Player Matchup

Cerberus
Cerberus
Hasoon110
Cerberus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 267L
1,594 Elo+
Solo
Ratatoskr
Ratatoskr
Mosule
Ratatoskr
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 68L
1,837 Elo+
Solo
Ymir
Ymir
Zheimer
Ymir
Level 160
God Stats
20W - 25L
1,176 SR
Queue Stats
1,248W - 1,144L
1,508 Elo+
Party 1
Raijin
Raijin
ku121
Raijin
Level 158
God Stats
16W - 20L
1,500 SR
Queue Stats
1,356W - 1,259L
1,548 Elo+
Party 1
Erlang Shen
Erlang Shen
zZCytrusZz
Erlang Shen
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
283W - 281L
1,542 Elo+
Solo
Team Averages
Level 122
1,435 SR
1,606 Elo+

VS

Team Averages
Level 73
1,500 SR
1,492 Elo+
Cthulhu
Cthulhu
Andronuss
Cthulhu
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
341W - 321L
1,467 Elo+
Party 2
Raijin
Raijin
JohnTheBoz
Raijin
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 151L
1,528 Elo+
Solo
Ao Kuang
Ao Kuang
TheOGPapaCastro
Ao Kuang
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
Turqouise
Zhong Kui
Level 101
God Stats
4W - 11L
1,500 SR
Queue Stats
321W - 298L
1,467 Elo+
Party 2
Hun Batz
Hun Batz
yuapqqq
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hasoon110
Cerberus
19
3 / 7 / 21
11,681
649
16,971
29,277
37,704
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
Mosule
Ratatoskr
20
12 / 5 / 15
13,660
759
18,113
21,950
19,859
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Zheimer
Ymir
20
4 / 3 / 23
13,123
729
15,528
19,746
27,802
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
ku121
Raijin
20
8 / 5 / 14
13,254
736
22,323
15,257
7,477
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
zZCytrusZz
Erlang Shen
19
4 / 5 / 17
12,328
685
22,766
37,296
31,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andronuss
Cthulhu
20
4 / 6 / 11
12,083
671
18,208
24,306
29,069
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
JohnTheBoz
Raijin
20
8 / 3 / 13
13,497
750
30,453
20,558
8,731
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
20
9 / 2 / 10
14,007
778
23,402
19,004
22,547
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
Turqouise
Zhong Kui
16
3 / 10 / 9
11,331
630
19,484
22,873
18,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
yuapqqq
Hun Batz
16
0 / 10 / 7
9,899
550
14,069
16,754
9,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
74
31
Kills
24
25
Deaths
31
90
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Andronuss
Cthulhu
4
6
11
1.58
W
Cerberus
Hasoon110
Cerberus
3
7
21
1.93
L
Raijin
JohnTheBoz
Raijin
8
3
13
4.83
W
Ratatoskr
Mosule
Ratatoskr
12
5
15
3.9
L
Ao Kuang
9
2
10
7
L
Zhong Kui
Turqouise
Zhong Kui
3
10
9
0.75
W
Ymir
Zheimer
Ymir
4
3
23
5.17
W
Raijin
ku121
Raijin
8
5
14
3
L
Hun Batz
yuapqqq
Hun Batz
0
10
7
0.35
W
Erlang Shen
zZCytrusZz
Erlang Shen
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,701
Damage
105,616
123,526
Taken
103,495
123,894
Mitigated
88,418
54,787
Healing
33,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Andronuss
Cthulhu
18,208
610
1,910
1,620
24,306
29,069
282
10,743
12,363
34,464
0
W
Cerberus
Hasoon110
Cerberus
16,971
565
4,688
11,093
29,277
37,704
270
21,584
6,746
33,053
0
L
Raijin
JohnTheBoz
Raijin
30,453
1,635
3,640
7,656
20,558
8,731
441
12,120
7,898
60,160
0
W
Ratatoskr
Mosule
Ratatoskr
18,113
2,434
2,466
6,277
21,950
19,859
550
15,131
6,393
0
33,295
L
Ao Kuang
23,402
2,689
1,603
8,491
19,004
22,547
533
8,824
9,334
36,190
0
L
Zhong Kui
Turqouise
Zhong Kui
19,484
2,772
2,911
2,880
22,873
18,348
0
14,307
7,727
28,443
0
W
Ymir
Zheimer
Ymir
15,528
1,245
1,948
3,217
19,746
27,802
657
13,935
5,338
25,600
0
W
Raijin
ku121
Raijin
22,323
2,259
2,978
3,541
15,257
7,477
1,470
11,600
3,573
51,256
0
L
Hun Batz
yuapqqq
Hun Batz
14,069
873
1,023
1,811
16,754
9,723
0
8,828
7,339
0
23,757
W
Erlang Shen
zZCytrusZz
Erlang Shen
22,766
7,670
1,505
17,074
37,296
31,052
847
26,429
9,929
0
30,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,046
Gold Earned
60,817
213
Minions Killed
186
0
Camps Cleared
0
1,616,211
Distance Traveled
1,568,530
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,083
671
53
3
0
334,364
2
W
Cerberus
11,681
649
68
4
0
305,464
0
L
Raijin
13,497
750
51
3
0
329,590
0
W
Ratatoskr
13,660
759
22
1
0
354,244
1
L
Ao Kuang
14,007
778
35
2
0
348,500
0
L
Zhong Kui
11,331
630
18
1
0
263,762
1
W
Ymir
13,123
729
23
1
0
334,767
0
W
Raijin
13,254
736
65
4
0
284,989
0
L
Hun Batz
9,899
550
29
2
0
292,314
4
W
Erlang Shen
12,328
685
35
2
0
336,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role