Player Matchup

Vamana
Vamana
 
Vamana
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dutchpower
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,329 Elo+
Solo
Anubis
Anubis
PuticornioXD
Anubis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Charybdis
Charybdis
porquememiras
Charybdis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
soNtural
Erlang Shen
Level 128
God Stats
28W - 17L
1,601 SR
Queue Stats
203W - 143L
1,591 Elo+
Solo
Team Averages
Level 137
1,520 SR
1,484 Elo+

VS

Team Averages
Level 67
1,623 SR
1,664 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Alpo4ino
Geb
Level 81
God Stats
2W - 1L
1,655 SR
Queue Stats
64W - 41L
1,694 Elo+
Party 2
Gilgamesh
Gilgamesh
Arrivederch
Gilgamesh
Level 106
God Stats
10W - 5L
1,714 SR
Queue Stats
64W - 42L
1,672 Elo+
Party 2
Bakasura
Bakasura
PuSIk108228
Bakasura
Level 29
God Stats
1W - 1L
1,744 SR
Queue Stats
64W - 41L
1,693 Elo+
Party 2
Discordia
Discordia
Sexy_Doner_kebab
Discordia
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 2L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
5 / 1 / 2
6,141
1,024
6,238
5,844
3,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
10
2 / 1 / 7
5,441
907
3,006
3,067
1,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
5 / 1 / 6
6,278
1,046
6,293
6,014
2,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
porquememiras
Charybdis
11
0 / 0 / 5
5,619
937
1,767
3,201
983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
soNtural
Erlang Shen
11
3 / 1 / 7
5,698
950
3,344
5,795
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 3 / 3
4,759
793
3,000
4,372
1,098
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 4 / 4
4,849
808
3,692
8,108
2,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Arrivederch
Gilgamesh
5
0 / 1 / 0
4,212
702
751
1,572
494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
PuSIk108228
Bakasura
9
0 / 2 / 0
4,719
787
868
5,087
1,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
10
3 / 5 / 0
5,265
878
5,744
5,896
1,458
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
3
4
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
1
2
6
L
Xbalanque
 
Xbalanque
0
3
3
0.5
L
0
4
4
0.5
L
Gilgamesh
Arrivederch
Gilgamesh
0
1
0
0
W
Anhur
2
1
7
5.5
L
Bakasura
PuSIk108228
Bakasura
0
2
0
0
W
Anubis
5
1
6
8
L
Discordia
3
5
0
0.6
W
Charybdis
porquememiras
Charybdis
0
0
5
2.5
W
Erlang Shen
soNtural
Erlang Shen
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,648
Damage
14,055
23,921
Taken
25,035
11,889
Mitigated
7,012
7,637
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,238
2,455
0
2,263
5,844
3,800
385
3,118
2,549
189
16,042
L
Xbalanque
 
Xbalanque
3,000
1,641
265
542
4,372
1,098
39
742
3,552
0
11,071
L
3,692
635
511
412
8,108
2,610
0
2,884
5,190
5,577
0
L
Gilgamesh
Arrivederch
Gilgamesh
751
62
0
62
1,572
494
0
297
1,235
0
787
W
Anhur
3,006
1,278
0
0
3,067
1,004
997
1,233
1,834
0
8,960
L
Bakasura
PuSIk108228
Bakasura
868
405
344
1,053
5,087
1,352
0
1,216
3,798
0
3,350
W
Anubis
6,293
305
0
2,474
6,014
2,914
515
2,236
3,662
20,110
0
L
Discordia
5,744
893
0
569
5,896
1,458
0
1,300
4,459
13,720
0
W
Charybdis
porquememiras
Charybdis
1,767
894
0
715
3,201
983
1,267
996
2,205
0
16,411
W
Erlang Shen
soNtural
Erlang Shen
3,344
1,367
0
2,185
5,795
3,188
0
1,853
3,820
0
14,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,177
Gold Earned
23,804
141
Minions Killed
53
0
Camps Cleared
0
687,110
Distance Traveled
469,273
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,141
1,024
29
5
0
146,984
3
L
Xbalanque
4,759
793
20
3
0
84,870
0
L
Geb
4,849
808
3
1
0
127,732
0
L
Gilgamesh
4,212
702
2
0
0
37,152
0
W
Anhur
5,441
907
15
3
0
128,119
0
L
Bakasura
4,719
787
16
3
0
109,404
0
W
Anubis
6,278
1,046
26
4
0
129,258
1
L
Discordia
5,265
878
12
2
0
110,115
0
W
Charybdis
5,619
937
40
7
0
122,197
1
W
Erlang Shen
5,698
950
31
5
0
160,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role