Player Matchup

Hou Yi
Hou Yi
La_KOKRETA_MLDR
Hou Yi
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 125L
1,505 Elo+
Party 2
Geb
Geb
TzDizzy
Geb
Level 46
God Stats
1W - 1L
1,719 SR
Queue Stats
41W - 24L
1,578 Elo+
Solo
Hades
Hades
luquirungulu
Hades
Level 62
God Stats
23W - 16L
1,899 SR
Queue Stats
63W - 76L
1,503 Elo+
Party 2
Vamana
Vamana
sergo_mahina93
Vamana
Level 31
God Stats
28W - 26L
1,498 SR
Queue Stats
203W - 240L
1,451 Elo+
Solo
Loki
Loki
terror223221
Loki
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,660 Elo+
Solo
Team Averages
Level 52
1,623 SR
1,540 Elo+

VS

Team Averages
Level 87
1,544 SR
1,591 Elo+
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CReativitySZN
Tiamat
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
305W - 267L
1,609 Elo+
Party 1
He Bo
He Bo
ST3APrince
He Bo
Level 83
God Stats
6W - 1L
1,500 SR
Queue Stats
347W - 324L
1,611 Elo+
Party 1
Skadi
Skadi
adz2gamey
Skadi
Level 33
God Stats
24W - 8L
1,721 SR
Queue Stats
101W - 69L
1,678 Elo+
Party 1
Nike
Nike
lowks3
Nike
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
419W - 393L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
5,783
445
5,643
8,936
1,842
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
8
0 / 6 / 1
5,747
442
2,123
12,828
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 3 / 0
6,723
517
3,540
7,328
2,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 4 / 0
7,534
580
6,690
12,044
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 2
6,086
468
3,613
8,971
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
7 / 1 / 13
8,858
681
6,268
12,439
10,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 7
7,426
571
4,700
4,671
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
14
8 / 2 / 1
8,415
647
11,109
6,322
2,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
adz2gamey
Skadi
13
5 / 0 / 7
8,186
630
8,265
5,092
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
lowks3
Nike
11
3 / 3 / 6
7,130
548
6,816
10,530
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
6
Kills
25
25
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
1
13
13.5
W
2
0
7
5.5
L
0
8
2
0.13
W
He Bo
8
2
1
4.25
L
Geb
0
6
1
0.08
W
Skadi
adz2gamey
Skadi
5
0
7
8.5
W
Nike
lowks3
Nike
3
3
6
2
L
2
3
0
0.67
L
3
4
0
0.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,609
Damage
37,158
50,107
Taken
39,054
16,262
Mitigated
21,558
13,014
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,268
1,846
423
4,636
12,439
10,994
473
2,515
9,924
26,267
0
W
4,700
789
0
2,317
4,671
2,017
430
1,577
3,094
39,893
0
L
5,643
2,383
0
489
8,936
1,842
0
3,515
5,421
0
27,791
W
He Bo
11,109
942
0
1,051
6,322
2,952
0
0
6,322
43,202
0
L
Geb
2,123
517
379
1,950
12,828
4,827
0
4,574
8,254
10,161
0
W
Skadi
adz2gamey
Skadi
8,265
5,167
0
2,491
5,092
1,374
1,058
244
4,848
0
65,058
W
Nike
lowks3
Nike
6,816
1,139
0
2,282
10,530
4,221
303
1,327
8,779
0
36,566
L
3,540
223
736
2,902
7,328
2,555
0
3,618
3,710
30,700
0
L
6,690
3,558
0
3,249
12,044
4,746
952
6,805
5,239
0
34,810
L
3,613
457
156
3,153
8,971
2,292
0
3,565
5,406
0
25,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,873
Gold Earned
40,015
238
Minions Killed
355
0
Camps Cleared
0
1,166,270
Distance Traveled
1,228,349
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,858
681
34
3
0
233,561
1
W
Tiamat
7,426
571
81
6
0
256,014
3
L
Hou Yi
5,783
445
38
3
0
211,098
0
W
He Bo
8,415
647
87
7
0
223,807
3
L
Geb
5,747
442
12
1
0
259,813
1
W
Skadi
8,186
630
99
8
0
246,872
3
W
Nike
7,130
548
54
4
0
268,095
4
L
Hades
6,723
517
68
5
0
221,602
1
L
Vamana
7,534
580
69
5
0
237,057
0
L
Loki
6,086
468
51
4
0
236,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role