Player Matchup

Chaac
Chaac
Condega
Chaac
Level 90
God Stats
1W - 4L
1,300 SR
Queue Stats
35W - 39L
1,446 Elo+
Party 2
Kuzenbo
Kuzenbo
EPICURO63
Kuzenbo
Level 85
God Stats
9W - 6L
1,786 SR
Queue Stats
31W - 38L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
MatthewG-S
Danzaburou
Level 160
God Stats
1W - 2L
1,620 SR
Queue Stats
6W - 6L
1,555 Elo+
Party 1
Bacchus
Bacchus
Synthetika
Bacchus
Level 160
God Stats
3W - 3L
1,564 SR
Queue Stats
140W - 129L
1,604 Elo+
Party 1
Thanatos
Thanatos
bowes987
Thanatos
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 12L
1,401 Elo+
Party 1
Team Averages
Level 130
1,554 SR
1,490 Elo+

VS

Team Averages
Level 115
1,457 SR
1,513 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Alexbrioche
Chang'e
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,490 Elo+
Solo
Jormungandr
Jormungandr
HxH_KM
Jormungandr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,288 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xo jayS Girl xo
Ah Muzen Cab
Level 76
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 1L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Condega
Chaac
17
2 / 5 / 7
10,299
687
10,875
17,668
12,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
EPICURO63
Kuzenbo
16
1 / 7 / 7
10,323
688
6,665
23,146
34,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
MatthewG-S
Danzaburou
20
6 / 3 / 2
12,207
814
20,417
17,601
7,822
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Synthetika
Bacchus
17
5 / 4 / 3
10,718
715
11,543
16,623
10,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
bowes987
Thanatos
16
2 / 3 / 6
9,740
649
8,405
10,377
4,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
4 / 4 / 7
11,698
780
10,269
13,883
5,804
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
 
Arachne
17
4 / 5 / 9
11,319
755
10,153
14,616
6,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Alexbrioche
Chang'e
19
6 / 3 / 13
12,245
816
11,144
14,423
7,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
HxH_KM
Jormungandr
18
3 / 2 / 13
11,960
797
12,624
19,065
20,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
xo jayS Girl xo
Ah Muzen Cab
20
5 / 2 / 10
12,709
847
24,750
12,091
5,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
74
16
Kills
22
22
Deaths
16
25
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
4
7
1.88
W
Arachne
 
Arachne
4
5
9
1.7
W
Chang'e
Alexbrioche
Chang'e
6
3
13
4.17
L
Chaac
Condega
Chaac
2
5
7
1.1
L
Kuzenbo
EPICURO63
Kuzenbo
1
7
7
0.64
W
Jormungandr
HxH_KM
Jormungandr
3
2
13
4.75
L
Danzaburou
MatthewG-S
Danzaburou
6
3
2
2.33
L
Bacchus
Synthetika
Bacchus
5
4
3
1.63
L
Thanatos
bowes987
Thanatos
2
3
6
1.67
W
Ah Muzen Cab
xo jayS Girl xo
Ah Muzen Cab
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,905
Damage
68,940
85,415
Taken
74,078
70,083
Mitigated
46,408
23,734
Healing
34,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,269
2,166
0
3,487
13,883
5,804
1,525
3,021
10,620
35,213
0
W
Arachne
 
Arachne
10,153
5,213
0
3,741
14,616
6,845
1,029
4,697
9,564
0
29,969
W
Chang'e
Alexbrioche
Chang'e
11,144
577
7,503
8,193
14,423
7,403
1,517
4,332
9,699
30,632
0
L
Chaac
Condega
Chaac
10,875
845
0
4,976
17,668
12,563
0
6,391
10,591
207
30,467
L
Kuzenbo
EPICURO63
Kuzenbo
6,665
2,450
456
2,964
23,146
34,247
33
11,827
10,779
22,240
0
W
Jormungandr
HxH_KM
Jormungandr
12,624
3,068
584
5,803
19,065
20,786
300
3,809
14,698
37,842
0
L
Danzaburou
MatthewG-S
Danzaburou
20,417
11,140
0
7,515
17,601
7,822
1,398
6,086
11,147
0
77,302
L
Bacchus
Synthetika
Bacchus
11,543
565
0
3,173
16,623
10,973
0
6,149
10,252
41,980
0
L
Thanatos
bowes987
Thanatos
8,405
365
0
4,650
10,377
4,478
0
2,008
8,245
0
20,419
W
Ah Muzen Cab
xo jayS Girl xo
Ah Muzen Cab
24,750
6,101
16
4,875
12,091
5,570
4,626
1,749
9,970
0
78,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,287
Gold Earned
59,931
366
Minions Killed
315
0
Camps Cleared
0
1,493,523
Distance Traveled
1,613,551
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,698
780
59
4
0
336,310
3
W
Arachne
11,319
755
26
2
0
314,017
1
W
Chang'e
12,245
816
60
4
0
349,919
1
L
Chaac
10,299
687
61
4
0
308,438
0
L
Kuzenbo
10,323
688
36
2
0
290,549
2
W
Jormungandr
11,960
797
59
4
0
307,356
2
L
Danzaburou
12,207
814
151
10
0
266,290
2
L
Bacchus
10,718
715
73
5
0
304,915
2
L
Thanatos
9,740
649
45
3
0
323,331
1
W
Ah Muzen Cab
12,709
847
111
7
0
305,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role