Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
MAKAIL36
Olorun
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,600 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PIZOP
Cu Chulainn
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
465W - 496L
1,572 Elo+
Solo
Bacchus
Bacchus
Skytoon_94
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,432 Elo+
Party 1
Merlin
Merlin
XtaZe KuSH
Merlin
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,549 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,530 Elo+

VS

Team Averages
Level 124
1,504 SR
1,474 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DANIELBANGTEORY
Ullr
Level 145
God Stats
1W - 0L
1,736 SR
Queue Stats
43W - 32L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
Forsaken Sinner
Tsukuyomi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 117L
1,381 Elo+
Solo
Nemesis
Nemesis
kattehgreat618
Nemesis
Level 127
God Stats
1W - 3L
1,285 SR
Queue Stats
267W - 282L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 5 / 4
7,559
687
7,950
8,608
2,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
MAKAIL36
Olorun
15
4 / 4 / 3
8,346
759
10,340
11,354
4,378
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
PIZOP
Cu Chulainn
13
0 / 5 / 4
7,417
674
10,981
12,864
14,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Skytoon_94
Bacchus
14
2 / 4 / 6
7,975
725
6,202
13,095
14,937
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
XtaZe KuSH
Merlin
13
0 / 6 / 8
7,605
691
8,664
10,252
2,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
3 / 3 / 13
9,793
890
10,570
12,667
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
 
Baron Samedi
15
7 / 2 / 10
9,473
861
13,292
8,499
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 1 / 13
10,189
926
13,906
10,104
4,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Forsaken Sinner
Tsukuyomi
16
3 / 1 / 13
9,084
826
5,593
8,216
4,127
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 1 / 14
8,956
814
3,659
11,297
9,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
86
8
Kills
23
24
Deaths
8
25
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
4
0.8
W
Jing Wei
 
Jing Wei
3
3
13
3.17
W
Baron Samedi
 
Baron Samedi
7
2
10
6
W
7
1
13
13.5
W
Tsukuyomi
Forsaken Sinner
Tsukuyomi
3
1
13
9.5
L
Olorun
MAKAIL36
Olorun
4
4
3
1.38
L
Cu Chulainn
PIZOP
Cu Chulainn
0
5
4
0.4
L
Bacchus
Skytoon_94
Bacchus
2
4
6
1.25
L
Merlin
XtaZe KuSH
Merlin
0
6
8
0.67
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,137
Damage
47,020
56,173
Taken
50,783
38,735
Mitigated
27,448
17,845
Healing
30,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,950
2,061
2,292
1,377
8,608
2,154
297
1,065
7,543
14,074
0
W
Jing Wei
 
Jing Wei
10,570
4,793
835
4,574
12,667
4,993
1,905
9,169
3,498
0
34,609
W
Baron Samedi
 
Baron Samedi
13,292
581
5,003
3,521
8,499
4,102
854
6,327
2,172
21,930
0
W
13,906
4,230
2,753
3,929
10,104
4,499
1,119
6,288
3,816
0
44,581
W
Tsukuyomi
Forsaken Sinner
Tsukuyomi
5,593
561
2,052
1,978
8,216
4,127
148
4,952
3,264
0
14,209
L
Olorun
MAKAIL36
Olorun
10,340
2,997
1,669
4,009
11,354
4,378
18
2,739
8,615
20,788
0
L
Cu Chulainn
PIZOP
Cu Chulainn
10,981
1,174
594
2,196
12,864
14,297
0
2,249
10,615
730
24,590
L
Bacchus
Skytoon_94
Bacchus
6,202
251
625
3,414
13,095
14,937
0
5,672
7,423
10,474
0
L
Merlin
XtaZe KuSH
Merlin
8,664
186
733
936
10,252
2,969
144
1,567
8,685
18,852
0
W
3,659
1,408
1,874
4,055
11,297
9,727
600
7,024
4,273
0
6,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,902
Gold Earned
47,495
101
Minions Killed
139
0
Camps Cleared
0
970,310
Distance Traveled
1,120,744
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,559
687
16
1
0
186,835
0
W
Jing Wei
9,793
890
50
5
0
208,398
2
W
Baron Samedi
9,473
861
13
1
0
203,236
1
W
Ullr
10,189
926
50
5
0
241,532
0
W
Tsukuyomi
9,084
826
19
2
0
222,565
1
L
Olorun
8,346
759
30
3
0
186,453
0
L
Cu Chulainn
7,417
674
26
2
0
198,142
0
L
Bacchus
7,975
725
10
1
0
218,515
0
L
Merlin
7,605
691
19
2
0
180,365
0
W
Nemesis
8,956
814
7
1
0
245,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role