Player Matchup

Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Eduant
Tiamat
Level 118
God Stats
1W - 6L
1,500 SR
Queue Stats
147W - 134L
1,849 Elo+
Solo
Mercury
Mercury
Fite The Goat
Mercury
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 133L
1,425 Elo+
Solo
Aphrodite
Aphrodite
Foc4Brn
Aphrodite
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,122 Elo+
Solo
Hera
Hera
Ravend54
Hera
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,813 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,542 Elo+

VS

Team Averages
Level 132
1,500 SR
1,532 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CozyCheetah619
Jormungandr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Zeus
Zeus
TheHitt-Man
Zeus
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 155L
1,827 Elo+
Solo
Yemoja
Yemoja
bee_sosa1
Yemoja
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
534W - 544L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
5 / 4 / 7
10,640
760
16,540
15,679
6,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Eduant
Tiamat
17
0 / 5 / 9
9,613
687
13,120
17,240
10,423
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
14
4 / 7 / 5
9,100
650
7,302
15,132
5,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Foc4Brn
Aphrodite
18
2 / 3 / 9
9,854
704
9,748
17,724
14,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
17
5 / 4 / 5
9,918
708
16,755
12,474
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
7 / 2 / 13
11,509
822
23,144
31,462
35,010
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
 
Chernobog
18
4 / 4 / 13
11,221
802
15,035
15,570
8,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
CozyCheetah619
Jormungandr
17
1 / 4 / 15
10,907
779
7,870
15,900
20,215
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
9 / 6 / 6
11,727
838
17,757
11,592
5,371
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
bee_sosa1
Yemoja
17
2 / 2 / 13
10,225
730
5,696
14,496
16,390
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
83
16
Kills
23
23
Deaths
18
35
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
4
7
2.13
W
Chaac
 
Chaac
7
2
13
6.75
W
Chernobog
 
Chernobog
4
4
13
2.63
W
Jormungandr
CozyCheetah619
Jormungandr
1
4
15
2.13
L
Tiamat
Eduant
Tiamat
0
5
9
0.9
L
Mercury
4
7
5
0.93
L
Aphrodite
Foc4Brn
Aphrodite
2
3
9
2.17
L
Hera
5
4
5
1.88
W
9
6
6
2
W
Yemoja
bee_sosa1
Yemoja
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,465
Damage
69,502
78,249
Taken
89,020
41,320
Mitigated
85,181
39,787
Healing
44,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
16,540
6,015
2,411
4,706
15,679
6,106
334
6,580
9,099
0
30,894
W
Chaac
 
Chaac
23,144
3,608
2,021
15,645
31,462
35,010
426
16,044
15,418
0
40,632
W
Chernobog
 
Chernobog
15,035
5,691
1,898
2,452
15,570
8,195
2,920
7,658
7,912
0
40,345
W
Jormungandr
CozyCheetah619
Jormungandr
7,870
1,706
409
1,854
15,900
20,215
544
5,272
10,628
20,357
0
L
Tiamat
Eduant
Tiamat
13,120
1,094
2,886
5,679
17,240
10,423
0
6,387
10,853
32,621
0
L
Mercury
7,302
4,942
1,669
2,036
15,132
5,886
814
5,176
9,956
0
10,755
L
Aphrodite
Foc4Brn
Aphrodite
9,748
1,634
8,469
9,399
17,724
14,631
160
9,273
8,451
19,357
0
L
Hera
16,755
5,149
1,819
713
12,474
4,274
539
3,907
8,567
28,558
0
W
17,757
2,321
1,385
1,185
11,592
5,371
1,170
3,183
8,409
36,483
0
W
Yemoja
bee_sosa1
Yemoja
5,696
1,828
12,965
5,001
14,496
16,390
511
7,466
7,030
12,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,125
Gold Earned
55,589
127
Minions Killed
139
0
Camps Cleared
0
1,250,119
Distance Traveled
1,187,218
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,640
760
31
2
0
206,732
0
W
Chaac
11,509
822
41
3
0
294,461
0
W
Chernobog
11,221
802
39
3
0
255,880
0
W
Jormungandr
10,907
779
16
1
0
225,479
1
L
Tiamat
9,613
687
44
3
0
241,130
0
L
Mercury
9,100
650
11
1
0
303,950
0
L
Aphrodite
9,854
704
22
2
0
260,177
0
L
Hera
9,918
708
19
1
0
238,130
0
W
Zeus
11,727
838
37
3
0
195,937
0
W
Yemoja
10,225
730
6
0
0
215,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role