Player Matchup

Gilgamesh
Gilgamesh
Glizzard1843
Gilgamesh
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 149L
1,205 Elo+
Party 1
Vulcan
Vulcan
Hey Its Wadf
Vulcan
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 41L
1,970 Elo+
Party 1
Ullr
Ullr
LuckySpoon2
Ullr
Level 21
God Stats
4W - 11L
1,421 SR
Queue Stats
70W - 157L
1,459 Elo+
Party 1
Team Averages
Level 62
1,474 SR
1,545 Elo+

VS

Team Averages
Level 81
1,432 SR
1,512 Elo+
Agni
Agni
BoogaDad7540
Agni
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
422W - 578L
1,591 Elo+
Solo
Ne Zha
Ne Zha
Hayabusa_FS
Ne Zha
Level 78
God Stats
6W - 17L
1,297 SR
Queue Stats
90W - 138L
1,445 Elo+
Solo
Atlas
Atlas
Mozis4i20
Atlas
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 268L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Glizzard1843
Gilgamesh
11
1 / 0 / 8
7,058
706
5,466
10,585
4,630
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
12
6 / 1 / 3
8,005
801
10,739
6,085
1,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 6
7,076
708
4,794
6,819
1,870
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,487
649
6,766
5,019
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
11
2 / 4 / 1
6,967
697
6,721
7,974
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atlas
Mozis4i20
Atlas
10
1 / 3 / 1
7,016
702
5,969
12,378
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
3
3
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Gilgamesh
Glizzard1843
Gilgamesh
1
0
8
5
L
Ne Zha
2
4
1
0.63
W
Vulcan
6
1
3
7.5
W
2
2
6
2.5
L
Atlas
Mozis4i20
Atlas
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,999
Damage
19,456
23,489
Taken
25,371
8,312
Mitigated
12,800
6,181
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,766
332
0
274
5,019
1,543
0
2,911
2,108
21,126
0
W
Gilgamesh
Glizzard1843
Gilgamesh
5,466
1,110
375
3,947
10,585
4,630
0
5,447
5,138
0
13,742
L
Ne Zha
6,721
1,403
619
2,486
7,974
3,343
0
3,622
4,352
0
22,766
W
Vulcan
10,739
5,513
58
649
6,085
1,812
0
3,430
2,655
34,873
0
W
4,794
3,395
312
840
6,819
1,870
0
3,934
2,885
0
13,552
L
Atlas
Mozis4i20
Atlas
5,969
1,698
272
2,674
12,378
7,914
0
4,567
7,811
18,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,139
Gold Earned
20,470
98
Minions Killed
93
6
Camps Cleared
3
550,684
Distance Traveled
551,679
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,487
649
33
3
0
156,373
4
W
Gilgamesh
7,058
706
19
2
2
197,565
0
L
Ne Zha
6,967
697
35
4
3
207,444
4
W
Vulcan
8,005
801
56
6
4
178,361
0
W
Ullr
7,076
708
23
2
0
174,758
0
L
Atlas
7,016
702
25
3
0
187,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role