Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
HamaKurdGamer
Mercury
Level 49
God Stats
6W - 6L
1,993 SR
Queue Stats
32W - 41L
2,001 Elo+
Party 3
Agni
Agni
iTzJ3ryyx
Agni
Level 16
God Stats
3W - 5L
1,890 SR
Queue Stats
3W - 5L
1,902 Elo+
Party 1
Ymir
Ymir
xXHa_NoXx
Ymir
Level 4
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 3
Team Averages
Level 38
1,724 SR
1,726 Elo+

VS

Team Averages
Level 64
1,501 SR
1,518 Elo+
Mulan
Mulan
CeoOfFunny5354
Mulan
Level 47
God Stats
5W - 3L
1,109 SR
Queue Stats
79W - 83L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
CivilianBread
Gilgamesh
Level 86
God Stats
9W - 6L
1,691 SR
Queue Stats
328W - 360L
1,573 Elo+
Party 2
Apollo
Apollo
ConorInCrocs
Apollo
Level 122
God Stats
6W - 3L
1,500 SR
Queue Stats
153W - 119L
1,545 Elo+
Party 4
Fenrir
Fenrir
Garga9953
Fenrir
Level 40
God Stats
4W - 12L
1,705 SR
Queue Stats
31W - 45L
1,393 Elo+
Solo
Chronos
Chronos
laneledge
Chronos
Level 24
God Stats
4W - 5L
1,500 SR
Queue Stats
255W - 226L
1,523 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
3 / 8 / 0
7,101
507
6,693
11,127
9,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
 
Artemis
12
1 / 3 / 0
7,018
501
4,235
6,743
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
11
1 / 4 / 1
6,508
465
5,350
10,014
2,403
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
9
0 / 4 / 0
5,740
410
2,665
6,547
1,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
5
0 / 3 / 0
4,746
339
0
5,753
2,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
8,058
576
7,139
9,777
8,506
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
CivilianBread
Gilgamesh
14
5 / 0 / 2
8,121
580
4,253
8,106
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
16
6 / 1 / 4
9,447
675
9,060
9,077
3,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Garga9953
Fenrir
12
5 / 0 / 5
7,877
563
5,116
7,041
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
laneledge
Chronos
12
1 / 1 / 3
7,044
503
3,465
4,624
1,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
5
Kills
22
22
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
8
0
0.38
L
Artemis
 
Artemis
1
3
0
0.33
W
5
3
1
1.83
W
Gilgamesh
CivilianBread
Gilgamesh
5
0
2
6
W
Apollo
6
1
4
8
W
Fenrir
Garga9953
Fenrir
5
0
5
7.5
L
Mercury
1
4
1
0.38
L
Agni
0
4
0
0
W
Chronos
laneledge
Chronos
1
1
3
2.5
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,943
Damage
29,033
40,184
Taken
38,625
17,167
Mitigated
22,676
9,356
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,693
3,479
0
1,496
11,127
9,189
0
0
11,127
0
32,146
L
Artemis
 
Artemis
4,235
1,366
0
2,642
6,743
1,479
0
0
6,743
0
33,216
W
7,139
1,790
0
2,713
9,777
8,506
986
0
9,777
0
38,596
W
Gilgamesh
CivilianBread
Gilgamesh
4,253
961
0
2,484
8,106
4,238
0
550
7,556
0
59,633
W
Apollo
9,060
4,938
0
3,018
9,077
3,773
1,016
112
8,965
0
73,738
W
Fenrir
Garga9953
Fenrir
5,116
686
186
4,162
7,041
4,221
343
746
6,295
0
32,394
L
Mercury
5,350
2,208
422
3,194
10,014
2,403
0
1,138
8,876
0
28,421
L
Agni
2,665
214
0
1,374
6,547
1,666
0
899
5,648
25,308
0
W
Chronos
laneledge
Chronos
3,465
984
0
1,359
4,624
1,938
682
1,257
3,367
31,994
4,070
L
Ymir
0
0
0
228
5,753
2,430
192
1,088
4,665
6,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,113
Gold Earned
40,547
227
Minions Killed
461
0
Camps Cleared
0
1,146,283
Distance Traveled
1,330,767
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,101
507
67
5
0
224,884
1
L
Artemis
7,018
501
51
4
0
224,448
2
W
Mulan
8,058
576
87
6
0
256,257
0
W
Gilgamesh
8,121
580
106
8
0
300,209
2
W
Apollo
9,447
675
137
10
0
262,078
3
W
Fenrir
7,877
563
51
4
0
288,619
5
L
Mercury
6,508
465
56
4
0
296,866
3
L
Agni
5,740
410
43
3
0
238,864
0
W
Chronos
7,044
503
80
6
0
223,604
2
L
Ymir
4,746
339
10
1
0
161,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role