Player Matchup

Olorun
Olorun
BattleCraft7
Olorun
Level 28
God Stats
7W - 12L
1,506 SR
Queue Stats
29W - 40L
1,542 Elo+
Party 3
Neith
Neith
BloodyHel44
Neith
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,314 Elo+
Party 1
Medusa
Medusa
RepaMikle
Medusa
Level 27
God Stats
2W - 5L
1,904 SR
Queue Stats
3W - 7L
1,375 Elo+
Party 1
Merlin
Merlin
noobick01
Merlin
Level 31
God Stats
6W - 10L
1,500 SR
Queue Stats
94W - 95L
1,137 Elo+
Solo
Janus
Janus
xMel35
Janus
Level 46
God Stats
1W - 4L
1,272 SR
Queue Stats
37W - 43L
1,508 Elo+
Party 3
Team Averages
Level 55
1,536 SR
1,375 Elo+

VS

Team Averages
Level 88
1,498 SR
1,432 Elo+
Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Ferkomrkvicka
Susano
Level 153
God Stats
1W - 1L
1,415 SR
Queue Stats
206W - 205L
1,631 Elo+
Party 2
Ares
Ares
MCScorpionss
Ares
Level 9
God Stats
2W - 1L
1,302 SR
Queue Stats
6W - 6L
1,337 Elo+
Party 2
Gilgamesh
Gilgamesh
Rishaday
Gilgamesh
Level 37
God Stats
1W - 1L
1,650 SR
Queue Stats
1W - 2L
1,220 Elo+
Solo
Vulcan
Vulcan
Калитва
Vulcan
Level 123
God Stats
22W - 12L
1,624 SR
Queue Stats
144W - 101L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
2 / 4 / 4
10,676
1,068
5,577
12,585
3,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 2 / 3
11,735
1,174
12,027
10,153
2,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
RepaMikle
Medusa
16
1 / 7 / 5
10,133
1,013
6,198
17,461
4,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
noobick01
Merlin
16
1 / 9 / 6
10,564
1,056
9,655
15,734
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
xMel35
Janus
15
0 / 9 / 5
9,744
974
7,315
15,148
3,419
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

135

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
11 / 0 / 15
13,031
1,303
25,810
4,915
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
16 / 2 / 7
13,582
1,358
21,084
9,763
3,672
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 14
10,779
1,078
4,501
13,090
15,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Rishaday
Gilgamesh
18
1 / 2 / 20
11,307
1,131
8,468
11,494
7,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 2 / 8
10,758
1,076
8,811
5,549
2,290
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
8
Kills
31
31
Deaths
8
23
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
0
15
18.5
L
Olorun
2
4
4
1
L
4
2
3
2.75
W
16
2
7
9.75
W
1
2
14
4
L
Medusa
RepaMikle
Medusa
1
7
5
0.5
W
Gilgamesh
Rishaday
Gilgamesh
1
2
20
5.5
L
Merlin
noobick01
Merlin
1
9
6
0.44
L
Janus
xMel35
Janus
0
9
5
0.28
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,772
Damage
68,674
71,081
Taken
44,811
17,018
Mitigated
31,427
5,335
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
25,810
1,258
440
303
4,915
2,057
0
1,367
3,548
55,021
0
L
Olorun
5,577
2,218
771
1,602
12,585
3,258
0
6,414
5,781
21,689
0
L
12,027
2,782
0
2,935
10,153
2,445
0
5,836
4,146
0
47,679
W
21,084
1,360
0
526
9,763
3,672
0
6,430
3,333
0
34,534
W
4,501
0
0
1,401
13,090
15,592
0
6,774
6,316
7,892
0
L
Medusa
RepaMikle
Medusa
6,198
2,341
0
0
17,461
4,513
0
12,107
5,059
0
29,007
W
Gilgamesh
Rishaday
Gilgamesh
8,468
760
0
2,125
11,494
7,816
0
6,269
5,225
1,367
15,329
L
Merlin
noobick01
Merlin
9,655
382
0
20
15,734
3,383
0
7,032
8,532
19,183
0
L
Janus
xMel35
Janus
7,315
660
0
7
15,148
3,419
0
7,613
7,048
20,597
0
W
8,811
2,144
0
0
5,549
2,290
0
1,707
3,842
31,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,852
Gold Earned
59,457
218
Minions Killed
192
8
Camps Cleared
5
929,275
Distance Traveled
980,788
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,031
1,303
87
9
0
216,503
1
L
Olorun
10,676
1,068
33
3
3
186,124
0
L
Neith
11,735
1,174
87
9
4
200,306
3
W
Susano
13,582
1,358
36
4
4
203,948
2
W
Ares
10,779
1,078
2
0
0
162,633
0
L
Medusa
10,133
1,013
41
4
0
172,493
0
W
Gilgamesh
11,307
1,131
12
1
1
213,849
0
L
Merlin
10,564
1,056
18
2
0
185,081
2
L
Janus
9,744
974
39
4
1
185,271
0
W
Vulcan
10,758
1,076
55
6
0
183,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role