134
6,992
46
4,621
6,310
18,545
0
W
Sobek
E_RICKING
Sobek
4,409
767
434
4,485
9,295
9,050
84
2,576
6,599
20,115
0
L
Bakasura
Hattihat1000
Bakasura
1,451
1,005
0
1,158
9,444
3,226
0
3,476
5,758
0
29,524
L
2,569
409
462
1,975
8,058
2,514
154
3,928
3,768
29,728
0
W
The Morrigan
josh-Rep
The Morrigan
5,567
1,463
0
2,038
5,732
4,940
0
0
5,732
40,534
2,796
W
Discordia
kingbosscwc
Discordia
9,090
444
0
0
4,137
1,394
767
2,077
1,944
38,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,183
Gold Earned
38,297
370
Minions Killed
368
0
Camps Cleared
0
1,248,278
Distance Traveled
1,291,260
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,019
617
105
8
0
285,497
0
W
Neith
7,471
575
77
6
0
228,579
2
L
Hou Yi
7,373
567
100
8
0
237,022
3
L
Achilles
6,971
536
110
8
0
263,852
4
L
Geb
5,847
450
31
2
0
251,204
0
W
Sobek
7,505
577
21
2
0
277,943
3
L
Bakasura
6,062
466
67
5
0
274,056
0
L
Hel
5,930
456
62
5
0
222,144
0
W
The Morrigan
7,624
586
94
7
0
237,173
1
W
Discordia
7,678
591
71
5
0
262,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role