Player Matchup

Fenrir
Fenrir
Gold IV
ArribaAbajo
Fenrir
Gold IV
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 71L
1,450 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,500 SR
1,450 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,268 SR
1,422 MMR
Kali
Kali
Bronze III
DivinoJR
Kali
Bronze III
Level 67
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 3L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
5 / 4 / 1
16,568
920
18,215
24,815
22,366
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
SolAh Muzen CabOlorunChronosSkadi

VS

Bans
PoseidonBastetLokiHe BoAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
4 / 6 / 0
15,102
839
18,147
24,550
26,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
5
Kills
4
4
Deaths
6
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
4
1
1.38
L
Kali
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,215
Damage
18,147
24,815
Taken
24,550
22,366
Mitigated
26,074
11,269
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
18,215
8,894
0
11,269
24,815
22,366
1,628
843
22,158
364
99,510
L
Kali
18,147
9,785
0
10,920
24,550
26,074
0
695
23,695
0
82,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,568
Gold Earned
15,102
175
Minions Killed
131
11
Camps Cleared
2
355,632
Distance Traveled
348,825
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,568
920
175
10
11
355,632
3
L
Kali
15,102
839
131
7
2
348,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role