Player Matchup

Heimdallr
Heimdallr
ABigBlackDig
Heimdallr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,918 Elo+
Party 2
Ao Kuang
Ao Kuang
ByVold
Ao Kuang
Level 129
God Stats
9W - 6L
1,500 SR
Queue Stats
198W - 206L
1,624 Elo+
Party 2
Set
Set
Etheralsin
Set
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,767 Elo+
Solo
Sol
Sol
LyLyaYa13
Sol
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,371 Elo+
Solo
Yemoja
Yemoja
WillLidl
Yemoja
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,521 Elo+
Solo
Team Averages
Level 70
1,500 SR
1,640 Elo+

VS

Team Averages
Level 93
1,647 SR
1,576 Elo+
Tyr
Tyr
HolyMully
Tyr
Level 87
God Stats
19W - 12L
1,604 SR
Queue Stats
180W - 161L
1,613 Elo+
Party 1
Ymir
Ymir
MapuxyaH
Ymir
Level 67
God Stats
2W - 3L
1,711 SR
Queue Stats
58W - 62L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Marktds
Morgan Le Fay
Level 149
God Stats
82W - 40L
1,922 SR
Queue Stats
537W - 270L
1,734 Elo+
Party 1
Bakasura
Bakasura
MasterBoyJP
Bakasura
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,500 Elo+
Solo
Sol
Sol
Monika1997
Sol
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 15L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ABigBlackDig
Heimdallr
14
4 / 4 / 8
8,448
650
7,021
13,473
4,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ByVold
Ao Kuang
13
9 / 4 / 3
8,246
634
11,150
12,906
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 3 / 1
7,844
603
3,298
7,611
3,631
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 6 / 3
6,545
503
6,309
9,583
2,526
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yemoja
WillLidl
Yemoja
9
0 / 4 / 5
6,292
484
3,188
13,275
6,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
9,201
708
4,309
5,748
6,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
12
0 / 4 / 11
7,722
594
3,863
13,211
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Marktds
Morgan Le Fay
13
5 / 7 / 3
8,635
664
11,371
10,347
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
MasterBoyJP
Bakasura
13
2 / 6 / 2
8,268
636
6,754
11,825
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
9 / 2 / 1
8,561
659
17,604
10,499
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
18
Kills
20
21
Deaths
19
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ABigBlackDig
Heimdallr
4
4
8
2
L
Ao Kuang
ByVold
Ao Kuang
9
4
3
2.63
L
3
3
1
1.17
W
4
0
2
5
L
2
6
3
0.58
W
Ymir
0
4
11
1.38
W
Morgan Le Fay
Marktds
Morgan Le Fay
5
7
3
0.93
W
Bakasura
MasterBoyJP
Bakasura
2
6
2
0.5
W
9
2
1
4.75
L
Yemoja
WillLidl
Yemoja
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,966
Damage
43,901
56,848
Taken
51,630
20,604
Mitigated
28,474
15,996
Healing
16,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ABigBlackDig
Heimdallr
7,021
3,545
0
4,283
13,473
4,091
0
7,335
5,430
0
51,666
L
Ao Kuang
ByVold
Ao Kuang
11,150
1,859
0
3,227
12,906
4,052
0
5,454
7,001
42,077
0
L
3,298
966
0
1,379
7,611
3,631
0
2,164
5,429
0
42,756
W
4,309
516
216
3,253
5,748
6,413
0
1,269
4,479
2,334
48,928
L
6,309
2,401
0
2,125
9,583
2,526
437
6,203
3,380
30,182
2,224
W
Ymir
3,863
817
0
2,436
13,211
9,436
0
7,013
6,198
16,426
0
W
Morgan Le Fay
Marktds
Morgan Le Fay
11,371
1,319
0
1,318
10,347
3,683
208
2,988
7,359
39,311
0
W
Bakasura
MasterBoyJP
Bakasura
6,754
4,010
0
3,015
11,825
4,898
338
3,966
7,859
0
47,188
W
17,604
8,216
0
6,634
10,499
4,044
422
4,748
5,751
61,974
9,338
L
Yemoja
WillLidl
Yemoja
3,188
949
1,849
3,133
13,275
6,304
189
9,335
3,660
11,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,375
Gold Earned
42,387
320
Minions Killed
404
0
Camps Cleared
0
1,289,407
Distance Traveled
1,371,188
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,448
650
101
8
0
253,983
2
L
Ao Kuang
8,246
634
63
5
0
297,666
3
L
Set
7,844
603
87
7
0
247,975
3
W
Tyr
9,201
708
130
10
0
300,164
4
L
Sol
6,545
503
59
5
0
235,688
4
W
Ymir
7,722
594
15
1
0
250,632
6
W
Morgan Le Fay
8,635
664
67
5
0
236,890
4
W
Bakasura
8,268
636
94
7
0
326,936
3
W
Sol
8,561
659
98
8
0
256,566
3
L
Yemoja
6,292
484
10
1
0
254,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role