Player Matchup

Kukulkan
Kukulkan
Paksak
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Amaterasu
Amaterasu
barfonyou2
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
c3000_zombies
Cthulhu
Level 5
God Stats
0W - 3L
1,282 SR
Queue Stats
1W - 4L
1,373 Elo+
Party 2
Neith
Neith
xXJasonPhantomXx
Neith
Level 13
God Stats
2W - 10L
1,713 SR
Queue Stats
4W - 10L
1,648 Elo+
Solo
Merlin
Merlin
yFrank7_
Merlin
Level 109
God Stats
7W - 8L
1,500 SR
Queue Stats
270W - 306L
1,238 Elo+
Solo
Team Averages
Level 27
1,499 SR
1,452 Elo+

VS

Team Averages
Level 65
1,413 SR
1,509 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
JorgeLRojas
Hades
Level 104
God Stats
1W - 1L
1,428 SR
Queue Stats
33W - 37L
1,410 Elo+
Party 1
Olorun
Olorun
Kemosabe_woah
Olorun
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Solo
Artio
Artio
Lybial
Artio
Level 23
God Stats
1W - 3L
1,135 SR
Queue Stats
48W - 77L
1,646 Elo+
Solo
Jing Wei
Jing Wei
rojas_perez_bros
Jing Wei
Level 44
God Stats
4W - 5L
1,500 SR
Queue Stats
14W - 17L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Paksak
Kukulkan
16
2 / 6 / 2
8,954
814
10,721
9,306
3,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
barfonyou2
Amaterasu
15
1 / 9 / 3
8,404
764
3,438
18,242
14,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
13
1 / 3 / 0
7,528
684
2,966
8,246
5,027
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 7 / 2
7,494
681
5,902
9,722
3,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
yFrank7_
Merlin
16
1 / 3 / 1
8,410
765
11,030
7,664
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
12 / 1 / 5
10,474
952
15,786
11,366
6,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 2 / 10
9,088
826
6,371
9,484
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 1 / 10
9,715
883
6,597
9,423
4,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artio
Lybial
Artio
16
4 / 2 / 13
9,343
849
6,373
12,898
11,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 0 / 13
9,181
835
7,247
9,572
3,875
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
79
6
Kills
28
28
Deaths
6
8
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
12
1
5
14.5
W
3
2
10
4
W
5
1
10
10
W
Artio
Lybial
Artio
4
2
13
5.25
L
Kukulkan
Paksak
Kukulkan
2
6
2
0.5
L
Amaterasu
barfonyou2
Amaterasu
1
9
3
0.28
L
Cthulhu
1
3
0
0.33
W
4
0
13
10.5
L
1
7
2
0.29
L
Merlin
yFrank7_
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,057
Damage
42,374
53,180
Taken
52,743
28,429
Mitigated
30,526
5,203
Healing
17,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
15,786
3,814
0
3,704
11,366
6,317
1,021
4,432
6,934
0
41,719
W
6,371
441
414
1,990
9,484
4,446
745
3,404
6,080
27,147
0
W
6,597
3,782
633
3,213
9,423
4,094
4,094
5,269
4,154
35,682
0
W
Artio
Lybial
Artio
6,373
1,392
1,079
4,122
12,898
11,794
84
5,968
6,930
17,757
0
L
Kukulkan
Paksak
Kukulkan
10,721
1,402
404
541
9,306
3,295
0
2,475
6,594
35,974
0
L
Amaterasu
barfonyou2
Amaterasu
3,438
1,177
522
1,661
18,242
14,392
0
8,213
9,826
0
12,258
L
Cthulhu
2,966
173
130
130
8,246
5,027
0
4,077
3,887
16,781
0
W
7,247
5,666
1,094
1,670
9,572
3,875
2,822
5,644
3,928
0
19,199
L
5,902
1,786
0
660
9,722
3,099
0
2,022
7,298
0
15,365
L
Merlin
yFrank7_
Merlin
11,030
85
0
1,155
7,664
2,616
0
2,433
5,057
43,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,790
Gold Earned
47,801
211
Minions Killed
218
0
Camps Cleared
0
983,009
Distance Traveled
1,212,082
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,474
952
46
4
0
285,510
1
W
Hades
9,088
826
44
4
0
217,325
1
W
Olorun
9,715
883
75
7
0
223,580
0
W
Artio
9,343
849
21
2
0
239,367
0
L
Kukulkan
8,954
814
71
6
0
186,071
0
L
Amaterasu
8,404
764
18
2
0
229,804
1
L
Cthulhu
7,528
684
35
3
0
208,498
2
W
Jing Wei
9,181
835
32
3
0
246,300
0
L
Neith
7,494
681
19
2
0
177,581
1
L
Merlin
8,410
765
68
6
0
181,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role