Player Matchup

Atlas
Atlas
 
Atlas
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BioMetal
Mercury
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 120L
1,321 Elo+
Solo
Hades
Hades
JamesRodrik
Hades
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
409W - 376L
1,407 Elo+
Solo
Awilix
Awilix
PaulinhoReiDelaz
Awilix
Level 109
God Stats
35W - 16L
1,382 SR
Queue Stats
311W - 205L
1,536 Elo+
Solo
Ra
Ra
ZvitinhoGAMER
Ra
Level 126
God Stats
0W - 2L
1,267 SR
Queue Stats
81W - 54L
1,653 Elo+
Solo
Team Averages
Level 115
1,430 SR
1,483 Elo+

VS

Team Averages
Level 110
1,607 SR
1,604 Elo+
Vamana
Vamana
 
Vamana
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
MaxiMariio
Sol
Level 113
God Stats
2W - 1L
1,522 SR
Queue Stats
15W - 17L
1,514 Elo+
Party 1
Atlas
Atlas
Putuu_I
Atlas
Level 118
God Stats
19W - 12L
1,622 SR
Queue Stats
43W - 34L
1,649 Elo+
Solo
Discordia
Discordia
StockMarrow7703
Discordia
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 186L
1,528 Elo+
Solo
Bastet
Bastet
TomasCastellan20
Bastet
Level 125
God Stats
14W - 10L
1,889 SR
Queue Stats
298W - 336L
1,827 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 3 / 4
6,736
449
3,729
14,433
7,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
BioMetal
Mercury
13
0 / 2 / 3
7,134
476
2,878
10,473
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 4 / 3
7,534
502
5,609
11,994
4,657
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 1 / 4
9,758
651
11,716
8,239
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 7 / 3
7,826
522
7,265
15,147
8,699
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 2 / 2
7,721
515
5,479
11,976
5,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
1 / 3 / 3
8,437
562
6,093
7,448
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Putuu_I
Atlas
14
4 / 3 / 7
8,166
544
11,847
12,088
8,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
StockMarrow7703
Discordia
14
5 / 2 / 4
8,522
568
11,347
5,920
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 8
8,567
571
9,473
11,280
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
12
Kills
16
17
Deaths
12
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
3
4
1.33
W
Vamana
 
Vamana
1
2
2
1
L
Mercury
BioMetal
Mercury
0
2
3
0.75
L
2
4
3
0.88
W
1
3
3
0.83
L
7
1
4
9
W
Atlas
Putuu_I
Atlas
4
3
7
2.5
W
Discordia
StockMarrow7703
Discordia
5
2
4
3.5
W
5
2
8
4.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,197
Damage
44,239
60,286
Taken
48,712
26,583
Mitigated
20,107
22,854
Healing
17,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,729
1,810
228
3,964
14,433
7,657
0
7,777
6,656
19,150
0
W
Vamana
 
Vamana
5,479
2,610
1,711
4,406
11,976
5,214
0
4,057
7,919
0
40,626
L
Mercury
BioMetal
Mercury
2,878
678
0
4,364
10,473
2,855
678
3,311
7,117
0
47,869
L
5,609
301
1,613
3,934
11,994
4,657
0
5,857
6,047
45,983
0
W
6,093
3,596
0
1,800
7,448
1,642
1,495
1,444
6,004
62,710
0
L
11,716
4,781
0
3,568
8,239
2,715
228
2,395
5,844
0
67,713
W
Atlas
Putuu_I
Atlas
11,847
3,656
0
3,430
12,088
8,531
0
5,125
6,963
54,446
0
W
Discordia
StockMarrow7703
Discordia
11,347
485
0
770
5,920
1,368
0
1,623
4,297
52,451
3,392
W
9,473
2,401
0
5,400
11,280
3,352
0
4,354
6,926
0
47,091
L
7,265
2,009
29
5,154
15,147
8,699
118
8,644
5,605
47,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,988
Gold Earned
41,413
433
Minions Killed
471
0
Camps Cleared
0
1,455,930
Distance Traveled
1,485,011
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,736
449
33
2
0
272,961
8
W
Vamana
7,721
515
49
3
0
322,386
7
L
Mercury
7,134
476
89
6
0
303,037
5
L
Hades
7,534
502
100
7
0
265,620
6
W
Sol
8,437
562
133
9
0
283,366
0
L
Awilix
9,758
651
121
8
0
371,883
2
W
Atlas
8,166
544
80
5
0
262,032
4
W
Discordia
8,522
568
119
8
0
287,973
4
W
Bastet
8,567
571
90
6
0
329,254
6
L
Ra
7,826
522
90
6
0
242,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role