Player Matchup

Skadi
Skadi
 
Skadi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CozyCheetah619
Nu Wa
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Loki
Loki
GwM k1ll3R
Loki
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 61L
1,100 Elo+
Party 2
Tyr
Tyr
LordBerry308
Tyr
Level 100
God Stats
6W - 4L
1,500 SR
Queue Stats
27W - 28L
1,604 Elo+
Party 2
Ares
Ares
Ls KIRA UCHIHA
Ares
Level 148
God Stats
5W - 1L
1,500 SR
Queue Stats
299W - 297L
1,536 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,448 Elo+

VS

Team Averages
Level 80
1,500 SR
1,391 Elo+
Cthulhu
Cthulhu
Luchens87_bruno
Cthulhu
Level 41
God Stats
6W - 7L
1,500 SR
Queue Stats
210W - 264L
1,182 Elo+
Party 1
Neith
Neith
TswiZzle1Lb
Neith
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,491 Elo+
Solo
Arachne
Arachne
erik stanley
Arachne
Level 119
God Stats
19W - 23L
1,500 SR
Queue Stats
432W - 427L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
r2552123
Kumbhakarna
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 48L
1,586 Elo+
Solo
Ao Kuang
Ao Kuang
xXGoldenXx4
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 105L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
9 / 2 / 2
9,770
611
9,881
10,780
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 8
8,608
538
7,679
6,079
1,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 6 / 4
9,481
593
8,218
11,627
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 1 / 5
9,303
581
9,721
14,051
11,718
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
3 / 0 / 9
9,362
585
5,752
14,147
9,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,638
415
2,479
6,751
2,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 3
8,121
508
7,933
10,258
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
erik stanley
Arachne
12
5 / 6 / 3
8,351
522
10,211
15,610
6,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
r2552123
Kumbhakarna
12
2 / 3 / 2
8,017
501
3,374
14,062
10,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
xXGoldenXx4
Ao Kuang
8
1 / 9 / 1
6,100
381
4,077
12,552
3,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
27
Kills
9
11
Deaths
28
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
2
2
5
W
1
2
8
2.5
W
8
6
4
1.67
W
6
1
5
8.5
W
3
0
9
7.5
L
1
4
1
0.38
L
0
6
3
0.25
L
Arachne
erik stanley
Arachne
5
6
3
1.08
L
Kumbhakarna
r2552123
Kumbhakarna
2
3
2
1
L
Ao Kuang
xXGoldenXx4
Ao Kuang
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,251
Damage
28,074
56,684
Taken
59,233
31,306
Mitigated
25,564
17,306
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,881
4,169
0
3,072
10,780
3,830
1,695
688
10,092
0
74,186
W
7,679
1,651
460
3,215
6,079
1,438
1,852
90
5,960
48,340
0
W
8,218
3,114
0
0
11,627
4,326
320
3,105
8,386
0
46,035
W
9,721
1,400
132
4,003
14,051
11,718
396
3,862
10,153
11,321
34,178
W
5,752
311
717
5,707
14,147
9,994
172
1,948
12,163
22,682
0
L
2,479
506
0
756
6,751
2,507
0
2,282
4,292
15,577
0
L
7,933
2,996
0
2,288
10,258
2,921
0
3,039
7,119
0
61,137
L
Arachne
erik stanley
Arachne
10,211
7,214
0
3,354
15,610
6,099
25
3,885
11,623
0
38,256
L
Kumbhakarna
r2552123
Kumbhakarna
3,374
731
0
1,926
14,062
10,439
0
5,295
8,623
20,062
0
L
Ao Kuang
xXGoldenXx4
Ao Kuang
4,077
1,157
38
1,758
12,552
3,598
0
1,178
11,302
18,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,524
Gold Earned
37,227
391
Minions Killed
252
0
Camps Cleared
0
1,452,674
Distance Traveled
1,339,867
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,770
611
106
7
0
287,084
2
W
Nu Wa
8,608
538
67
4
0
246,918
5
W
Loki
9,481
593
92
6
0
307,977
0
W
Tyr
9,303
581
82
5
0
323,835
4
W
Ares
9,362
585
44
3
0
286,860
4
L
Cthulhu
6,638
415
29
2
0
197,483
1
L
Neith
8,121
508
120
8
0
275,243
4
L
Arachne
8,351
522
61
4
0
331,456
1
L
Kumbhakarna
8,017
501
14
1
0
320,869
3
L
Ao Kuang
6,100
381
28
2
0
214,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role