Player Matchup

Chaac
Chaac
CruncheWater
Chaac
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 13L
1,792 Elo+
Party 1
Zeus
Zeus
Glơck
Zeus
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
215W - 20L
1,939 Elo+
Party 1
Atlas
Atlas
shootshotshout
Atlas
Level 145
God Stats
17W - 5L
1,513 SR
Queue Stats
298W - 41L
1,939 Elo+
Party 1
Team Averages
Level 114
1,504 SR
1,890 Elo+

VS

Team Averages
Level 107
1,424 SR
1,448 Elo+
Ravana
Ravana
Big Bad Wook
Ravana
Level 128
God Stats
5W - 9L
1,207 SR
Queue Stats
295W - 316L
1,550 Elo+
Solo
Tiamat
Tiamat
BrainDeadGod
Tiamat
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
278W - 285L
1,291 Elo+
Solo
King Arthur
King Arthur
MeHoffMeHoff
King Arthur
Level 88
God Stats
26W - 14L
1,566 SR
Queue Stats
492W - 338L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 9
5,494
916
2,184
3,413
3,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Glơck
Zeus
9
5 / 1 / 7
5,860
977
5,584
3,372
686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 0 / 8
5,978
996
3,475
3,890
3,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
7
0 / 5 / 1
4,322
720
2,962
4,733
2,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
5
0 / 3 / 0
3,874
646
1,461
3,196
1,715
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
MeHoffMeHoff
King Arthur
8
1 / 4 / 0
4,918
820
1,499
5,846
2,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
12
Kills
1
1
Deaths
12
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
5
1
0.1
L
Tiamat
0
3
0
0
W
3
0
9
7.5
W
Zeus
Glơck
Zeus
5
1
7
8.5
L
King Arthur
MeHoffMeHoff
King Arthur
1
4
0
0.25
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,243
Damage
5,922
10,675
Taken
13,775
7,331
Mitigated
6,377
6,200
Healing
1,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
2,962
552
0
628
4,733
2,144
0
3,128
1,514
0
7,601
L
Tiamat
1,461
70
137
608
3,196
1,715
0
2,447
677
4,933
0
W
2,184
379
501
1,679
3,413
3,308
346
510
2,841
0
9,151
W
Zeus
Glơck
Zeus
5,584
1,771
0
690
3,372
686
529
550
2,754
17,151
0
L
King Arthur
MeHoffMeHoff
King Arthur
1,499
32
0
256
5,846
2,518
0
3,484
2,325
0
8,991
W
3,475
1,163
1,129
2,201
3,890
3,337
385
698
3,098
10,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,332
Gold Earned
13,114
71
Minions Killed
44
4
Camps Cleared
0
323,520
Distance Traveled
270,515
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,322
720
19
3
0
102,996
0
L
Tiamat
3,874
646
6
1
0
70,220
2
W
Chaac
5,494
916
22
4
4
117,491
1
W
Zeus
5,860
977
33
6
0
91,890
1
L
King Arthur
4,918
820
19
3
0
97,299
0
W
Atlas
5,978
996
16
3
0
114,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role