Player Matchup

Da Ji
Da Ji
Jsm0ker96
Da Ji
Level 47
God Stats
5W - 4L
1,303 SR
Queue Stats
14W - 8L
1,402 Elo+
Solo
Nu Wa
Nu Wa
Zehel_
Nu Wa
Level 45
God Stats
17W - 12L
1,677 SR
Queue Stats
115W - 123L
1,535 Elo+
Solo
Chronos
Chronos
bananekind
Chronos
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,583 Elo+
Solo
Persephone
Persephone
candell42
Persephone
Level 150
God Stats
176W - 209L
1,497 SR
Queue Stats
1,100W - 1,183L
1,382 Elo+
Solo
Achilles
Achilles
xXFleThErXx459
Achilles
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 76L
1,500 Elo+
Solo
Team Averages
Level 85
1,495 SR
1,480 Elo+

VS

Team Averages
Level 101
1,375 SR
1,494 Elo+
Chang'e
Chang'e
GUARDIAN-BESTIAL
Chang'e
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 217L
1,440 Elo+
Solo
Ne Zha
Ne Zha
Inkvizitore_
Ne Zha
Level 48
God Stats
22W - 27L
1,374 SR
Queue Stats
32W - 33L
1,458 Elo+
Solo
Cu Chulainn
Cu Chulainn
Reflexmuffel
Cu Chulainn
Level 49
God Stats
6W - 3L
1,500 SR
Queue Stats
84W - 81L
1,602 Elo+
Solo
Ganesha
Ganesha
Tpyn_MaTpoca
Ganesha
Level 140
God Stats
0W - 1L
1,285 SR
Queue Stats
8W - 11L
1,453 Elo+
Solo
Olorun
Olorun
vikscheg
Olorun
Level 121
God Stats
0W - 4L
1,217 SR
Queue Stats
88W - 81L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jsm0ker96
Da Ji
20
16 / 2 / 17
16,049
1,337
21,887
11,873
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Zehel_
Nu Wa
20
5 / 4 / 26
13,703
1,142
26,840
14,643
4,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
bananekind
Chronos
20
9 / 5 / 20
14,422
1,202
19,149
13,076
4,386
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
candell42
Persephone
20
5 / 1 / 17
14,087
1,174
18,138
3,798
1,002
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
20
7 / 3 / 25
14,659
1,222
21,070
18,762
25,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 6
13,004
1,084
15,143
20,971
7,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
19
6 / 9 / 5
14,186
1,182
18,415
24,143
8,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Reflexmuffel
Cu Chulainn
18
4 / 9 / 4
13,355
1,113
9,930
35,162
20,023
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Tpyn_MaTpoca
Ganesha
18
0 / 11 / 6
11,942
995
11,419
28,093
26,236
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
vikscheg
Olorun
16
1 / 3 / 1
11,064
922
3,465
7,533
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
37
42
Kills
15
15
Deaths
42
105
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
10
6
0.7
L
Ne Zha
6
9
5
0.94
W
Da Ji
Jsm0ker96
Da Ji
16
2
17
12.25
L
Cu Chulainn
Reflexmuffel
Cu Chulainn
4
9
4
0.67
L
Ganesha
Tpyn_MaTpoca
Ganesha
0
11
6
0.27
W
Nu Wa
Zehel_
Nu Wa
5
4
26
4.5
W
Chronos
bananekind
Chronos
9
5
20
3.8
W
Persephone
candell42
Persephone
5
1
17
13.5
L
Olorun
vikscheg
Olorun
1
3
1
0.5
W
Achilles
7
3
25
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,084
Damage
58,372
62,152
Taken
115,902
40,981
Mitigated
64,896
12,194
Healing
15,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,143
679
3,784
4,110
20,971
7,214
0
9,876
10,943
47,848
0
L
Ne Zha
18,415
2,987
0
2,512
24,143
8,460
0
12,385
11,462
0
44,771
W
Da Ji
Jsm0ker96
Da Ji
21,887
8,458
0
3,055
11,873
5,230
0
7,004
4,869
0
38,863
L
Cu Chulainn
Reflexmuffel
Cu Chulainn
9,930
1,820
0
2,542
35,162
20,023
0
19,307
15,017
10,416
29,831
L
Ganesha
Tpyn_MaTpoca
Ganesha
11,419
596
451
1,096
28,093
26,236
0
18,096
9,484
29,598
0
W
Nu Wa
Zehel_
Nu Wa
26,840
5,405
14
1,267
14,643
4,513
0
7,138
7,505
44,068
0
W
Chronos
bananekind
Chronos
19,149
11,050
0
2,306
13,076
4,386
0
5,682
7,394
40,800
0
W
Persephone
candell42
Persephone
18,138
1,830
384
1,428
3,798
1,002
0
2,232
1,565
53,058
0
L
Olorun
vikscheg
Olorun
3,465
1,433
112
1,039
7,533
2,963
0
4,623
2,805
10,009
1,913
W
Achilles
21,070
6,527
0
3,740
18,762
25,850
0
9,940
8,822
165
33,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,920
Gold Earned
63,551
217
Minions Killed
228
11
Camps Cleared
5
1,044,153
Distance Traveled
847,294
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,004
1,084
79
7
0
143,013
0
L
Ne Zha
14,186
1,182
48
4
3
220,674
0
W
Da Ji
16,049
1,337
30
3
10
213,594
1
L
Cu Chulainn
13,355
1,113
73
6
0
202,818
0
L
Ganesha
11,942
995
7
1
0
214,861
1
W
Nu Wa
13,703
1,142
33
3
1
223,130
0
W
Chronos
14,422
1,202
54
5
0
180,382
0
W
Persephone
14,087
1,174
80
7
0
192,273
3
L
Olorun
11,064
922
21
2
2
65,928
0
W
Achilles
14,659
1,222
20
2
0
234,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role