Player Matchup

Skadi
Skadi
Bronze III
DeepFloo
Skadi
Bronze III
Level 127
God Stats
12W - 28L
1,690 SR
Queue Stats
56W - 74L
1,484 MMR
Solo
Sylvanus
Sylvanus
Bronze III
H1B0U
Sylvanus
Bronze III
Level 78
God Stats
1W - 0L
1,541 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
Xx-13-elnino-xX
Vulcan
Gold IV
Level 158
God Stats
10W - 6L
1,894 SR
Queue Stats
147W - 166L
1,522 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,708 SR
1,502 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 122
1,538 SR
1,483 MMR
Nemesis
Nemesis
Silver II
JoRdi Gxl
Nemesis
Silver II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,526 MMR
Solo
Agni
Agni
Bronze III
Ryukh73
Agni
Bronze III
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
78W - 84L
1,500 MMR
Party 1
King Arthur
King Arthur
Bronze III
diddy301289
King Arthur
Bronze III
Level 140
God Stats
152W - 175L
1,614 SR
Queue Stats
255W - 299L
1,425 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DeepFloo
Skadi
17
6 / 2 / 7
12,056
709
17,799
13,357
5,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
H1B0U
Sylvanus
16
2 / 0 / 12
12,230
719
7,703
13,150
15,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 1 / 8
12,285
723
22,901
11,849
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BastetBaron SamediAchillesFenrirGilgamesh

VS

Bans
MulanGuan YuChironChaacCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JoRdi Gxl
Nemesis
15
1 / 5 / 1
10,194
600
6,417
17,804
8,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
Ryukh73
Agni
14
1 / 5 / 2
10,149
597
16,091
15,469
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
diddy301289
King Arthur
15
1 / 4 / 2
10,830
637
8,523
22,812
20,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
3
3
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
DeepFloo
Skadi
6
2
7
4.75
W
Sylvanus
H1B0U
Sylvanus
2
0
12
8
L
Nemesis
JoRdi Gxl
Nemesis
1
5
1
0.3
L
Agni
Ryukh73
Agni
1
5
2
0.4
W
6
1
8
10
L
King Arthur
diddy301289
King Arthur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,403
Damage
31,031
38,356
Taken
56,085
27,057
Mitigated
33,979
14,664
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DeepFloo
Skadi
17,799
6,919
0
2,080
13,357
5,838
1,844
4,855
7,938
0
60,343
W
Sylvanus
H1B0U
Sylvanus
7,703
1,987
2,941
6,270
13,150
15,479
567
6,165
6,045
21,297
0
L
Nemesis
JoRdi Gxl
Nemesis
6,417
1,325
0
1,886
17,804
8,965
0
8,794
9,010
0
33,967
L
Agni
Ryukh73
Agni
16,091
528
0
3,514
15,469
4,291
0
10,502
4,967
45,705
0
W
22,901
9,503
333
3,040
11,849
5,740
375
4,019
7,297
64,346
0
L
King Arthur
diddy301289
King Arthur
8,523
856
949
7,977
22,812
20,723
0
11,681
11,131
0
34,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,571
Gold Earned
31,173
192
Minions Killed
178
11
Camps Cleared
2
936,716
Distance Traveled
931,629
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,056
709
80
5
8
293,943
1
W
Sylvanus
12,230
719
25
1
1
304,335
3
L
Nemesis
10,194
600
66
4
1
311,420
2
L
Agni
10,149
597
73
4
1
299,128
3
W
Vulcan
12,285
723
87
5
2
338,438
1
L
King Arthur
10,830
637
39
2
0
321,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role