Player Matchup

Ravana
Ravana
Silver II
 
Ravana
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold III
 
Chronos
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver II
Bardoc777
King Arthur
Silver II
Level 127
God Stats
2W - 3L
1,503 SR
Queue Stats
5W - 9L
1,548 MMR
Solo
Mulan
Mulan
Silver I
M2zI
Mulan
Silver I
Level 144
God Stats
10W - 13L
1,761 SR
Queue Stats
172W - 172L
1,549 MMR
Solo
Medusa
Medusa
Silver II
felimaxe
Medusa
Silver II
Level 140
God Stats
1W - 2L
1,312 SR
Queue Stats
27W - 45L
1,548 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,515 SR
1,529 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,567 SR
1,554 MMR
Bacchus
Bacchus
Silver I
Baleas1234
Bacchus
Silver I
Level 127
God Stats
7W - 5L
1,703 SR
Queue Stats
13W - 19L
1,541 MMR
Solo
Ullr
Ullr
Bronze III
GurGee
Ullr
Bronze III
Level 71
God Stats
3W - 4L
1,500 SR
Queue Stats
27W - 14L
1,500 MMR
Party 1
Camazotz
Camazotz
Silver I
Jotα
Camazotz
Silver I
Level 145
God Stats
7W - 5L
1,633 SR
Queue Stats
75W - 59L
1,637 MMR
Party 1
Ra
Ra
Silver I
kochunov
Ra
Silver I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 310L
1,547 MMR
Party 2
Sol
Sol
Silver I
Муpли
Sol
Silver I
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
222W - 229L
1,547 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 10 / 2
9,073
454
8,106
16,413
6,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
 
Chronos
15
0 / 9 / 2
8,841
442
5,049
18,451
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Bardoc777
King Arthur
14
0 / 7 / 2
8,536
427
8,542
21,074
10,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
M2zI
Mulan
14
0 / 6 / 8
8,956
448
7,213
21,311
21,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Medusa
felimaxe
Medusa
18
8 / 4 / 2
11,350
568
14,784
15,018
6,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaTyrIzanamiTiamat

VS

Bans
FreyaBastetCliodhnaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baleas1234
Bacchus
16
3 / 4 / 15
11,986
599
8,459
19,272
25,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
GurGee
Ullr
20
10 / 1 / 10
14,198
710
25,588
12,162
5,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Camazotz
Jotα
Camazotz
20
14 / 2 / 9
13,944
697
23,262
28,590
12,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 3 / 5
12,197
610
3,942
9,512
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 1 / 6
13,947
697
14,598
14,600
10,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
11
Kills
36
36
Deaths
11
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
10
2
0.4
L
Chronos
 
Chronos
0
9
2
0.11
W
Bacchus
Baleas1234
Bacchus
3
4
15
2.63
L
King Arthur
Bardoc777
King Arthur
0
7
2
0.14
W
Ullr
GurGee
Ullr
10
1
10
15
W
Camazotz
Jotα
Camazotz
14
2
9
9.25
L
Mulan
M2zI
Mulan
0
6
8
0.67
L
Medusa
felimaxe
Medusa
8
4
2
2.25
W
1
3
5
1.17
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,694
Damage
75,849
92,267
Taken
84,136
50,158
Mitigated
57,719
16,080
Healing
41,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,106
1,874
0
818
16,413
6,542
0
3,226
13,107
0
57,789
L
Chronos
 
Chronos
5,049
1,481
0
3,273
18,451
5,560
0
1,888
16,563
67,961
1,706
W
Bacchus
Baleas1234
Bacchus
8,459
727
1,008
3,104
19,272
25,206
770
1,528
17,744
24,896
0
L
King Arthur
Bardoc777
King Arthur
8,542
1,165
168
6,421
21,074
10,938
0
8,888
12,109
0
54,500
W
Ullr
GurGee
Ullr
25,588
14,040
0
4,431
12,162
5,566
6,175
2,167
9,995
0
131,164
W
Camazotz
Jotα
Camazotz
23,262
10,898
0
18,870
28,590
12,818
76
3,339
25,251
0
99,042
L
Mulan
M2zI
Mulan
7,213
436
134
3,694
21,311
21,078
0
7,400
13,751
3,918
31,903
L
Medusa
felimaxe
Medusa
14,784
7,546
0
1,572
15,018
6,040
0
4,298
10,400
0
78,447
W
3,942
271
2,580
2,388
9,512
3,428
1,735
50
9,462
76,831
0
W
14,598
5,091
0
8,737
14,600
10,701
5,098
577
14,023
89,887
9,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,756
Gold Earned
66,272
501
Minions Killed
656
0
Camps Cleared
0
1,870,832
Distance Traveled
2,000,320
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,073
454
95
5
0
357,219
3
L
Chronos
8,841
442
121
6
0
355,254
2
W
Bacchus
11,986
599
37
2
0
403,414
6
L
King Arthur
8,536
427
102
5
0
388,403
6
W
Ullr
14,198
710
178
9
0
403,713
1
W
Camazotz
13,944
697
127
6
0
443,325
0
L
Mulan
8,956
448
40
2
0
391,591
6
L
Medusa
11,350
568
143
7
0
378,365
8
W
Ra
12,197
610
146
7
0
398,077
8
W
Sol
13,947
697
168
8
0
351,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role