Player Matchup

Set
Set
Gold II
 
Set
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
Louis丶Vuitton
Poseidon
Bronze III
Level 159
God Stats
9W - 10L
1,739 SR
Queue Stats
15W - 19L
1,500 MMR
Party 1
Ymir
Ymir
Gold V
Ounslowe
Ymir
Gold V
Level 124
God Stats
2W - 1L
1,694 SR
Queue Stats
13W - 11L
1,651 MMR
Solo
Apollo
Apollo
Gold V
mickeymind
Apollo
Gold V
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,636 MMR
Solo
Tyr
Tyr
Silver I
下雨天丶的夜
Tyr
Silver I
Level 149
God Stats
1W - 0L
1,739 SR
Queue Stats
13W - 11L
1,485 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,634 SR
1,554 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,585 SR
1,523 MMR
Khepri
Khepri
Platinum V
 
Khepri
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
BDplays1532
Ah Muzen Cab
Bronze III
Level 126
God Stats
7W - 8L
1,517 SR
Queue Stats
195W - 194L
1,458 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
ItsKiri
Gilgamesh
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,459 MMR
Solo
Sol
Sol
Bronze III
MAAACHUUU
Sol
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 99L
1,496 MMR
Solo
Bastet
Bastet
Gold V
jakeypipez
Bastet
Gold V
Level 123
God Stats
4W - 2L
1,908 SR
Queue Stats
20W - 20L
1,701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
5 / 1 / 7
10,419
695
7,913
10,294
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
16
7 / 2 / 2
10,000
667
8,453
7,719
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
11
1 / 2 / 6
7,709
514
2,638
12,467
7,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
mickeymind
Apollo
15
2 / 0 / 1
8,995
600
3,181
9,409
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 0 / 7
10,408
694
9,453
10,953
5,994
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ArtioLokiAtlas

VS

Bans
GebTsukuyomiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 3 / 4
6,717
448
4,462
8,896
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
BDplays1532
Ah Muzen Cab
11
0 / 7 / 3
6,850
457
4,265
11,060
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
ItsKiri
Gilgamesh
12
1 / 6 / 0
7,481
499
2,271
10,853
5,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 2 / 1
8,249
550
12,552
7,216
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
jakeypipez
Bastet
11
1 / 2 / 2
6,914
461
4,026
6,074
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
20
Kills
5
5
Deaths
20
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
1
7
8.5
L
Khepri
 
Khepri
0
3
4
0.67
L
Ah Muzen Cab
BDplays1532
Ah Muzen Cab
0
7
3
0.21
L
Gilgamesh
ItsKiri
Gilgamesh
1
6
0
0.17
W
Poseidon
7
2
2
4
L
3
2
1
1.75
W
Ymir
1
2
6
2
L
Bastet
jakeypipez
Bastet
1
2
2
1
W
Apollo
mickeymind
Apollo
2
0
1
2.5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,638
Damage
27,576
50,842
Taken
44,099
25,138
Mitigated
20,673
16,529
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,913
4,218
0
1,146
10,294
6,060
0
2,378
7,574
0
86,169
L
Khepri
 
Khepri
4,462
186
0
1,006
8,896
7,923
107
3,058
5,800
15,115
1,849
L
Ah Muzen Cab
BDplays1532
Ah Muzen Cab
4,265
1,609
0
2,492
11,060
3,345
0
3,320
7,618
0
39,457
L
Gilgamesh
ItsKiri
Gilgamesh
2,271
534
0
483
10,853
5,707
0
1,028
9,785
2,026
32,677
W
Poseidon
8,453
1,141
0
2,765
7,719
2,619
1,245
559
7,160
71,277
0
L
12,552
5,085
0
3,739
7,216
2,035
783
2,086
5,062
69,849
0
W
Ymir
2,638
466
0
1,889
12,467
7,525
261
6,080
6,387
16,894
0
L
Bastet
jakeypipez
Bastet
4,026
690
0
3,044
6,074
1,663
0
1,227
4,743
0
34,553
W
Apollo
mickeymind
Apollo
3,181
2,287
0
4,467
9,409
2,940
1,591
4,229
5,180
0
62,064
W
9,453
1,181
0
6,262
10,953
5,994
976
3,194
7,759
0
58,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,531
Gold Earned
36,211
555
Minions Killed
379
0
Camps Cleared
0
1,585,992
Distance Traveled
1,384,996
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,419
695
142
9
0
345,405
1
L
Khepri
6,717
448
22
1
0
321,752
4
L
Ah Muzen Cab
6,850
457
75
5
0
268,098
5
L
Gilgamesh
7,481
499
71
5
0
277,414
3
W
Poseidon
10,000
667
140
9
0
304,177
3
L
Sol
8,249
550
139
9
0
274,106
2
W
Ymir
7,709
514
27
2
0
294,123
9
L
Bastet
6,914
461
72
5
0
243,626
3
W
Apollo
8,995
600
129
9
0
297,741
3
W
Tyr
10,408
694
117
8
0
344,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role