Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Dragovala
Chang'e
Level 127
God Stats
3W - 9L
1,500 SR
Queue Stats
761W - 755L
1,626 Elo+
Solo
Bastet
Bastet
Monkey_boy2014
Bastet
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 115L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
Uyesa
Gilgamesh
Level 65
God Stats
13W - 10L
1,500 SR
Queue Stats
315W - 300L
1,527 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,544 Elo+

VS

Team Averages
Level 106
1,632 SR
1,532 Elo+
Jing Wei
Jing Wei
DaniNuclear
Jing Wei
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Loki
Loki
Fontss48
Loki
Level 106
God Stats
7W - 6L
1,761 SR
Queue Stats
408W - 392L
1,591 Elo+
Party 1
Jormungandr
Jormungandr
PerkanPtp
Jormungandr
Level 87
God Stats
12W - 10L
1,484 SR
Queue Stats
268W - 256L
1,427 Elo+
Party 1
Geb
Geb
W-justasp
Geb
Level 131
God Stats
13W - 10L
1,915 SR
Queue Stats
950W - 829L
1,642 Elo+
Party 1
Janus
Janus
aaronxd-1
Janus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 3 / 2
7,291
521
4,361
7,996
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
 
Ymir
9
0 / 3 / 3
6,389
456
2,947
12,517
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Dragovala
Chang'e
13
3 / 3 / 2
7,716
551
4,941
8,464
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 4
7,476
534
9,473
7,969
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Uyesa
Gilgamesh
15
2 / 2 / 1
8,234
588
8,301
10,851
6,907
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaniNuclear
Jing Wei
14
4 / 1 / 1
8,029
574
5,158
6,798
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
13
3 / 2 / 4
7,483
535
6,076
8,411
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jormungandr
PerkanPtp
Jormungandr
14
3 / 2 / 1
8,737
624
7,986
9,212
6,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 9
7,089
506
6,107
13,081
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
aaronxd-1
Janus
12
1 / 1 / 2
7,177
513
5,570
7,056
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
8
Kills
11
11
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
2
0.67
L
Ymir
 
Ymir
0
3
3
0.5
W
Jing Wei
DaniNuclear
Jing Wei
4
1
1
4.5
L
Chang'e
Dragovala
Chang'e
3
3
2
1.33
W
Loki
3
2
4
2.5
L
2
0
4
4
W
Jormungandr
PerkanPtp
Jormungandr
3
2
1
1.75
L
Gilgamesh
Uyesa
Gilgamesh
2
2
1
1.25
W
0
2
9
2.25
W
Janus
aaronxd-1
Janus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,023
Damage
30,897
47,797
Taken
44,558
24,450
Mitigated
23,373
17,043
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,361
1,285
0
2,214
7,996
2,435
0
1,089
6,907
0
39,965
L
Ymir
 
Ymir
2,947
938
276
3,248
12,517
9,834
0
6,030
6,487
19,321
0
W
Jing Wei
DaniNuclear
Jing Wei
5,158
4,092
0
3,305
6,798
1,872
431
508
6,290
0
56,090
L
Chang'e
Dragovala
Chang'e
4,941
133
626
3,138
8,464
2,797
0
3,920
4,544
47,311
0
W
Loki
6,076
1,875
0
3,497
8,411
2,614
0
1,538
6,873
0
43,752
L
9,473
3,039
0
4,248
7,969
2,477
0
2,482
5,487
0
52,024
W
Jormungandr
PerkanPtp
Jormungandr
7,986
2,659
0
3,095
9,212
6,949
0
171
9,041
54,028
0
L
Gilgamesh
Uyesa
Gilgamesh
8,301
2,505
0
3,293
10,851
6,907
0
6,142
4,709
0
56,649
W
6,107
1,048
316
3,394
13,081
9,834
0
4,318
8,763
21,977
0
W
Janus
aaronxd-1
Janus
5,570
470
31
1,304
7,056
2,104
0
1,353
5,703
46,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,106
Gold Earned
38,515
403
Minions Killed
427
0
Camps Cleared
0
1,362,896
Distance Traveled
1,372,894
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,291
521
78
6
0
233,545
3
L
Ymir
6,389
456
22
2
0
235,720
2
W
Jing Wei
8,029
574
117
8
0
262,845
3
L
Chang'e
7,716
551
97
7
0
273,724
3
W
Loki
7,483
535
72
5
0
302,067
4
L
Bastet
7,476
534
88
6
0
316,004
4
W
Jormungandr
8,737
624
111
8
0
234,226
4
L
Gilgamesh
8,234
588
118
8
0
303,903
5
W
Geb
7,089
506
16
1
0
270,552
1
W
Janus
7,177
513
111
8
0
303,204
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role