Player Matchup

Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Impeesa
Achilles
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 206L
1,436 Elo+
Solo
Chernobog
Chernobog
Lykkelita
Chernobog
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 80L
1,404 Elo+
Solo
Medusa
Medusa
Parkh0m
Medusa
Level 100
God Stats
6W - 2L
1,500 SR
Queue Stats
299W - 316L
1,258 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,420 Elo+

VS

Team Averages
Level 95
1,418 SR
1,363 Elo+
Kuzenbo
Kuzenbo
Dayzune
Kuzenbo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,257 Elo+
Party 2
Ah Puch
Ah Puch
GeoSlayer
Ah Puch
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 129L
1,668 Elo+
Solo
Hercules
Hercules
Kunai59296
Hercules
Level 60
God Stats
0W - 1L
1,304 SR
Queue Stats
7W - 11L
1,238 Elo+
Party 2
Xbalanque
Xbalanque
ShrekIsOurKing
Xbalanque
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
289W - 286L
1,305 Elo+
Party 2
Mercury
Mercury
TheGameZone18
Mercury
Level 105
God Stats
0W - 2L
1,285 SR
Queue Stats
140W - 151L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 1 / 8
8,935
894
6,070
8,611
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
 
Chaac
16
2 / 1 / 16
8,806
881
6,024
9,825
12,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Impeesa
Achilles
15
5 / 3 / 14
9,069
907
7,597
12,178
19,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Lykkelita
Chernobog
16
3 / 1 / 14
9,277
928
9,795
7,723
4,286
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Parkh0m
Medusa
15
4 / 3 / 13
9,099
910
10,819
8,884
4,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dayzune
Kuzenbo
14
0 / 4 / 6
7,885
789
5,182
12,594
16,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
GeoSlayer
Ah Puch
10
1 / 3 / 3
6,947
695
8,440
4,251
1,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Kunai59296
Hercules
14
3 / 4 / 1
7,724
772
5,378
10,254
11,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
ShrekIsOurKing
Xbalanque
16
4 / 3 / 5
8,699
870
12,781
9,584
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
13
1 / 5 / 5
7,500
750
7,016
6,822
2,981
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
29
19
Kills
9
9
Deaths
19
65
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
8
9
W
Chaac
 
Chaac
2
1
16
10
L
Kuzenbo
Dayzune
Kuzenbo
0
4
6
0.75
L
Ah Puch
GeoSlayer
Ah Puch
1
3
3
0.83
W
Achilles
Impeesa
Achilles
5
3
14
4
L
Hercules
Kunai59296
Hercules
3
4
1
0.88
W
Chernobog
Lykkelita
Chernobog
3
1
14
10
W
Medusa
Parkh0m
Medusa
4
3
13
3.5
L
Xbalanque
ShrekIsOurKing
Xbalanque
4
3
5
2.17
L
Mercury
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,305
Damage
38,797
47,221
Taken
43,505
45,163
Mitigated
36,862
22,847
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,070
1,488
1,276
2,619
8,611
3,832
2,115
3,222
5,389
0
19,693
W
Chaac
 
Chaac
6,024
971
1,935
4,273
9,825
12,574
933
2,611
7,214
0
16,026
L
Kuzenbo
Dayzune
Kuzenbo
5,182
930
622
1,344
12,594
16,497
0
0
12,594
8,588
0
L
Ah Puch
GeoSlayer
Ah Puch
8,440
75
0
350
4,251
1,740
0
0
4,251
14,959
0
W
Achilles
Impeesa
Achilles
7,597
1,793
1,980
2,722
12,178
19,683
323
2,164
9,710
0
11,754
L
Hercules
Kunai59296
Hercules
5,378
938
130
1,353
10,254
11,300
0
0
10,254
0
6,168
W
Chernobog
Lykkelita
Chernobog
9,795
6,312
1,511
2,579
7,723
4,286
1,604
3,286
4,437
0
27,133
W
Medusa
Parkh0m
Medusa
10,819
4,301
1,875
2,077
8,884
4,788
413
2,339
6,500
0
24,372
L
Xbalanque
ShrekIsOurKing
Xbalanque
12,781
4,242
1,560
3,331
9,584
4,344
24
0
9,584
0
34,918
L
Mercury
7,016
2,614
619
250
6,822
2,981
0
0
6,822
0
16,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,186
Gold Earned
38,755
122
Minions Killed
103
0
Camps Cleared
0
1,042,855
Distance Traveled
854,773
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,935
894
25
3
0
229,488
3
W
Chaac
8,806
881
25
3
0
218,884
4
L
Kuzenbo
7,885
789
10
1
0
199,546
0
L
Ah Puch
6,947
695
20
2
0
80,296
0
W
Achilles
9,069
907
8
1
0
195,819
0
L
Hercules
7,724
772
8
1
0
166,323
0
W
Chernobog
9,277
928
35
4
0
204,504
1
W
Medusa
9,099
910
29
3
0
194,160
1
L
Xbalanque
8,699
870
48
5
0
181,513
1
L
Mercury
7,500
750
17
2
0
227,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role