Player Matchup

Charybdis
Charybdis
AnkhMaster
Charybdis
Level 45
God Stats
38W - 40L
1,422 SR
Queue Stats
119W - 157L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
Ginnbhoy
Gilgamesh
Level 46
God Stats
1W - 3L
1,730 SR
Queue Stats
7W - 11L
1,406 Elo+
Solo
Sol
Sol
MrMadMelody
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,193 Elo+
Party 1
Da Ji
Da Ji
Shiro2501
Da Ji
Level 24
God Stats
1W - 3L
1,165 SR
Queue Stats
37W - 73L
1,325 Elo+
Party 1
Ganesha
Ganesha
acrossy10
Ganesha
Level 58
God Stats
29W - 29L
1,532 SR
Queue Stats
93W - 130L
1,508 Elo+
Party 1
Team Averages
Level 35
1,470 SR
1,376 Elo+

VS

Team Averages
Level 95
1,574 SR
1,490 Elo+
Ra
Ra
Aach
Ra
Level 86
God Stats
4W - 1L
1,503 SR
Queue Stats
66W - 70L
1,374 Elo+
Solo
Tyr
Tyr
Dani844
Tyr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,531 Elo+
Solo
Anubis
Anubis
Sagradus
Anubis
Level 81
God Stats
8W - 1L
1,913 SR
Queue Stats
234W - 226L
1,508 Elo+
Solo
Thanatos
Thanatos
TrapBoss97
Thanatos
Level 101
God Stats
12W - 16L
1,454 SR
Queue Stats
58W - 49L
1,514 Elo+
Solo
Izanami
Izanami
mslzm
Izanami
Level 142
God Stats
19W - 8L
1,500 SR
Queue Stats
285W - 313L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnkhMaster
Charybdis
12
0 / 6 / 1
7,180
479
5,028
10,095
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Ginnbhoy
Gilgamesh
14
2 / 2 / 0
8,239
549
8,314
10,204
9,558
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

1
0 / 0 / 0
2,901
193
0
0
0
Da Ji
Shiro2501
Da Ji
12
2 / 7 / 1
7,327
488
4,103
10,732
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
acrossy10
Ganesha
12
2 / 3 / 2
7,210
481
6,520
14,184
9,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Aach
Ra
12
4 / 0 / 7
8,390
559
5,176
5,245
2,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
12
0 / 2 / 0
6,871
458
4,862
11,935
5,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Sagradus
Anubis
12
3 / 0 / 3
7,612
507
5,606
4,794
1,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
TrapBoss97
Thanatos
17
5 / 1 / 4
9,635
642
6,279
12,839
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
mslzm
Izanami
14
5 / 4 / 4
8,618
575
10,909
10,064
3,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
17
18
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
Aach
Ra
4
0
7
7.5
L
Charybdis
AnkhMaster
Charybdis
0
6
1
0.08
W
Tyr
0
2
0
0
L
Gilgamesh
Ginnbhoy
Gilgamesh
2
2
0
1
L
0
0
0
0
W
Anubis
Sagradus
Anubis
3
0
3
4.5
L
Da Ji
Shiro2501
Da Ji
2
7
1
0.36
W
Thanatos
TrapBoss97
Thanatos
5
1
4
7
L
Ganesha
acrossy10
Ganesha
2
3
2
1
W
Izanami
mslzm
Izanami
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,965
Damage
32,832
45,215
Taken
44,877
24,575
Mitigated
17,073
6,862
Healing
27,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
Aach
Ra
5,176
907
1,025
3,135
5,245
2,093
477
1,721
3,524
29,268
0
L
Charybdis
AnkhMaster
Charybdis
5,028
2,148
0
1,352
10,095
1,742
909
5,563
4,532
0
43,234
W
Tyr
4,862
839
0
3,559
11,935
5,268
505
0
11,935
0
36,498
L
Gilgamesh
Ginnbhoy
Gilgamesh
8,314
2,639
0
2,315
10,204
9,558
516
1,983
8,221
0
46,880
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Sagradus
Anubis
5,606
0
0
2,776
4,794
1,883
1,265
358
4,436
33,856
0
L
Da Ji
Shiro2501
Da Ji
4,103
601
0
1,936
10,732
3,370
63
839
9,893
0
28,908
W
Thanatos
TrapBoss97
Thanatos
6,279
2,190
0
14,932
12,839
4,774
0
1,334
11,505
0
71,887
L
Ganesha
acrossy10
Ganesha
6,520
1,240
0
1,259
14,184
9,905
0
2,397
11,787
26,116
0
W
Izanami
mslzm
Izanami
10,909
7,175
0
2,252
10,064
3,055
2,328
3,107
6,957
0
58,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,857
Gold Earned
41,126
280
Minions Killed
404
0
Camps Cleared
0
1,057,001
Distance Traveled
1,426,297
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,390
559
44
3
0
302,374
4
L
Charybdis
7,180
479
86
6
0
250,621
1
W
Tyr
6,871
458
65
4
0
303,496
2
L
Gilgamesh
8,239
549
97
6
0
255,873
0
L
Sol
2,901
193
0
0
0
0
0
W
Anubis
7,612
507
56
4
0
274,960
0
L
Da Ji
7,327
488
62
4
0
284,235
1
W
Thanatos
9,635
642
134
9
0
315,751
2
L
Ganesha
7,210
481
35
2
0
266,272
1
W
Izanami
8,618
575
105
7
0
229,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role