Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Alveba
Persephone
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,844 Elo+
Solo
Hou Yi
Hou Yi
SchALLieS
Hou Yi
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,409 Elo+
Solo
Hercules
Hercules
omitrex
Hercules
Level 112
God Stats
4W - 0L
1,598 SR
Queue Stats
9W - 3L
1,659 Elo+
Solo
Kukulkan
Kukulkan
tamir884
Kukulkan
Level 144
God Stats
6W - 1L
1,500 SR
Queue Stats
140W - 130L
1,444 Elo+
Solo
Team Averages
Level 96
1,520 SR
1,571 Elo+

VS

Team Averages
Level 66
1,510 SR
1,474 Elo+
Ymir
Ymir
BubangoTieso
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 64L
1,453 Elo+
Solo
Bastet
Bastet
Cybermustd1e
Bastet
Level 120
God Stats
0W - 1L
1,502 SR
Queue Stats
9W - 9L
1,576 Elo+
Solo
Tiamat
Tiamat
R3AYB0I
Tiamat
Level 57
God Stats
9W - 12L
1,500 SR
Queue Stats
139W - 130L
1,488 Elo+
Solo
Medusa
Medusa
Reckz-kid
Medusa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Odin
Odin
Ыфь152
Odin
Level 25
God Stats
1W - 2L
1,549 SR
Queue Stats
31W - 44L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
4 / 1 / 12
11,580
772
6,936
13,740
15,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
Alveba
Persephone
17
3 / 2 / 7
11,433
762
13,555
10,835
4,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
SchALLieS
Hou Yi
18
5 / 1 / 5
11,674
778
10,174
8,970
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
omitrex
Hercules
19
8 / 0 / 13
11,970
798
22,964
22,430
24,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
tamir884
Kukulkan
19
3 / 2 / 8
11,757
784
18,894
9,044
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
9,909
661
7,109
17,884
17,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
16
2 / 3 / 2
9,574
638
11,781
11,612
4,138
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
R3AYB0I
Tiamat
16
0 / 5 / 2
9,401
627
12,328
16,834
9,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Reckz-kid
Medusa
17
0 / 5 / 1
9,795
653
6,268
19,026
7,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
14
1 / 6 / 2
8,859
591
5,378
15,149
9,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
23
Kills
6
6
Deaths
24
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
12
10
W
Persephone
Alveba
Persephone
3
2
7
3.25
L
3
5
2
0.8
L
Bastet
2
3
2
1
L
Tiamat
R3AYB0I
Tiamat
0
5
2
0.2
L
Medusa
Reckz-kid
Medusa
0
5
1
0.1
W
Hou Yi
SchALLieS
Hou Yi
5
1
5
7.5
W
Hercules
omitrex
Hercules
8
0
13
14.5
W
Kukulkan
tamir884
Kukulkan
3
2
8
3.5
L
Odin
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,523
Damage
42,864
65,019
Taken
80,505
51,629
Mitigated
48,545
33,826
Healing
12,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,936
684
5,233
7,493
13,740
15,843
1,308
3,944
9,299
0
29,653
W
Persephone
Alveba
Persephone
13,555
1,406
0
3,143
10,835
4,944
2,298
4,342
6,174
47,651
0
L
7,109
1,474
265
1,481
17,884
17,816
0
9,093
8,065
16,324
0
L
Bastet
11,781
1,980
0
3,455
11,612
4,138
0
4,413
6,732
0
29,017
L
Tiamat
R3AYB0I
Tiamat
12,328
1,326
0
895
16,834
9,240
0
7,738
8,482
32,348
0
L
Medusa
Reckz-kid
Medusa
6,268
2,628
0
4,323
19,026
7,924
0
9,085
9,035
0
41,936
W
Hou Yi
SchALLieS
Hou Yi
10,174
5,461
0
3,904
8,970
3,176
1,820
1,766
6,897
0
47,699
W
Hercules
omitrex
Hercules
22,964
5,454
0
13,260
22,430
24,038
1,256
5,119
16,621
12,275
32,528
W
Kukulkan
tamir884
Kukulkan
18,894
1,323
0
793
9,044
3,628
1,929
2,946
5,827
58,301
0
L
Odin
5,378
1,669
318
1,653
15,149
9,427
0
4,678
9,792
0
8,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,414
Gold Earned
47,538
316
Minions Killed
209
0
Camps Cleared
0
1,619,579
Distance Traveled
1,369,619
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,580
772
35
2
0
362,207
3
W
Persephone
11,433
762
58
4
0
294,095
0
L
Ymir
9,909
661
35
2
0
229,290
1
L
Bastet
9,574
638
37
2
0
307,791
0
L
Tiamat
9,401
627
54
4
0
283,245
1
L
Medusa
9,795
653
74
5
0
284,603
1
W
Hou Yi
11,674
778
70
5
0
290,073
2
W
Hercules
11,970
798
45
3
0
342,426
3
W
Kukulkan
11,757
784
108
7
0
330,778
2
L
Odin
8,859
591
9
1
0
264,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role