Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Black_Reaper_ELI
Scylla
Level 147
God Stats
7W - 1L
1,500 SR
Queue Stats
260W - 263L
1,459 Elo+
Party 1
Bacchus
Bacchus
DizzyOpz
Bacchus
Level 140
God Stats
5W - 5L
1,500 SR
Queue Stats
217W - 223L
1,466 Elo+
Solo
Kali
Kali
Hyuga_Hange
Kali
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 28L
1,092 Elo+
Solo
Odin
Odin
fraglich_wolf
Odin
Level 147
God Stats
7W - 12L
1,500 SR
Queue Stats
222W - 231L
1,452 Elo+
Party 1
Team Averages
Level 126
1,500 SR
1,394 Elo+

VS

Team Averages
Level 98
1,499 SR
1,499 Elo+
Sylvanus
Sylvanus
Lavish Scion
Sylvanus
Level 129
God Stats
7W - 9L
1,198 SR
Queue Stats
359W - 351L
1,452 Elo+
Party 2
Cliodhna
Cliodhna
Naminato
Cliodhna
Level 143
God Stats
8W - 10L
1,619 SR
Queue Stats
86W - 76L
1,610 Elo+
Solo
Charybdis
Charybdis
Slayerlv99
Charybdis
Level 111
God Stats
4W - 5L
1,374 SR
Queue Stats
262W - 248L
1,298 Elo+
Party 2
Hades
Hades
fallingwiitch
Hades
Level 65
God Stats
6W - 8L
1,927 SR
Queue Stats
208W - 227L
1,619 Elo+
Solo
King Arthur
King Arthur
themos
King Arthur
Level 41
God Stats
1W - 3L
1,376 SR
Queue Stats
20W - 31L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
3 / 0 / 3
6,254
625
4,797
4,058
1,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 0 / 4
6,659
666
5,114
3,451
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
DizzyOpz
Bacchus
10
2 / 0 / 6
6,187
619
3,025
5,570
3,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
4 / 1 / 6
6,945
695
3,956
5,969
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 0 / 2
6,517
652
3,201
4,536
2,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lavish Scion
Sylvanus
7
0 / 4 / 0
4,294
429
2,320
5,819
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Naminato
Cliodhna
7
0 / 4 / 0
4,614
461
3,947
7,354
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Slayerlv99
Charybdis
8
0 / 3 / 0
4,710
471
2,850
5,756
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
5,129
513
1,177
6,558
2,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
themos
King Arthur
7
0 / 5 / 0
4,442
444
2,038
6,596
2,138
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
17
Kills
0
1
Deaths
18
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
3
4.5
W
4
0
4
6
W
Bacchus
DizzyOpz
Bacchus
2
0
6
5
W
4
1
6
7
L
Sylvanus
Lavish Scion
Sylvanus
0
4
0
0
L
Cliodhna
Naminato
Cliodhna
0
4
0
0
L
Charybdis
Slayerlv99
Charybdis
0
3
0
0
L
0
2
0
0
W
4
0
2
5
L
King Arthur
themos
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,093
Damage
12,332
23,584
Taken
32,083
9,226
Mitigated
10,781
10,824
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,797
2,429
0
831
4,058
1,049
1,612
623
3,435
0
42,827
W
5,114
650
0
1,262
3,451
1,033
951
591
2,860
30,833
0
W
Bacchus
DizzyOpz
Bacchus
3,025
251
1,442
2,487
5,570
3,212
345
778
4,792
7,387
0
W
3,956
2,103
0
3,182
5,969
1,878
0
1,119
4,850
0
33,243
L
Sylvanus
Lavish Scion
Sylvanus
2,320
1,019
163
1,105
5,819
3,559
0
1,922
3,887
12,828
6,183
L
Cliodhna
Naminato
Cliodhna
3,947
249
0
2,559
7,354
1,853
0
1,279
5,928
0
24,373
L
Charybdis
Slayerlv99
Charybdis
2,850
1,670
0
1,615
5,756
858
0
912
4,844
0
25,139
L
1,177
0
0
2,212
6,558
2,373
0
2,810
3,498
23,113
0
W
3,201
527
0
1,620
4,536
2,054
354
2
4,534
0
25,873
L
King Arthur
themos
King Arthur
2,038
372
0
775
6,596
2,138
158
882
5,418
0
14,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,562
Gold Earned
23,189
294
Minions Killed
203
0
Camps Cleared
0
945,877
Distance Traveled
896,964
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,254
625
87
9
0
168,721
0
W
Scylla
6,659
666
64
6
0
180,906
1
W
Bacchus
6,187
619
13
1
0
202,772
3
W
Kali
6,945
695
66
7
0
198,166
2
L
Sylvanus
4,294
429
32
3
0
155,353
2
L
Cliodhna
4,614
461
45
5
0
207,501
3
L
Charybdis
4,710
471
48
5
0
182,928
3
L
Hades
5,129
513
53
5
0
180,763
1
W
Odin
6,517
652
64
6
0
195,312
4
L
King Arthur
4,442
444
25
3
0
170,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role