Player Matchup

Khepri
Khepri
 
Khepri
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bilou94260
Heimdallr
Level 81
God Stats
3W - 7L
1,450 SR
Queue Stats
54W - 49L
1,520 Elo+
Solo
Poseidon
Poseidon
Gorenight
Poseidon
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,586 Elo+
Solo
Fenrir
Fenrir
PınkPanther
Fenrir
Level 160
God Stats
0W - 1L
1,229 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
atlerim
Baron Samedi
Level 157
God Stats
0W - 2L
1,531 SR
Queue Stats
30W - 28L
1,500 Elo+
Party 2
Team Averages
Level 126
1,442 SR
1,521 Elo+

VS

Team Averages
Level 138
1,626 SR
1,653 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Drexonue
Xing Tian
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,634 Elo+
Party 1
Chiron
Chiron
SentinelPalas
Chiron
Level 109
God Stats
13W - 12L
1,685 SR
Queue Stats
136W - 157L
1,760 Elo+
Solo
Erlang Shen
Erlang Shen
TomTheBulwark
Erlang Shen
Level 158
God Stats
3W - 3L
1,544 SR
Queue Stats
151W - 143L
1,629 Elo+
Party 1
Cliodhna
Cliodhna
Ŧαρx
Cliodhna
Level 154
God Stats
83W - 50L
1,902 SR
Queue Stats
252W - 243L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
4 / 8 / 8
10,819
773
6,763
20,812
27,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Bilou94260
Heimdallr
18
2 / 9 / 10
10,641
760
19,515
21,660
7,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Gorenight
Poseidon
17
1 / 8 / 3
9,981
713
8,076
13,147
3,852
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
5 / 7 / 6
11,878
848
9,559
23,688
11,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
atlerim
Baron Samedi
18
5 / 10 / 4
11,240
803
12,082
20,424
9,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
10 / 4 / 18
13,270
948
20,386
11,073
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Drexonue
Xing Tian
17
2 / 2 / 28
11,620
830
10,152
17,768
23,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
10 / 1 / 19
12,612
901
17,739
10,269
4,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
TomTheBulwark
Erlang Shen
18
4 / 4 / 25
12,039
860
11,165
19,501
24,189
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
Ŧαρx
Cliodhna
20
16 / 7 / 14
13,453
961
29,387
19,544
9,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
146
17
Kills
42
42
Deaths
18
31
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
4
8
8
1
W
Nu Wa
 
Nu Wa
10
4
18
4.75
L
Heimdallr
Bilou94260
Heimdallr
2
9
10
0.78
W
Xing Tian
Drexonue
Xing Tian
2
2
28
8
L
Poseidon
Gorenight
Poseidon
1
8
3
0.31
L
Fenrir
5
7
6
1.14
W
10
1
19
19.5
W
Erlang Shen
TomTheBulwark
Erlang Shen
4
4
25
4.13
L
Baron Samedi
atlerim
Baron Samedi
5
10
4
0.7
W
Cliodhna
Ŧαρx
Cliodhna
16
7
14
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,995
Damage
88,829
99,731
Taken
78,155
60,205
Mitigated
65,696
22,767
Healing
25,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,763
274
0
753
20,812
27,098
0
6,527
13,438
19,598
0
W
Nu Wa
 
Nu Wa
20,386
3,943
129
2,433
11,073
4,198
4,314
2,747
8,297
61,446
0
L
Heimdallr
Bilou94260
Heimdallr
19,515
9,522
0
4,803
21,660
7,765
1,959
7,240
13,882
0
58,656
W
Xing Tian
Drexonue
Xing Tian
10,152
1,043
0
2,457
17,768
23,897
784
7,003
10,687
19,110
0
L
Poseidon
Gorenight
Poseidon
8,076
1,421
264
1,981
13,147
3,852
0
3,218
9,679
47,232
0
L
Fenrir
9,559
2,810
0
5,378
23,688
11,838
41
6,692
16,649
0
40,423
W
17,739
9,877
3,441
3,815
10,269
4,380
4,424
4,202
5,958
0
48,351
W
Erlang Shen
TomTheBulwark
Erlang Shen
11,165
3,731
1,258
5,378
19,501
24,189
1,064
5,255
14,065
0
20,844
L
Baron Samedi
atlerim
Baron Samedi
12,082
475
3,692
5,896
20,424
9,652
772
5,071
15,000
33,339
0
W
Cliodhna
Ŧαρx
Cliodhna
29,387
3,055
0
6,372
19,544
9,032
1,515
7,714
11,619
0
67,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,559
Gold Earned
62,994
284
Minions Killed
268
0
Camps Cleared
0
1,333,795
Distance Traveled
1,597,740
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,819
773
16
1
0
267,904
3
W
Nu Wa
13,270
948
88
6
0
293,685
2
L
Heimdallr
10,641
760
88
6
0
259,127
1
W
Xing Tian
11,620
830
26
2
0
304,681
0
L
Poseidon
9,981
713
76
5
0
269,584
4
L
Fenrir
11,878
848
58
4
0
288,450
2
W
Chiron
12,612
901
77
6
0
293,454
2
W
Erlang Shen
12,039
860
14
1
0
396,158
1
L
Baron Samedi
11,240
803
46
3
0
248,730
2
W
Cliodhna
13,453
961
63
5
0
309,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role