Player Matchup

Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DedBorodeD
Gilgamesh
Level 158
God Stats
8W - 6L
1,285 SR
Queue Stats
147W - 131L
1,545 Elo+
Party 1
Loki
Loki
Salohcin34
Loki
Level 140
God Stats
4W - 0L
1,500 SR
Queue Stats
51W - 66L
1,434 Elo+
Solo
Atlas
Atlas
StarecC
Atlas
Level 124
God Stats
3W - 3L
1,330 SR
Queue Stats
83W - 64L
1,503 Elo+
Party 1
Hachiman
Hachiman
XxKiller-Boy21xX
Hachiman
Level 147
God Stats
6W - 4L
1,529 SR
Queue Stats
102W - 97L
1,476 Elo+
Solo
Team Averages
Level 143
1,429 SR
1,492 Elo+

VS

Team Averages
Level 117
1,514 SR
1,465 Elo+
Atlas
Atlas
GoodSlothBrave
Atlas
Level 68
God Stats
0W - 1L
1,339 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Medusa
Medusa
Tcalpi
Medusa
Level 85
God Stats
0W - 3L
1,654 SR
Queue Stats
4W - 3L
1,732 Elo+
Solo
Nox
Nox
Y3nnefer
Nox
Level 144
God Stats
220W - 231L
1,578 SR
Queue Stats
224W - 237L
1,509 Elo+
Solo
Neith
Neith
sergyngs
Neith
Level 160
God Stats
5W - 12L
1,500 SR
Queue Stats
128W - 158L
1,370 Elo+
Party 2
Janus
Janus
titoalber-92
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 3 / 3
5,395
771
2,688
3,211
910
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DedBorodeD
Gilgamesh
12
6 / 1 / 1
6,463
923
5,624
8,475
4,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 1 / 3
6,071
867
1,367
4,636
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
StarecC
Atlas
11
2 / 0 / 3
5,966
852
3,551
4,358
2,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 3
5,471
782
6,453
4,942
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
5,935
848
6,283
7,795
4,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Tcalpi
Medusa
12
1 / 1 / 2
5,528
790
4,110
4,265
1,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 2
4,898
700
1,204
2,513
822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
sergyngs
Neith
10
1 / 1 / 1
5,209
744
1,567
3,624
1,233
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 1
5,339
763
3,537
5,600
1,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
8
Kills
5
5
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
3
3
0.5
W
Gilgamesh
DedBorodeD
Gilgamesh
6
1
1
6.5
L
2
1
3
3.5
W
0
1
3
1.5
W
Atlas
StarecC
Atlas
2
0
3
3.5
L
Medusa
Tcalpi
Medusa
1
1
2
2
W
0
0
3
1.5
L
0
2
2
0.5
L
Neith
sergyngs
Neith
1
1
1
1.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,683
Damage
16,701
25,622
Taken
23,797
11,825
Mitigated
10,214
5,667
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
2,688
154
0
424
3,211
910
0
731
2,480
16,673
0
W
Gilgamesh
DedBorodeD
Gilgamesh
5,624
1,512
782
2,018
8,475
4,724
0
3,786
4,689
0
7,930
L
6,283
2,444
1,155
1,604
7,795
4,730
102
1,857
5,938
9,830
0
W
1,367
359
0
1,180
4,636
1,629
0
1,336
3,300
0
26,165
W
Atlas
StarecC
Atlas
3,551
1,306
0
282
4,358
2,916
0
2,226
2,132
11,300
0
L
Medusa
Tcalpi
Medusa
4,110
1,979
0
1,145
4,265
1,661
0
1,403
2,862
0
19,610
W
6,453
2,189
0
981
4,942
1,646
1,155
2,945
1,997
0
20,794
L
1,204
38
0
165
2,513
822
324
407
2,106
7,269
0
L
Neith
sergyngs
Neith
1,567
260
120
685
3,624
1,233
400
894
2,730
0
8,694
L
3,537
139
354
521
5,600
1,768
374
1,678
3,922
12,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,366
Gold Earned
26,909
156
Minions Killed
95
0
Camps Cleared
0
708,300
Distance Traveled
652,808
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,395
771
37
5
0
122,197
1
W
Gilgamesh
6,463
923
4
1
0
151,851
0
L
Atlas
5,935
848
5
1
0
154,901
1
W
Loki
6,071
867
68
10
0
151,652
0
W
Atlas
5,966
852
18
3
0
135,302
0
L
Medusa
5,528
790
39
6
0
153,207
1
W
Hachiman
5,471
782
29
4
0
147,298
2
L
Nox
4,898
700
17
2
0
100,085
2
L
Neith
5,209
744
14
2
0
113,521
3
L
Janus
5,339
763
20
3
0
131,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role