Player Matchup

Janus
Janus
Big_Lu_D
Janus
Level 113
God Stats
2W - 3L
1,596 SR
Queue Stats
105W - 117L
1,460 Elo+
Solo
Atlas
Atlas
ErrlofDabs710
Atlas
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,505 Elo+
Solo
Bellona
Bellona
GalacticTitan23
Bellona
Level 95
God Stats
13W - 8L
1,808 SR
Queue Stats
238W - 247L
1,468 Elo+
Solo
Apollo
Apollo
Meezy808
Apollo
Level 139
God Stats
1W - 1L
1,285 SR
Queue Stats
17W - 27L
1,415 Elo+
Solo
Agni
Agni
moises2313
Agni
Level 106
God Stats
4W - 0L
1,342 SR
Queue Stats
50W - 51L
1,374 Elo+
Solo
Team Averages
Level 110
1,506 SR
1,444 Elo+

VS

Team Averages
Level 67
1,567 SR
1,446 Elo+
Cupid
Cupid
DovahkiinIX
Cupid
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
Gingerbilly92
Khepri
Level 44
God Stats
4W - 6L
1,500 SR
Queue Stats
240W - 257L
1,435 Elo+
Solo
Skadi
Skadi
Kingdingedong
Skadi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
OneAngrySmallMan
Mercury
Level 43
God Stats
2W - 2L
1,837 SR
Queue Stats
68W - 100L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
SuicidalRapture
Nu Wa
Level 143
God Stats
3W - 5L
1,500 SR
Queue Stats
269W - 293L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Big_Lu_D
Janus
9
3 / 1 / 1
5,292
756
2,178
2,437
550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 2
4,565
652
2,357
4,812
2,220
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
2 / 0 / 0
4,863
695
2,042
2,879
1,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Meezy808
Apollo
7
1 / 3 / 1
4,417
631
2,425
4,522
1,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 0 / 1
4,721
674
1,863
3,075
670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 0
4,385
626
3,683
3,201
877
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 2 / 3
4,262
609
1,346
4,817
1,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 2 / 0
3,352
479
344
1,770
222
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 0 / 0
4,146
592
180
3,944
891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 3 / 0
4,095
585
1,913
3,576
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
8
Kills
4
4
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
Big_Lu_D
Janus
3
1
1
3.5
L
3
1
0
3
W
1
0
2
2
W
2
0
0
2
L
0
2
3
0.75
L
0
2
0
0
W
Apollo
Meezy808
Apollo
1
3
1
0.5
L
0
0
0
0
L
1
3
0
0.33
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,865
Damage
7,466
17,725
Taken
17,308
6,261
Mitigated
4,882
5,459
Healing
3,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Big_Lu_D
Janus
2,178
43
0
892
2,437
550
222
763
1,674
23,185
0
L
3,683
2,095
0
1,031
3,201
877
0
1,802
1,369
0
17,578
W
2,357
1,016
262
2,141
4,812
2,220
0
1,075
3,737
8,617
0
W
2,042
949
0
750
2,879
1,722
1,379
206
2,673
0
23,117
L
1,346
209
270
1,447
4,817
1,854
0
1,372
3,445
7,192
0
L
344
245
0
210
1,770
222
0
0
1,670
0
6,715
W
Apollo
Meezy808
Apollo
2,425
1,476
0
964
4,522
1,099
0
688
3,834
0
24,396
L
180
0
0
0
3,944
891
0
342
3,501
0
21,475
L
1,913
126
0
260
3,576
1,038
444
2,710
724
16,993
0
W
1,863
430
0
450
3,075
670
504
527
2,548
21,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,858
Gold Earned
20,240
221
Minions Killed
138
0
Camps Cleared
0
677,778
Distance Traveled
613,400
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,292
756
53
8
0
145,673
1
L
Cupid
4,385
626
40
6
0
130,472
1
W
Atlas
4,565
652
16
2
0
142,469
0
W
Bellona
4,863
695
49
7
0
139,138
0
L
Khepri
4,262
609
5
1
0
135,824
2
L
Skadi
3,352
479
10
1
0
73,895
1
W
Apollo
4,417
631
53
8
0
110,514
0
L
Mercury
4,146
592
53
8
0
157,114
0
L
Nu Wa
4,095
585
30
4
0
116,095
2
W
Agni
4,721
674
50
7
0
139,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role