Player Matchup

Ganesha
Ganesha
Kelantodd_08
Ganesha
Level 82
God Stats
3W - 2L
1,203 SR
Queue Stats
214W - 197L
1,335 Elo+
Party 3
Loki
Loki
Kristhofer507
Loki
Level 103
God Stats
1W - 2L
1,300 SR
Queue Stats
12W - 13L
1,496 Elo+
Party 1
Bellona
Bellona
colednexst
Bellona
Level 15
God Stats
2W - 3L
1,402 SR
Queue Stats
5W - 10L
1,458 Elo+
Party 1
Hou Yi
Hou Yi
flame3885
Hou Yi
Level 20
God Stats
1W - 2L
1,294 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Zeus
Zeus
xIxTryxTuxSnipe
Zeus
Level 66
God Stats
5W - 1L
1,500 SR
Queue Stats
36W - 40L
1,307 Elo+
Party 3
Team Averages
Level 57
1,340 SR
1,419 Elo+

VS

Team Averages
Level 47
1,559 SR
1,438 Elo+
Charybdis
Charybdis
DeYoungBloods
Charybdis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 201L
1,626 Elo+
Solo
Arachne
Arachne
Kzz_YRN
Arachne
Level 28
God Stats
8W - 8L
1,818 SR
Queue Stats
270W - 281L
1,430 Elo+
Party 2
Mulan
Mulan
Mr_Exclusive97
Mulan
Level 63
God Stats
28W - 33L
1,578 SR
Queue Stats
632W - 610L
1,457 Elo+
Party 2
Athena
Athena
TCS-iTtzDavid_
Athena
Level 63
God Stats
12W - 13L
1,397 SR
Queue Stats
321W - 364L
1,411 Elo+
Solo
Raijin
Raijin
V1Official__
Raijin
Level 35
God Stats
8W - 10L
1,500 SR
Queue Stats
210W - 226L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kelantodd_08
Ganesha
10
0 / 2 / 3
6,115
556
2,747
7,825
4,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 1
6,600
600
2,574
5,148
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
colednexst
Bellona
12
4 / 0 / 2
6,951
632
8,996
6,734
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hou Yi
flame3885
Hou Yi
9
4 / 2 / 0
5,867
533
4,831
6,651
1,345
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 2
6,531
594
4,776
2,725
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeYoungBloods
Charybdis
10
3 / 3 / 1
6,019
547
6,317
6,288
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Kzz_YRN
Arachne
9
0 / 3 / 0
5,367
488
1,364
7,992
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 0
6,479
589
3,959
12,046
7,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 3
6,073
552
2,770
7,564
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
11
0 / 2 / 0
6,270
570
1,265
3,710
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
13
Kills
4
4
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DeYoungBloods
Charybdis
3
3
1
1.17
W
Ganesha
Kelantodd_08
Ganesha
0
2
3
0.75
W
3
0
1
3.5
L
Arachne
Kzz_YRN
Arachne
0
3
0
0
L
0
4
0
0
L
1
1
3
2.5
L
Raijin
0
2
0
0
W
Bellona
colednexst
Bellona
4
0
2
5
W
Hou Yi
flame3885
Hou Yi
4
2
0
2
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,924
Damage
15,675
29,083
Taken
37,600
12,474
Mitigated
16,767
10,425
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DeYoungBloods
Charybdis
6,317
4,028
0
1,742
6,288
1,668
32
1,390
4,898
0
33,304
W
Ganesha
Kelantodd_08
Ganesha
2,747
377
1,232
2,458
7,825
4,581
0
1,334
6,451
24,130
0
W
2,574
608
0
3,008
5,148
1,508
0
369
4,725
0
31,842
L
Arachne
Kzz_YRN
Arachne
1,364
996
0
1,636
7,992
2,359
0
1,188
6,724
0
27,260
L
3,959
641
0
3,794
12,046
7,520
0
1,002
10,958
0
34,520
L
2,770
1,027
346
1,517
7,564
4,096
0
1,421
6,095
13,925
0
L
Raijin
1,265
121
0
327
3,710
1,124
32
2,090
1,402
30,030
0
W
Bellona
colednexst
Bellona
8,996
4,121
0
1,545
6,734
4,305
0
0
6,048
0
37,531
W
Hou Yi
flame3885
Hou Yi
4,831
2,371
228
1,541
6,651
1,345
760
1,377
5,274
0
16,184
W
4,776
433
0
413
2,725
735
770
733
1,834
30,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,064
Gold Earned
30,208
298
Minions Killed
301
0
Camps Cleared
0
1,150,437
Distance Traveled
1,084,576
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,019
547
52
5
0
203,618
0
W
Ganesha
6,115
556
20
2
0
212,757
3
W
Loki
6,600
600
82
7
0
259,833
0
L
Arachne
5,367
488
58
5
0
253,875
1
L
Mulan
6,479
589
99
9
0
182,748
0
L
Athena
6,073
552
24
2
0
248,006
6
L
Raijin
6,270
570
68
6
0
196,329
0
W
Bellona
6,951
632
83
8
0
245,159
1
W
Hou Yi
5,867
533
36
3
0
188,325
0
W
Zeus
6,531
594
77
7
0
244,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role