Player Matchup

Fenrir
Fenrir
GalaxyDragon123
Fenrir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 24L
1,706 Elo+
Solo
Hercules
Hercules
HaZarD rV
Hercules
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,510 Elo+
Party 2
Charybdis
Charybdis
Silentshadow982
Charybdis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 91L
1,507 Elo+
Party 2
Yemoja
Yemoja
pc-zinn
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Janus
Janus
tepasasnico
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Team Averages
Level 62
1,500 SR
1,544 Elo+

VS

Team Averages
Level 48
1,644 SR
1,566 Elo+
Ullr
Ullr
EXTREMEJOKER57
Ullr
Level 33
God Stats
2W - 0L
1,712 SR
Queue Stats
7W - 13L
1,743 Elo+
Solo
Vamana
Vamana
GodMaster2959
Vamana
Level 30
God Stats
24W - 18L
1,572 SR
Queue Stats
24W - 19L
1,649 Elo+
Solo
Aphrodite
Aphrodite
Incekawaii
Aphrodite
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,523 Elo+
Solo
Xing Tian
Xing Tian
cX Ant
Xing Tian
Level 69
God Stats
1W - 0L
1,746 SR
Queue Stats
97W - 95L
1,472 Elo+
Party 1
Bastet
Bastet
cX Gyngr
Bastet
Level 29
God Stats
12W - 11L
1,692 SR
Queue Stats
63W - 67L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 5
12,898
806
19,914
20,301
10,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hercules
HaZarD rV
Hercules
18
2 / 6 / 6
11,553
722
13,128
22,465
31,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Silentshadow982
Charybdis
20
6 / 3 / 6
12,760
798
21,219
16,176
7,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
pc-zinn
Yemoja
14
0 / 5 / 4
9,651
603
1,821
10,057
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 7 / 7
11,254
703
11,126
14,437
5,084
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 8
11,490
718
12,133
14,497
6,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
9 / 1 / 10
13,008
813
22,673
23,073
33,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Incekawaii
Aphrodite
20
6 / 5 / 11
13,142
821
12,511
16,819
8,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
cX Ant
Xing Tian
18
4 / 2 / 11
11,863
741
8,716
19,074
21,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
cX Gyngr
Bastet
17
2 / 6 / 10
11,043
690
10,948
12,869
5,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
75
19
Kills
25
25
Deaths
20
28
Assists
50
Player
Kills
Deaths
Assists
KDA
W
4
6
8
1.33
L
9
4
5
2.88
W
9
1
10
14
L
Hercules
HaZarD rV
Hercules
2
6
6
0.83
W
Aphrodite
Incekawaii
Aphrodite
6
5
11
2.3
L
Charybdis
Silentshadow982
Charybdis
6
3
6
3
W
Xing Tian
cX Ant
Xing Tian
4
2
11
4.75
W
Bastet
cX Gyngr
Bastet
2
6
10
1.17
L
Yemoja
pc-zinn
Yemoja
0
5
4
0.4
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,208
Damage
66,981
83,436
Taken
86,332
60,569
Mitigated
75,624
20,279
Healing
31,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,133
8,484
0
1,325
14,497
6,360
3,115
2,706
11,791
0
31,323
L
19,914
5,119
0
6,726
20,301
10,035
351
5,045
15,256
0
62,860
W
22,673
10,709
0
5,230
23,073
33,396
888
3,674
19,399
0
55,320
L
Hercules
HaZarD rV
Hercules
13,128
2,539
502
4,901
22,465
31,396
169
6,827
15,638
0
29,469
W
Aphrodite
Incekawaii
Aphrodite
12,511
2,201
11,346
9,625
16,819
8,698
490
3,250
13,569
56,509
0
L
Charybdis
Silentshadow982
Charybdis
21,219
13,561
0
3,917
16,176
7,285
2,694
3,524
12,652
0
76,463
W
Xing Tian
cX Ant
Xing Tian
8,716
756
0
748
19,074
21,971
748
2,676
16,398
27,253
0
W
Bastet
cX Gyngr
Bastet
10,948
3,082
806
2,134
12,869
5,199
1,240
641
12,228
0
26,876
L
Yemoja
pc-zinn
Yemoja
1,821
309
341
437
10,057
6,769
198
3,606
6,451
7,002
0
L
11,126
1,357
784
2,671
14,437
5,084
1,165
2,225
12,212
39,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,116
Gold Earned
60,546
320
Minions Killed
271
0
Camps Cleared
0
1,441,800
Distance Traveled
1,665,144
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,490
718
47
3
0
267,078
0
L
Fenrir
12,898
806
77
5
0
347,524
0
W
Vamana
13,008
813
77
5
0
368,175
1
L
Hercules
11,553
722
34
2
0
307,091
0
W
Aphrodite
13,142
821
97
6
0
326,381
0
L
Charybdis
12,760
798
118
7
0
299,082
1
W
Xing Tian
11,863
741
22
1
0
337,890
1
W
Bastet
11,043
690
28
2
0
365,620
0
L
Yemoja
9,651
603
19
1
0
172,480
0
L
Janus
11,254
703
72
5
0
315,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role