Player Matchup

Chaac
Chaac
ANDREU69
Chaac
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,352 Elo+
Party 1
Ah Puch
Ah Puch
SCRIKTELLSUOTH
Ah Puch
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
Zuviaq
Medusa
Level 127
God Stats
11W - 6L
1,840 SR
Queue Stats
100W - 83L
1,737 Elo+
Solo
Team Averages
Level 116
1,613 SR
1,530 Elo+

VS

Team Averages
Level 74
1,637 SR
1,705 Elo+
Discordia
Discordia
CrymeTime
Discordia
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 22L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GamboII
Zhong Kui
Level 46
God Stats
1W - 1L
1,715 SR
Queue Stats
15W - 10L
1,748 Elo+
Party 2
Hou Yi
Hou Yi
JanRajman
Hou Yi
Level 29
God Stats
6W - 4L
1,695 SR
Queue Stats
28W - 18L
1,868 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ANDREU69
Chaac
17
5 / 6 / 6
12,691
705
16,464
22,397
18,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
2 / 6 / 9
12,095
672
10,492
9,986
3,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Zuviaq
Medusa
19
6 / 2 / 6
13,901
772
15,247
10,939
3,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrymeTime
Discordia
17
2 / 2 / 11
11,412
634
10,625
9,193
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
GamboII
Zhong Kui
17
6 / 6 / 6
11,770
654
11,825
20,497
13,790
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
JanRajman
Hou Yi
18
6 / 5 / 5
12,277
682
15,263
15,887
4,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
13
Kills
14
14
Deaths
13
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
ANDREU69
Chaac
5
6
6
1.33
L
Discordia
CrymeTime
Discordia
2
2
11
3.75
L
Zhong Kui
GamboII
Zhong Kui
6
6
6
1.5
L
Hou Yi
JanRajman
Hou Yi
6
5
5
1.7
W
2
6
9
1.08
W
Medusa
Zuviaq
Medusa
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,203
Damage
37,713
43,322
Taken
45,577
25,706
Mitigated
21,665
10,684
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ANDREU69
Chaac
16,464
2,464
145
7,085
22,397
18,690
261
11,048
11,349
0
36,291
L
Discordia
CrymeTime
Discordia
10,625
1,043
0
2,759
9,193
2,966
100
2,286
6,594
37,157
0
L
Zhong Kui
GamboII
Zhong Kui
11,825
1,277
0
2,207
20,497
13,790
0
4,546
15,466
38,119
0
L
Hou Yi
JanRajman
Hou Yi
15,263
5,614
0
3,184
15,887
4,909
34
3,962
11,311
0
60,803
W
10,492
434
0
1,464
9,986
3,276
150
5,768
4,218
39,474
0
W
Medusa
Zuviaq
Medusa
15,247
6,347
0
1,990
10,939
3,740
1,988
5,983
4,956
0
69,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,687
Gold Earned
35,459
205
Minions Killed
240
8
Camps Cleared
10
992,279
Distance Traveled
863,365
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,691
705
39
2
1
328,975
2
L
Discordia
11,412
634
69
4
2
302,916
2
L
Zhong Kui
11,770
654
69
4
1
278,540
4
L
Hou Yi
12,277
682
102
6
7
281,909
4
W
Ah Puch
12,095
672
59
3
3
290,811
0
W
Medusa
13,901
772
107
6
4
372,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role