Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NicoOre
Cthulhu
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,991 Elo+
Solo
Charybdis
Charybdis
TheDivineUchiha
Charybdis
Level 108
God Stats
3W - 3L
1,492 SR
Queue Stats
58W - 59L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
miguel5254
Baron Samedi
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 31L
1,223 Elo+
Party 1
Team Averages
Level 126
1,498 SR
1,554 Elo+

VS

Team Averages
Level 126
1,480 SR
1,639 Elo+
Medusa
Medusa
Kero-Kawaii
Medusa
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,292 Elo+
Solo
Baron Samedi
Baron Samedi
Kingchopper147
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,535 Elo+
Solo
Osiris
Osiris
MkDemolisher
Osiris
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 38L
1,977 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RawkStar187
Ah Muzen Cab
Level 128
God Stats
2W - 4L
1,402 SR
Queue Stats
90W - 95L
1,613 Elo+
Solo
Freya
Freya
oI Konoha Io
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,779 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
10 / 2 / 3
10,397
945
10,071
10,111
4,601
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
 
Athena
15
0 / 0 / 9
9,042
822
6,361
12,501
12,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
NicoOre
Cthulhu
15
3 / 1 / 9
8,619
784
12,941
15,373
19,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
TheDivineUchiha
Charybdis
16
2 / 2 / 5
9,039
822
8,344
10,890
3,966
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
miguel5254
Baron Samedi
16
4 / 3 / 12
9,198
836
11,753
10,907
6,060
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 2 / 0
9,736
885
12,006
11,827
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Kingchopper147
Baron Samedi
15
1 / 4 / 2
8,100
736
6,614
7,945
3,393
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
14
1 / 4 / 4
7,780
707
9,168
12,032
8,890
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
RawkStar187
Ah Muzen Cab
15
0 / 4 / 4
8,033
730
8,621
10,811
3,579
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 2
7,524
684
9,760
13,589
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
19
Kills
8
8
Deaths
19
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
2
3
5.75
W
Athena
 
Athena
0
0
9
4.5
L
Medusa
6
2
0
3
L
Baron Samedi
Kingchopper147
Baron Samedi
1
4
2
0.5
L
Osiris
1
4
4
0.75
W
Cthulhu
NicoOre
Cthulhu
3
1
9
7.5
L
Ah Muzen Cab
RawkStar187
Ah Muzen Cab
0
4
4
0.5
W
Charybdis
TheDivineUchiha
Charybdis
2
2
5
2.25
W
Baron Samedi
miguel5254
Baron Samedi
4
3
12
3.33
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,470
Damage
46,169
59,782
Taken
56,204
46,993
Mitigated
24,629
26,629
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,071
1,587
0
8,621
10,111
4,601
1,166
2,138
7,973
0
31,633
W
Athena
 
Athena
6,361
1,126
821
4,856
12,501
12,557
0
3,905
8,596
21,135
0
L
Medusa
12,006
4,693
0
1,896
11,827
4,034
356
4,691
6,804
0
40,867
L
Baron Samedi
Kingchopper147
Baron Samedi
6,614
256
697
1,560
7,945
3,393
0
4,481
3,327
27,711
0
L
Osiris
9,168
2,103
0
903
12,032
8,890
0
7,022
4,529
0
14,339
W
Cthulhu
NicoOre
Cthulhu
12,941
894
1,347
4,100
15,373
19,809
423
4,175
11,198
28,013
0
L
Ah Muzen Cab
RawkStar187
Ah Muzen Cab
8,621
3,540
0
3,474
10,811
3,579
0
5,616
5,064
0
33,073
W
Charybdis
TheDivineUchiha
Charybdis
8,344
4,090
0
3,417
10,890
3,966
1,048
2,143
8,747
0
41,990
W
Baron Samedi
miguel5254
Baron Samedi
11,753
352
1,171
2,296
10,907
6,060
132
3,074
7,833
26,877
0
L
9,760
2,968
0
5,101
13,589
4,733
0
8,101
5,425
22,163
1,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,295
Gold Earned
41,173
281
Minions Killed
208
0
Camps Cleared
0
1,255,596
Distance Traveled
1,135,246
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,397
945
73
7
0
260,947
2
W
Athena
9,042
822
38
3
0
277,527
5
L
Medusa
9,736
885
61
6
0
251,817
1
L
Baron Samedi
8,100
736
51
5
0
202,180
2
L
Osiris
7,780
707
11
1
0
231,788
1
W
Cthulhu
8,619
784
32
3
0
241,725
1
L
Ah Muzen Cab
8,033
730
48
4
0
232,846
4
W
Charybdis
9,039
822
90
8
0
237,786
0
W
Baron Samedi
9,198
836
48
4
0
237,611
2
L
Freya
7,524
684
37
3
0
216,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role