Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
kuroi_hosh6
Rama
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,703 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,568 Elo+

VS

Team Averages
Level 72
1,364 SR
1,437 Elo+
Bastet
Bastet
 
Bastet
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Bulochka32
Izanami
Level 23
God Stats
7W - 7L
1,598 SR
Queue Stats
8W - 10L
1,470 Elo+
Party 1
Ganesha
Ganesha
sbmega1
Ganesha
Level 158
God Stats
91W - 139L
995 SR
Queue Stats
543W - 900L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 2 / 1
7,247
725
7,297
8,803
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hel
 
Hel
10
0 / 2 / 4
6,553
655
4,506
4,810
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
1 / 9 / 2
6,279
628
4,323
9,550
2,872
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
5 / 2 / 3
7,417
742
10,326
9,073
3,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Bulochka32
Izanami
12
8 / 1 / 2
8,239
824
7,757
8,308
3,082
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
sbmega1
Ganesha
12
0 / 1 / 8
7,585
759
2,753
8,276
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
13
13
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
2
1
1.75
L
Hel
 
Hel
0
2
4
1
W
Bastet
 
Bastet
5
2
3
3.25
W
Izanami
Bulochka32
Izanami
8
1
2
9
L
1
9
2
0.22
W
Ganesha
sbmega1
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,126
Damage
20,836
23,163
Taken
25,657
12,418
Mitigated
13,087
3,827
Healing
9,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,297
991
0
1,298
8,803
6,659
0
957
7,586
13,622
0
L
Hel
 
Hel
4,506
543
1,277
793
4,810
2,887
0
1,053
3,580
17,436
0
W
Bastet
 
Bastet
10,326
3,729
0
3,362
9,073
3,984
0
5,455
3,058
0
22,847
W
Izanami
Bulochka32
Izanami
7,757
4,689
16
3,057
8,308
3,082
167
2,761
5,209
0
24,797
L
4,323
3,653
0
459
9,550
2,872
110
1,019
8,318
0
9,260
W
Ganesha
sbmega1
Ganesha
2,753
116
0
3,002
8,276
6,021
169
3,181
4,538
15,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,079
Gold Earned
23,241
63
Minions Killed
101
1
Camps Cleared
7
439,340
Distance Traveled
562,561
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,247
725
19
2
0
157,945
1
L
Hel
6,553
655
30
3
1
169,971
0
W
Bastet
7,417
742
34
3
4
192,893
1
W
Izanami
8,239
824
60
6
3
190,555
0
L
Rama
6,279
628
14
1
0
111,424
0
W
Ganesha
7,585
759
7
1
0
179,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role