Player Matchup

Ullr
Ullr
BucketHeadD1852
Ullr
Level 129
God Stats
3W - 3L
1,516 SR
Queue Stats
83W - 77L
1,462 Elo+
Party 3
Poseidon
Poseidon
Kasyrra
Poseidon
Level 125
God Stats
1W - 1L
1,693 SR
Queue Stats
224W - 196L
1,382 Elo+
Solo
Achilles
Achilles
MrSealio34
Achilles
Level 87
God Stats
5W - 2L
1,868 SR
Queue Stats
58W - 46L
1,593 Elo+
Party 1
Hel
Hel
Syx429
Hel
Level 105
God Stats
1W - 1L
1,918 SR
Queue Stats
89W - 86L
1,432 Elo+
Party 3
Mulan
Mulan
tamsuu
Mulan
Level 98
God Stats
4W - 10L
1,190 SR
Queue Stats
105W - 119L
1,557 Elo+
Party 1
Team Averages
Level 109
1,637 SR
1,485 Elo+

VS

Team Averages
Level 104
1,333 SR
1,344 Elo+
Vulcan
Vulcan
ForceGhost29
Vulcan
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 13L
1,211 Elo+
Solo
Chaac
Chaac
NotTheAce
Chaac
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
345W - 344L
1,497 Elo+
Solo
Agni
Agni
arrow4532
Agni
Level 101
God Stats
23W - 25L
1,186 SR
Queue Stats
206W - 262L
1,381 Elo+
Party 2
Freya
Freya
jesnadal
Freya
Level 103
God Stats
7W - 11L
1,290 SR
Queue Stats
138W - 204L
1,310 Elo+
Party 2
Ne Zha
Ne Zha
l_lHappyl_l
Ne Zha
Level 84
God Stats
11W - 16L
1,186 SR
Queue Stats
236W - 312L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 0
6,967
581
6,122
7,226
2,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
Kasyrra
Poseidon
9
0 / 6 / 2
5,796
483
4,274
7,721
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
MrSealio34
Achilles
9
0 / 3 / 0
5,620
468
1,296
8,462
5,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Syx429
Hel
10
0 / 5 / 1
5,947
496
3,558
7,778
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
tamsuu
Mulan
11
3 / 4 / 0
6,671
556
6,681
11,028
7,448
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 3 / 3
6,433
536
4,874
6,602
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
NotTheAce
Chaac
11
1 / 2 / 5
6,306
526
7,465
12,121
5,385
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
13
8 / 1 / 2
7,686
641
5,559
3,525
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
jesnadal
Freya
13
3 / 1 / 2
7,407
617
4,700
7,353
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
13
8 / 1 / 2
7,997
666
4,913
6,346
2,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
7
Kills
20
21
Deaths
8
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
Vulcan
0
3
3
0.5
L
Poseidon
Kasyrra
Poseidon
0
6
2
0.17
L
Achilles
MrSealio34
Achilles
0
3
0
0
W
Chaac
NotTheAce
Chaac
1
2
5
1.75
L
Hel
Syx429
Hel
0
5
1
0.1
W
Agni
8
1
2
9
W
Freya
jesnadal
Freya
3
1
2
4
W
Ne Zha
8
1
2
9
L
Mulan
tamsuu
Mulan
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,931
Damage
27,511
42,215
Taken
35,947
19,020
Mitigated
12,603
11,394
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,122
2,290
95
1,356
7,226
2,466
0
2,734
4,448
0
34,867
W
Vulcan
4,874
2,589
0
1,805
6,602
2,066
702
559
6,043
30,858
0
L
Poseidon
Kasyrra
Poseidon
4,274
697
151
1,449
7,721
1,887
0
4,177
3,470
31,685
0
L
Achilles
MrSealio34
Achilles
1,296
401
0
1,775
8,462
5,528
0
903
7,445
0
35,770
W
Chaac
NotTheAce
Chaac
7,465
1,111
151
5,437
12,121
5,385
0
3,131
8,872
0
32,246
L
Hel
Syx429
Hel
3,558
250
103
2,970
7,778
1,691
0
1,321
6,361
29,222
0
W
Agni
5,559
475
0
991
3,525
870
44
1,244
2,133
27,927
0
W
Freya
jesnadal
Freya
4,700
1,639
0
3,895
7,353
2,222
154
1,711
5,642
40,757
0
W
Ne Zha
4,913
1,729
0
831
6,346
2,060
0
829
5,425
0
33,938
L
Mulan
tamsuu
Mulan
6,681
643
32
3,463
11,028
7,448
0
5,572
5,358
0
36,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,001
Gold Earned
35,829
322
Minions Killed
312
0
Camps Cleared
0
1,073,642
Distance Traveled
1,274,681
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,967
581
68
6
0
216,386
2
W
Vulcan
6,433
536
58
5
0
226,937
3
L
Poseidon
5,796
483
62
5
0
219,726
1
L
Achilles
5,620
468
68
6
0
191,231
1
W
Chaac
6,306
526
53
4
0
262,712
4
L
Hel
5,947
496
51
4
0
202,457
4
W
Agni
7,686
641
54
5
0
255,932
0
W
Freya
7,407
617
80
7
0
235,616
2
W
Ne Zha
7,997
666
67
6
0
293,484
0
L
Mulan
6,671
556
73
6
0
243,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role