Player Matchup

Chaac
Chaac
Silver IV
DoWaKiLLS
Chaac
Silver IV
Level 120
God Stats
6W - 5L
1,291 SR
Queue Stats
125W - 135L
1,363 MMR
Party 2
Aphrodite
Aphrodite
Silver I
E_Mills98
Aphrodite
Silver I
Level 121
God Stats
10W - 7L
1,498 SR
Queue Stats
399W - 404L
1,381 MMR
Party 1
Achilles
Achilles
Silver I
Edgarfgh89
Achilles
Silver I
Level 123
God Stats
6W - 3L
1,500 SR
Queue Stats
294W - 297L
1,384 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Juice_FEAR
Zhong Kui
Silver III
Level 115
God Stats
4W - 3L
1,644 SR
Queue Stats
62W - 78L
1,448 MMR
Party 2
Cernunnos
Cernunnos
Silver III
SmittyWerbenJJn1
Cernunnos
Silver III
Level 136
God Stats
3W - 2L
1,528 SR
Queue Stats
140W - 144L
1,403 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,492 SR
1,396 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 87
1,520 SR
1,396 MMR
Artio
Artio
Bronze III
Darren_Borg
Artio
Bronze III
Level 116
God Stats
3W - 2L
1,298 SR
Queue Stats
47W - 58L
1,414 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Bronze III
TgPanda_ZA
Ah Muzen Cab
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,408 MMR
Solo
Nemesis
Nemesis
Bronze III
Xavi2Estacio
Nemesis
Bronze III
Level 44
God Stats
3W - 7L
1,490 SR
Queue Stats
31W - 37L
1,307 MMR
Party 4
Poseidon
Poseidon
Silver I
limon_alocado4
Poseidon
Silver I
Level 90
God Stats
6W - 9L
1,814 SR
Queue Stats
48W - 55L
1,485 MMR
Party 4
King Arthur
King Arthur
Bronze III
luckybd11
King Arthur
Bronze III
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 10L
1,367 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DoWaKiLLS
Chaac
18
2 / 1 / 9
12,608
548
15,773
31,262
35,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
E_Mills98
Aphrodite
18
1 / 0 / 12
13,351
580
10,488
18,767
26,123
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Edgarfgh89
Achilles
20
5 / 0 / 4
13,837
602
12,293
14,099
11,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Juice_FEAR
Zhong Kui
18
6 / 2 / 5
13,005
565
13,388
12,882
8,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
20
5 / 1 / 2
14,065
612
14,036
17,241
7,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaBacchusLokiNu Wa

VS

Bans
ArachneMulanCerberusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,436
367
4,267
24,518
19,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
TgPanda_ZA
Ah Muzen Cab
15
0 / 4 / 0
9,622
418
7,566
12,955
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Xavi2Estacio
Nemesis
15
0 / 3 / 1
9,540
415
8,195
20,106
6,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
17
2 / 4 / 1
11,021
479
8,610
11,102
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
luckybd11
King Arthur
18
2 / 2 / 0
11,696
509
15,660
26,324
18,642
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
19
Kills
4
4
Deaths
19
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Chaac
DoWaKiLLS
Chaac
2
1
9
6.5
W
Aphrodite
E_Mills98
Aphrodite
1
0
12
7
W
Achilles
Edgarfgh89
Achilles
5
0
4
7
W
Zhong Kui
Juice_FEAR
Zhong Kui
6
2
5
4.25
W
Cernunnos
5
1
2
6
L
Ah Muzen Cab
TgPanda_ZA
Ah Muzen Cab
0
4
0
0
L
Nemesis
Xavi2Estacio
Nemesis
0
3
1
0.17
L
Poseidon
2
4
1
0.63
L
King Arthur
luckybd11
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,978
Damage
44,298
94,251
Taken
95,005
90,012
Mitigated
51,922
50,393
Healing
18,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,267
54
798
5,372
24,518
19,697
0
3,501
20,717
53,226
0
W
Chaac
DoWaKiLLS
Chaac
15,773
1,839
0
14,140
31,262
35,876
1,691
4,754
26,508
0
65,406
W
Aphrodite
E_Mills98
Aphrodite
10,488
1,977
5,299
10,827
18,767
26,123
2,205
3,779
14,988
49,593
0
W
Achilles
Edgarfgh89
Achilles
12,293
3,035
0
7,139
14,099
11,517
1,445
2,668
11,431
0
91,683
W
Zhong Kui
Juice_FEAR
Zhong Kui
13,388
875
0
3,724
12,882
8,915
4,068
3,619
9,263
65,971
0
W
Cernunnos
14,036
7,944
0
9,264
17,241
7,581
8,201
4,919
12,322
0
145,555
L
Ah Muzen Cab
TgPanda_ZA
Ah Muzen Cab
7,566
2,681
0
4,944
12,955
3,968
0
3,461
9,288
0
65,560
L
Nemesis
Xavi2Estacio
Nemesis
8,195
2,322
0
1,110
20,106
6,229
0
6,165
13,583
0
71,293
L
Poseidon
8,610
292
123
2,442
11,102
3,386
0
4,855
5,984
72,312
0
L
King Arthur
luckybd11
King Arthur
15,660
1,264
0
3,534
26,324
18,642
190
6,127
19,074
8,168
80,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,866
Gold Earned
50,315
681
Minions Killed
597
0
Camps Cleared
0
2,310,092
Distance Traveled
2,289,175
41
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,436
367
58
3
0
426,318
5
W
Chaac
12,608
548
118
5
0
452,136
7
W
Aphrodite
13,351
580
95
4
0
449,859
6
W
Achilles
13,837
602
142
6
0
531,246
13
W
Zhong Kui
13,005
565
133
6
0
468,092
8
W
Cernunnos
14,065
612
193
8
0
408,759
7
L
Ah Muzen Cab
9,622
418
125
5
0
457,928
0
L
Nemesis
9,540
415
111
5
0
505,925
1
L
Poseidon
11,021
479
144
6
0
405,987
1
L
King Arthur
11,696
509
159
7
0
493,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role