Player Matchup

Baba Yaga
Baba Yaga
Hewdings
Baba Yaga
Level 141
God Stats
6W - 2L
1,753 SR
Queue Stats
543W - 163L
1,998 Elo+
Party 2
Medusa
Medusa
Hookmister x
Medusa
Level 27
God Stats
11W - 3L
1,913 SR
Queue Stats
246W - 78L
1,985 Elo+
Party 2
Bellona
Bellona
Kaner Lp
Bellona
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
414W - 58L
2,039 Elo+
Party 2
Team Averages
Level 105
1,722 SR
2,007 Elo+

VS

Team Averages
Level 35
1,445 SR
1,185 Elo+
Merlin
Merlin
 
Merlin
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
PQFLY3163
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,027 Elo+
Party 1
Gilgamesh
Gilgamesh
Trx ghxst
Gilgamesh
Level 28
God Stats
0W - 2L
1,334 SR
Queue Stats
1W - 8L
1,027 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Hewdings
Baba Yaga
16
6 / 0 / 17
10,654
820
16,276
7,348
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
15
7 / 2 / 13
10,682
822
17,397
9,210
3,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Kaner Lp
Bellona
14
10 / 2 / 8
10,472
806
15,247
15,008
13,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 9 / 2
7,869
605
5,592
15,084
4,971
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
PQFLY3163
Fenrir
11
3 / 10 / 0
8,618
663
6,593
17,270
8,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Trx ghxst
Gilgamesh
13
1 / 4 / 1
8,006
616
5,819
25,096
14,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
23
Kills
4
4
Deaths
23
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
9
2
0.11
W
Baba Yaga
Hewdings
Baba Yaga
6
0
17
14.5
W
Medusa
7
2
13
6.75
W
Bellona
Kaner Lp
Bellona
10
2
8
7
L
Fenrir
PQFLY3163
Fenrir
3
10
0
0.3
L
Gilgamesh
Trx ghxst
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,920
Damage
18,004
31,566
Taken
57,450
19,581
Mitigated
28,304
10,144
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,592
536
269
585
15,084
4,971
0
5,423
9,425
37,366
0
W
Baba Yaga
Hewdings
Baba Yaga
16,276
1,167
126
4,090
7,348
2,963
622
1,679
5,669
46,657
0
W
Medusa
17,397
6,513
103
2,845
9,210
3,392
1,359
1,786
7,424
0
42,675
W
Bellona
Kaner Lp
Bellona
15,247
3,218
0
2,980
15,008
13,226
387
3,309
11,027
0
37,061
L
Fenrir
PQFLY3163
Fenrir
6,593
1,430
255
2,942
17,270
8,468
0
4,341
12,456
0
11,594
L
Gilgamesh
Trx ghxst
Gilgamesh
5,819
586
221
4,557
25,096
14,865
0
6,654
17,899
621
21,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
24,493
149
Minions Killed
90
10
Camps Cleared
0
779,380
Distance Traveled
644,683
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,869
605
45
3
0
180,795
5
W
Baba Yaga
10,654
820
55
4
3
249,805
2
W
Medusa
10,682
822
64
5
4
262,559
1
W
Bellona
10,472
806
30
2
3
267,016
0
L
Fenrir
8,618
663
10
1
0
215,773
4
L
Gilgamesh
8,006
616
35
3
0
248,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role