Player Matchup

Bakasura
Bakasura
DavidMoore1
Bakasura
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
249W - 274L
1,813 Elo+
Party 3
Bacchus
Bacchus
DeathBeanz
Bacchus
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 5L
1,888 Elo+
Party 3
Hercules
Hercules
DetectiveHoe
Hercules
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,592 Elo+
Party 2
Loki
Loki
LilxFrick
Loki
Level 24
God Stats
3W - 1L
1,715 SR
Queue Stats
4W - 1L
1,813 Elo+
Party 3
Hera
Hera
Qyezzer
Hera
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,592 Elo+
Party 2
Team Averages
Level 67
1,543 SR
1,739 Elo+

VS

Team Averages
Level 60
1,526 SR
1,485 Elo+
Artemis
Artemis
Dave720
Artemis
Level 87
God Stats
5W - 1L
1,500 SR
Queue Stats
192W - 243L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
GrimRiverChan
Nu Wa
Level 87
God Stats
14W - 12L
1,631 SR
Queue Stats
318W - 390L
1,381 Elo+
Party 1
Odin
Odin
Hanju
Odin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,790 Elo+
Solo
Cthulhu
Cthulhu
TheDrone95
Cthulhu
Level 25
God Stats
17W - 10L
1,500 SR
Queue Stats
228W - 245L
1,385 Elo+
Party 1
Cu Chulainn
Cu Chulainn
vaalchonk
Cu Chulainn
Level 66
God Stats
50W - 50L
1,500 SR
Queue Stats
386W - 449L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DavidMoore1
Bakasura
11
2 / 0 / 1
6,496
591
2,919
4,915
1,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
DeathBeanz
Bacchus
10
0 / 0 / 0
5,953
541
2,023
6,416
4,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
DetectiveHoe
Hercules
12
0 / 0 / 1
6,817
620
4,014
6,862
3,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
11
0 / 0 / 1
5,939
540
2,436
7,610
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Qyezzer
Hera
14
3 / 0 / 0
7,708
701
2,952
3,201
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dave720
Artemis
8
0 / 1 / 0
4,980
453
4,672
3,007
505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 3 / 0
6,264
569
3,121
4,940
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Hanju
Odin
8
0 / 0 / 0
5,047
459
647
4,445
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
TheDrone95
Cthulhu
8
0 / 0 / 0
5,589
508
4,695
5,279
2,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
vaalchonk
Cu Chulainn
11
0 / 1 / 0
6,340
576
4,096
7,389
3,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dave720
Artemis
0
1
0
0
W
Bakasura
DavidMoore1
Bakasura
2
0
1
2.5
W
Bacchus
DeathBeanz
Bacchus
0
0
0
0
W
Hercules
DetectiveHoe
Hercules
0
0
1
0.5
L
0
3
0
0
L
Odin
Hanju
Odin
0
0
0
0
W
Loki
0
0
1
0.5
W
Hera
Qyezzer
Hera
3
0
0
3
L
Cthulhu
TheDrone95
Cthulhu
0
0
0
0
L
Cu Chulainn
vaalchonk
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,344
Damage
17,231
29,004
Taken
25,060
12,943
Mitigated
9,472
9,829
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dave720
Artemis
4,672
1,374
0
679
3,007
505
0
249
2,527
0
23,596
W
Bakasura
DavidMoore1
Bakasura
2,919
1,837
0
868
4,915
1,557
0
765
3,960
0
33,693
W
Bacchus
DeathBeanz
Bacchus
2,023
181
356
1,680
6,416
4,358
0
2,308
4,034
9,419
5,378
W
Hercules
DetectiveHoe
Hercules
4,014
1,185
0
3,007
6,862
3,832
0
293
5,972
0
38,183
L
3,121
567
0
770
4,940
1,623
9
2,709
2,231
39,799
0
L
Odin
Hanju
Odin
647
341
0
2,846
4,445
1,305
0
374
4,071
0
20,263
W
Loki
2,436
505
0
3,468
7,610
2,274
0
2,736
4,792
0
41,213
W
Hera
Qyezzer
Hera
2,952
219
0
450
3,201
922
380
1,132
1,873
54,910
0
L
Cthulhu
TheDrone95
Cthulhu
4,695
193
403
2,148
5,279
2,593
0
1,377
3,902
18,608
0
L
Cu Chulainn
vaalchonk
Cu Chulainn
4,096
605
0
2,712
7,389
3,446
0
0
6,654
0
37,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,913
Gold Earned
28,220
408
Minions Killed
310
0
Camps Cleared
0
1,182,260
Distance Traveled
1,103,699
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,980
453
54
5
0
217,828
5
W
Bakasura
6,496
591
76
7
0
279,435
2
W
Bacchus
5,953
541
34
3
0
217,390
3
W
Hercules
6,817
620
111
10
0
252,126
3
L
Nu Wa
6,264
569
85
8
0
204,876
3
L
Odin
5,047
459
51
5
0
231,314
0
W
Loki
5,939
540
70
6
0
203,762
1
W
Hera
7,708
701
117
11
0
229,547
4
L
Cthulhu
5,589
508
33
3
0
209,013
5
L
Cu Chulainn
6,340
576
87
8
0
240,668
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role